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Got rid of the old static library project from the extras folder. If you want a static juce lib, you can now use the introjucer to create your own project to generate this.

tags/2021-05-28
jules 12 years ago
parent
commit
5d0ac41d1f
23 changed files with 0 additions and 9317 deletions
  1. +0
    -19
      extras/static library/Builds/VisualStudio2008/juce.sln
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    -4440
      extras/static library/Builds/VisualStudio2008/juce.vcproj
  3. +0
    -19
      extras/static library/Builds/VisualStudio2010/juce.sln
  4. +0
    -1653
      extras/static library/Builds/VisualStudio2010/juce.vcxproj
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    -2820
      extras/static library/Builds/VisualStudio2010/juce.vcxproj.filters
  6. +0
    -185
      extras/static library/JuceLibraryCode/AppConfig.h
  7. +0
    -45
      extras/static library/JuceLibraryCode/JuceHeader.h
  8. +0
    -12
      extras/static library/JuceLibraryCode/ReadMe.txt
  9. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_audio_basics/juce_audio_basics.h
  10. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_audio_devices/juce_audio_devices.h
  11. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_audio_formats/juce_audio_formats.h
  12. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_audio_processors/juce_audio_processors.h
  13. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_audio_utils/juce_audio_utils.h
  14. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_core/juce_core.h
  15. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_cryptography/juce_cryptography.h
  16. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_data_structures/juce_data_structures.h
  17. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_events/juce_events.h
  18. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_graphics/juce_graphics.h
  19. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_gui_basics/juce_gui_basics.h
  20. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_gui_extra/juce_gui_extra.h
  21. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_opengl/juce_opengl.h
  22. +0
    -5
      extras/static library/JuceLibraryCode/modules/juce_video/juce_video.h
  23. +0
    -54
      extras/static library/juce.jucer

+ 0
- 19
extras/static library/Builds/VisualStudio2008/juce.sln View File

@@ -1,19 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{BA4B9728-10E7-5D2D-B621-D98C8C6069F5}") = "juce", "juce.vcproj", "{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Debug|Win32.ActiveCfg = Debug|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Debug|Win32.Build.0 = Debug|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Release|Win32.ActiveCfg = Release|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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extras/static library/Builds/VisualStudio2008/juce.vcproj
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- 19
extras/static library/Builds/VisualStudio2010/juce.sln View File

@@ -1,19 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{BA4B9728-10E7-5D2D-B621-D98C8C6069F5}") = "juce", "juce.vcxproj", "{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Debug|Win32.ActiveCfg = Debug|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Debug|Win32.Build.0 = Debug|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Release|Win32.ActiveCfg = Release|Win32
{6C6FE871-80B5-5611-1C8D-17A6CCA9ADFA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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extras/static library/Builds/VisualStudio2010/juce.vcxproj
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- 2820
extras/static library/Builds/VisualStudio2010/juce.vcxproj.filters
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- 185
extras/static library/JuceLibraryCode/AppConfig.h View File

@@ -1,185 +0,0 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
There's a section below where you can add your own custom code safely, and the
Introjucer will preserve the contents of that block, but the best way to change
any of these definitions is by using the Introjucer's project settings.
Any commented-out settings will assume their default values.
*/
#ifndef __JUCE_APPCONFIG_IVABE4__
#define __JUCE_APPCONFIG_IVABE4__
//==============================================================================
// [BEGIN_USER_CODE_SECTION]
// (You can add your own code in this section, and the Introjucer will not overwrite it)
// [END_USER_CODE_SECTION]
//==============================================================================
#define JUCE_MODULE_AVAILABLE_juce_audio_basics 1
#define JUCE_MODULE_AVAILABLE_juce_audio_devices 1
#define JUCE_MODULE_AVAILABLE_juce_audio_formats 1
#define JUCE_MODULE_AVAILABLE_juce_audio_processors 1
#define JUCE_MODULE_AVAILABLE_juce_audio_utils 1
#define JUCE_MODULE_AVAILABLE_juce_core 1
#define JUCE_MODULE_AVAILABLE_juce_cryptography 1
#define JUCE_MODULE_AVAILABLE_juce_data_structures 1
#define JUCE_MODULE_AVAILABLE_juce_events 1
#define JUCE_MODULE_AVAILABLE_juce_graphics 1
#define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
#define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
#define JUCE_MODULE_AVAILABLE_juce_opengl 1
#define JUCE_MODULE_AVAILABLE_juce_video 1
//==============================================================================
// juce_audio_devices flags:
#ifndef JUCE_ASIO
//#define JUCE_ASIO
#endif
#ifndef JUCE_WASAPI
//#define JUCE_WASAPI
#endif
#ifndef JUCE_DIRECTSOUND
//#define JUCE_DIRECTSOUND
#endif
#ifndef JUCE_ALSA
//#define JUCE_ALSA
#endif
#ifndef JUCE_JACK
//#define JUCE_JACK
#endif
#ifndef JUCE_USE_ANDROID_OPENSLES
//#define JUCE_USE_ANDROID_OPENSLES
#endif
#ifndef JUCE_USE_CDREADER
//#define JUCE_USE_CDREADER
#endif
#ifndef JUCE_USE_CDBURNER
//#define JUCE_USE_CDBURNER
#endif
//==============================================================================
// juce_audio_formats flags:
#ifndef JUCE_USE_FLAC
//#define JUCE_USE_FLAC
#endif
#ifndef JUCE_USE_OGGVORBIS
//#define JUCE_USE_OGGVORBIS
#endif
#ifndef JUCE_USE_MP3AUDIOFORMAT
//#define JUCE_USE_MP3AUDIOFORMAT
#endif
#ifndef JUCE_USE_LAME_AUDIO_FORMAT
//#define JUCE_USE_LAME_AUDIO_FORMAT
#endif
#ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
//#define JUCE_USE_WINDOWS_MEDIA_FORMAT
#endif
//==============================================================================
// juce_audio_processors flags:
#ifndef JUCE_PLUGINHOST_VST
//#define JUCE_PLUGINHOST_VST
#endif
#ifndef JUCE_PLUGINHOST_AU
//#define JUCE_PLUGINHOST_AU
#endif
//==============================================================================
// juce_core flags:
#ifndef JUCE_FORCE_DEBUG
//#define JUCE_FORCE_DEBUG
#endif
#ifndef JUCE_LOG_ASSERTIONS
//#define JUCE_LOG_ASSERTIONS
#endif
#ifndef JUCE_CHECK_MEMORY_LEAKS
//#define JUCE_CHECK_MEMORY_LEAKS
#endif
#ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
//#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
#endif
//==============================================================================
// juce_graphics flags:
#ifndef JUCE_USE_COREIMAGE_LOADER
//#define JUCE_USE_COREIMAGE_LOADER
#endif
#ifndef JUCE_USE_DIRECTWRITE
//#define JUCE_USE_DIRECTWRITE
#endif
//==============================================================================
// juce_gui_basics flags:
#ifndef JUCE_ENABLE_REPAINT_DEBUGGING
//#define JUCE_ENABLE_REPAINT_DEBUGGING
#endif
#ifndef JUCE_USE_XSHM
//#define JUCE_USE_XSHM
#endif
#ifndef JUCE_USE_XRENDER
//#define JUCE_USE_XRENDER
#endif
#ifndef JUCE_USE_XCURSOR
//#define JUCE_USE_XCURSOR
#endif
//==============================================================================
// juce_gui_extra flags:
#ifndef JUCE_WEB_BROWSER
//#define JUCE_WEB_BROWSER
#endif
//==============================================================================
// juce_video flags:
#ifndef JUCE_DIRECTSHOW
//#define JUCE_DIRECTSHOW
#endif
#ifndef JUCE_MEDIAFOUNDATION
//#define JUCE_MEDIAFOUNDATION
#endif
#ifndef JUCE_QUICKTIME
//#define JUCE_QUICKTIME
#endif
#ifndef JUCE_USE_CAMERA
//#define JUCE_USE_CAMERA
#endif
#endif // __JUCE_APPCONFIG_IVABE4__

+ 0
- 45
extras/static library/JuceLibraryCode/JuceHeader.h View File

@@ -1,45 +0,0 @@
/*
IMPORTANT! This file is auto-generated each time you save your
project - if you alter its contents, your changes may be overwritten!
This is the header file that your files should include in order to get all the
JUCE library headers. You should avoid including the JUCE headers directly in
your own source files, because that wouldn't pick up the correct configuration
options for your app.
*/
#ifndef __APPHEADERFILE_IVABE4__
#define __APPHEADERFILE_IVABE4__
#include "AppConfig.h"
#include "modules/juce_audio_basics/juce_audio_basics.h"
#include "modules/juce_audio_devices/juce_audio_devices.h"
#include "modules/juce_audio_formats/juce_audio_formats.h"
#include "modules/juce_audio_processors/juce_audio_processors.h"
#include "modules/juce_audio_utils/juce_audio_utils.h"
#include "modules/juce_core/juce_core.h"
#include "modules/juce_cryptography/juce_cryptography.h"
#include "modules/juce_data_structures/juce_data_structures.h"
#include "modules/juce_events/juce_events.h"
#include "modules/juce_graphics/juce_graphics.h"
#include "modules/juce_gui_basics/juce_gui_basics.h"
#include "modules/juce_gui_extra/juce_gui_extra.h"
#include "modules/juce_opengl/juce_opengl.h"
#include "modules/juce_video/juce_video.h"
#if ! DONT_SET_USING_JUCE_NAMESPACE
// If your code uses a lot of JUCE classes, then this will obviously save you
// a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
using namespace juce;
#endif
namespace ProjectInfo
{
const char* const projectName = "juce";
const char* const versionString = "1.0.0";
const int versionNumber = 0x10000;
}
#endif // __APPHEADERFILE_IVABE4__

+ 0
- 12
extras/static library/JuceLibraryCode/ReadMe.txt View File

@@ -1,12 +0,0 @@
Important Note!!
================
The purpose of this folder is to contain files that are auto-generated by the Introjucer,
and ALL files in this folder will be mercilessly DELETED and completely re-written whenever
the Introjucer saves your project.
Therefore, it's a bad idea to make any manual changes to the files in here, or to
put any of your own files in here if you don't want to lose them. (Of course you may choose
to add the folder's contents to your version-control system so that you can re-merge your own
modifications after the Introjucer has saved its changes).

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_audio_basics/juce_audio_basics.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_audio_basics/juce_audio_basics.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_audio_devices/juce_audio_devices.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_audio_devices/juce_audio_devices.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_audio_formats/juce_audio_formats.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_audio_formats/juce_audio_formats.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_audio_processors/juce_audio_processors.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_audio_processors/juce_audio_processors.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_audio_utils/juce_audio_utils.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_audio_utils/juce_audio_utils.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_core/juce_core.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_core/juce_core.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_cryptography/juce_cryptography.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_cryptography/juce_cryptography.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_data_structures/juce_data_structures.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_data_structures/juce_data_structures.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_events/juce_events.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_events/juce_events.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_graphics/juce_graphics.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_graphics/juce_graphics.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_gui_basics/juce_gui_basics.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_gui_basics/juce_gui_basics.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_gui_extra/juce_gui_extra.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_gui_extra/juce_gui_extra.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_opengl/juce_opengl.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_opengl/juce_opengl.h"

+ 0
- 5
extras/static library/JuceLibraryCode/modules/juce_video/juce_video.h View File

@@ -1,5 +0,0 @@
// This is an auto-generated file to redirect any included
// module headers to the correct external folder.
#include "../../../../../modules/juce_video/juce_video.h"

+ 0
- 54
extras/static library/juce.jucer View File

@@ -1,54 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<JUCERPROJECT id="IvabE4" name="juce" projectType="library" version="1.0.0"
juceLinkage="none" bundleIdentifier="com.rawmaterialsoftware.juce"
jucerVersion="3.0.0">
<EXPORTFORMATS>
<VS2008 targetFolder="Builds/VisualStudio2008" libraryType="1" juceFolder="../../../juce">
<CONFIGURATIONS>
<CONFIGURATION name="Debug" isDebug="1" optimisation="1" targetName="jucedebug"
osxSDK="default" osxCompatibility="default" osxArchitecture="default"
winWarningLevel="4" generateManifest="1"/>
<CONFIGURATION name="Release" isDebug="0" optimisation="2" targetName="juce"
osxSDK="default" osxCompatibility="default" osxArchitecture="default"
winWarningLevel="4" generateManifest="1"/>
</CONFIGURATIONS>
</VS2008>
<VS2010 targetFolder="Builds/VisualStudio2010" libraryType="1" juceFolder="../../../juce">
<CONFIGURATIONS>
<CONFIGURATION name="Debug" isDebug="1" optimisation="1" targetName="jucedebug"
osxSDK="default" osxCompatibility="default" osxArchitecture="default"
winWarningLevel="4" generateManifest="1" winArchitecture="32-bit"/>
<CONFIGURATION name="Release" isDebug="0" optimisation="2" targetName="juce"
osxSDK="default" osxCompatibility="default" osxArchitecture="default"
winWarningLevel="4" generateManifest="1" winArchitecture="32-bit"/>
</CONFIGURATIONS>
</VS2010>
</EXPORTFORMATS>
<MAINGROUP id="tNa6Wh" name="juce">
<GROUP id="N2ZGxS" name="Source"/>
</MAINGROUP>
<MODULES>
<MODULE id="juce_core" showAllCode="1"/>
<MODULE id="juce_events" showAllCode="1"/>
<MODULE id="juce_graphics" showAllCode="1"/>
<MODULE id="juce_data_structures" showAllCode="1"/>
<MODULE id="juce_gui_basics" showAllCode="1"/>
<MODULE id="juce_gui_extras" showAllCode="1"/>
<MODULE id="juce_gui_audio" showAllCode="1"/>
<MODULE id="juce_cryptography" showAllCode="1"/>
<MODULE id="juce_video" showAllCode="1"/>
<MODULE id="juce_opengl" showAllCode="1"/>
<MODULE id="juce_audio_basics" showAllCode="1"/>
<MODULE id="juce_audio_devices" showAllCode="1"/>
<MODULE id="juce_audio_formats" showAllCode="1"/>
<MODULE id="juce_audio_processors" showAllCode="1"/>
<MODULE id="juce_gui_extra" showAllCode="1"/>
<MODULE id="juce_audio_basics"/>
<MODULE id="juce_core"/>
<MODULE id="juce_audio_basics"/>
<MODULE id="juce_core"/>
<MODULE id="juce_audio_utils" showAllCode="1" useLocalCopy="0"/>
</MODULES>
<JUCEOPTIONS/>
</JUCERPROJECT>

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