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@@ -27,6 +27,8 @@ public: |
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~MainContentComponent()
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{
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// (Your class must call this in its destructor to stop the
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// rendering callbacks happening after your class has been deleted)
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shutdownOpenGL();
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}
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@@ -40,15 +42,13 @@ public: |
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void render() override
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{
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OpenGLHelpers::clear (Colours::lightblue);
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}
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void paint (Graphics& g) override
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{
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// (Our component is opaque, so we must completely fill the background with a solid colour)
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g.fillAll (Colours::black);
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// You can add your drawing code here!
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// You can add normal 2D drawing code here, which will be
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// drawn over the GL content.
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}
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void resized() override
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