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macOS Accessibility: Pass through accessibility hit test to accessible view in MouseForwardingNSOpenGLViewClass

v6.1.6
ed 3 years ago
parent
commit
6eac100a79
1 changed files with 5 additions and 3 deletions
  1. +5
    -3
      modules/juce_opengl/native/juce_OpenGL_osx.h

+ 5
- 3
modules/juce_opengl/native/juce_OpenGL_osx.h View File

@@ -256,9 +256,10 @@ public:
{
MouseForwardingNSOpenGLViewClass() : ObjCClass<NSOpenGLView> ("JUCEGLView_")
{
addMethod (@selector (rightMouseDown:), rightMouseDown);
addMethod (@selector (rightMouseUp:), rightMouseUp);
addMethod (@selector (acceptsFirstMouse:), acceptsFirstMouse);
addMethod (@selector (rightMouseDown:), rightMouseDown);
addMethod (@selector (rightMouseUp:), rightMouseUp);
addMethod (@selector (acceptsFirstMouse:), acceptsFirstMouse);
addMethod (@selector (accessibilityHitTest:), accessibilityHitTest);
registerClass();
}
@@ -267,6 +268,7 @@ public:
static void rightMouseDown (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseDown: ev]; }
static void rightMouseUp (id self, SEL, NSEvent* ev) { [[(NSOpenGLView*) self superview] rightMouseUp: ev]; }
static BOOL acceptsFirstMouse (id, SEL, NSEvent*) { return YES; }
static id accessibilityHitTest (id self, SEL, NSPoint p) { return [[(NSOpenGLView*) self superview] accessibilityHitTest: p]; }
};


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