Browse Source

(updated amalgamated.h to match last check-in)

tags/2021-05-28
jules 17 years ago
parent
commit
693c94978c
1 changed files with 20 additions and 20 deletions
  1. +20
    -20
      juce_amalgamated.h

+ 20
- 20
juce_amalgamated.h View File

@@ -26433,16 +26433,16 @@ public:
#endif #endif


/** Destructor. */ /** Destructor. */
~MidiInput();
virtual ~MidiInput();


/** Returns the name of this device. /** Returns the name of this device.
*/ */
const String getName() const throw() { return name; }
virtual const String getName() const throw() { return name; }


/** Allows you to set a custom name for the device, in case you don't like the name /** Allows you to set a custom name for the device, in case you don't like the name
it was given when created. it was given when created.
*/ */
void setName (const String& newName) throw() { name = newName; }
virtual void setName (const String& newName) throw() { name = newName; }


/** Starts the device running. /** Starts the device running.


@@ -26452,17 +26452,17 @@ public:


@see stop @see stop
*/ */
void start();
virtual void start();


/** Stops the device running. /** Stops the device running.


@see start @see start
*/ */
void stop();
virtual void stop();


juce_UseDebuggingNewOperator juce_UseDebuggingNewOperator


private:
protected:
String name; String name;
void* internal; void* internal;


@@ -32114,24 +32114,24 @@ public:
#endif #endif


/** Destructor. */ /** Destructor. */
~MidiOutput();
virtual ~MidiOutput();


/** Makes this device output a midi message. /** Makes this device output a midi message.


@see MidiMessage @see MidiMessage
*/ */
void sendMessageNow (const MidiMessage& message);
virtual void sendMessageNow (const MidiMessage& message);


/** Sends a midi reset to the device. */ /** Sends a midi reset to the device. */
void reset();
virtual void reset();


/** Returns the current volume setting for this device. */ /** Returns the current volume setting for this device. */
bool getVolume (float& leftVol,
float& rightVol);
virtual bool getVolume (float& leftVol,
float& rightVol);


/** Changes the overall volume for this device. */ /** Changes the overall volume for this device. */
void setVolume (float leftVol,
float rightVol);
virtual void setVolume (float leftVol,
float rightVol);


/** This lets you supply a block of messages that will be sent out at some point /** This lets you supply a block of messages that will be sent out at some point
in the future. in the future.
@@ -32150,29 +32150,29 @@ public:
samplesPerSecondForBuffer value is needed to convert this sample position to a samplesPerSecondForBuffer value is needed to convert this sample position to a
real time. real time.
*/ */
void sendBlockOfMessages (const MidiBuffer& buffer,
const double millisecondCounterToStartAt,
double samplesPerSecondForBuffer) throw();
virtual void sendBlockOfMessages (const MidiBuffer& buffer,
const double millisecondCounterToStartAt,
double samplesPerSecondForBuffer) throw();


/** Gets rid of any midi messages that had been added by sendBlockOfMessages(). /** Gets rid of any midi messages that had been added by sendBlockOfMessages().
*/ */
void clearAllPendingMessages() throw();
virtual void clearAllPendingMessages() throw();


/** Starts up a background thread so that the device can send blocks of data. /** Starts up a background thread so that the device can send blocks of data.


Call this to get the device ready, before using sendBlockOfMessages(). Call this to get the device ready, before using sendBlockOfMessages().
*/ */
void startBackgroundThread() throw();
virtual void startBackgroundThread() throw();


/** Stops the background thread, and clears any pending midi events. /** Stops the background thread, and clears any pending midi events.


@see startBackgroundThread @see startBackgroundThread
*/ */
void stopBackgroundThread() throw();
virtual void stopBackgroundThread() throw();


juce_UseDebuggingNewOperator juce_UseDebuggingNewOperator


private:
protected:
void* internal; void* internal;


struct PendingMessage struct PendingMessage


Loading…
Cancel
Save