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Minor comments and formatting changes.

tags/2021-05-28
Julian Storer 14 years ago
parent
commit
5c1fda8261
12 changed files with 52 additions and 61 deletions
  1. +2
    -7
      src/audio/dsp/juce_IIRFilter.cpp
  2. +2
    -1
      src/audio/plugins/formats/juce_AudioUnitPluginFormat.mm
  3. +1
    -1
      src/core/juce_TargetPlatform.h
  4. +14
    -14
      src/events/juce_Timer.cpp
  5. +6
    -4
      src/gui/components/windows/juce_ComponentPeer.h
  6. +3
    -6
      src/gui/graphics/contexts/juce_EdgeTable.h
  7. +8
    -5
      src/gui/graphics/contexts/juce_FillType.h
  8. +0
    -9
      src/gui/graphics/contexts/juce_Justification.h
  9. +4
    -2
      src/gui/graphics/contexts/juce_LowLevelGraphicsSoftwareRenderer.cpp
  10. +5
    -10
      src/gui/graphics/drawables/juce_SVGParser.cpp
  11. +1
    -1
      src/gui/graphics/geometry/juce_BorderSize.h
  12. +6
    -1
      src/maths/juce_Random.h

+ 2
- 7
src/audio/dsp/juce_IIRFilter.cpp View File

@@ -234,12 +234,8 @@ void IIRFilter::copyCoefficientsFrom (const IIRFilter& other) throw()
}
//==============================================================================
void IIRFilter::setCoefficients (double c1,
double c2,
double c3,
double c4,
double c5,
double c6) throw()
void IIRFilter::setCoefficients (double c1, double c2, double c3,
double c4, double c5, double c6) throw()
{
const double a = 1.0 / c4;
@@ -262,5 +258,4 @@ void IIRFilter::setCoefficients (double c1,
}
END_JUCE_NAMESPACE

+ 2
- 1
src/audio/plugins/formats/juce_AudioUnitPluginFormat.mm View File

@@ -705,7 +705,8 @@ OSStatus AudioUnitPluginInstance::renderGetInput (AudioUnitRenderActionFlags* io
}
else
{
zeromem (ioData->mBuffers[i].mData, sizeof (float) * inNumberFrames);
zeromem (ioData->mBuffers[i].mData,
sizeof (float) * inNumberFrames);
}
}
}


+ 1
- 1
src/core/juce_TargetPlatform.h View File

@@ -32,7 +32,7 @@
Macros that will be set here are:
- One of JUCE_WINDOWS, JUCE_MAC or JUCE_LINUX.
- One of JUCE_WINDOWS, JUCE_MAC JUCE_LINUX, JUCE_IOS, JUCE_ANDROID, etc.
- Either JUCE_32BIT or JUCE_64BIT, depending on the architecture.
- Either JUCE_LITTLE_ENDIAN or JUCE_BIG_ENDIAN.
- Either JUCE_INTEL or JUCE_PPC


+ 14
- 14
src/events/juce_Timer.cpp View File

@@ -219,7 +219,7 @@ private:
//==============================================================================
void addTimer (Timer* const t) throw()
{
#if JUCE_DEBUG
#if JUCE_DEBUG
Timer* tt = firstTimer;
while (tt != 0)
@@ -232,7 +232,7 @@ private:
}
jassert (t->previous == 0 && t->next == 0);
#endif
#endif
Timer* i = firstTimer;
@@ -264,7 +264,7 @@ private:
void removeTimer (Timer* const t) throw()
{
#if JUCE_DEBUG
#if JUCE_DEBUG
Timer* tt = firstTimer;
bool found = false;
@@ -282,7 +282,7 @@ private:
// trying to remove a timer that's not here - shouldn't get to this point,
// so if you get this assertion, let me know!
jassert (found);
#endif
#endif
if (t->previous != 0)
{
@@ -339,9 +339,9 @@ Timer::Timer() throw()
previous (0),
next (0)
{
#if JUCE_DEBUG
#if JUCE_DEBUG
activeTimers.add (this);
#endif
#endif
}
Timer::Timer (const Timer&) throw()
@@ -350,28 +350,28 @@ Timer::Timer (const Timer&) throw()
previous (0),
next (0)
{
#if JUCE_DEBUG
#if JUCE_DEBUG
activeTimers.add (this);
#endif
#endif
}
Timer::~Timer()
{
stopTimer();
#if JUCE_DEBUG
#if JUCE_DEBUG
activeTimers.removeValue (this);
#endif
#endif
}
void Timer::startTimer (const int interval) throw()
{
const ScopedLock sl (InternalTimerThread::lock);
#if JUCE_DEBUG
#if JUCE_DEBUG
// this isn't a valid object! Your timer might be a dangling pointer or something..
jassert (activeTimers.contains (this));
#endif
#endif
if (periodMs == 0)
{
@@ -389,10 +389,10 @@ void Timer::stopTimer() throw()
{
const ScopedLock sl (InternalTimerThread::lock);
#if JUCE_DEBUG
#if JUCE_DEBUG
// this isn't a valid object! Your timer might be a dangling pointer or something..
jassert (activeTimers.contains (this));
#endif
#endif
if (periodMs > 0)
{


+ 6
- 4
src/gui/components/windows/juce_ComponentPeer.h View File

@@ -37,11 +37,13 @@ class ComponentBoundsConstrainer;
//==============================================================================
/**
The base class for window objects that wrap a component as a real operating
system object.
The Component class uses a ComponentPeer internally to create and manage a real
operating-system window.
This is an abstract base class - the platform specific code contains default
implementations of it that create and manage windows.
This is an abstract base class - the platform specific code contains implementations of
it for the various platforms.
User-code should very rarely need to have any involvement with this class.
@see Component::createNewPeer
*/


+ 3
- 6
src/gui/graphics/contexts/juce_EdgeTable.h View File

@@ -57,16 +57,13 @@ public:
const Path& pathToAdd,
const AffineTransform& transform);
/** Creates an edge table containing a rectangle.
*/
/** Creates an edge table containing a rectangle. */
EdgeTable (const Rectangle<int>& rectangleToAdd);
/** Creates an edge table containing a rectangle list.
*/
/** Creates an edge table containing a rectangle list. */
EdgeTable (const RectangleList& rectanglesToAdd);
/** Creates an edge table containing a rectangle.
*/
/** Creates an edge table containing a rectangle. */
EdgeTable (const Rectangle<float>& rectangleToAdd);
/** Creates a copy of another edge table. */


+ 8
- 5
src/gui/graphics/contexts/juce_FillType.h View File

@@ -43,6 +43,7 @@
class JUCE_API FillType
{
public:
//==============================================================================
/** Creates a default fill type, of solid black. */
FillType() throw();
@@ -71,6 +72,7 @@ public:
/** Destructor. */
~FillType() throw();
//==============================================================================
/** Returns true if this is a solid colour fill, and not a gradient or image. */
bool isColour() const throw() { return gradient == 0 && image.isNull(); }
@@ -106,9 +108,7 @@ public:
/** Returns true if this fill type is completely transparent. */
bool isInvisible() const throw();
bool operator== (const FillType& other) const;
bool operator!= (const FillType& other) const;
//==============================================================================
/** The solid colour being used.
If the fill type is not a solid colour, the alpha channel of this colour indicates
@@ -129,10 +129,13 @@ public:
*/
Image image;
/** The transform that should be applied to the image or gradient that's being drawn.
*/
/** The transform that should be applied to the image or gradient that's being drawn. */
AffineTransform transform;
//==============================================================================
bool operator== (const FillType& other) const;
bool operator!= (const FillType& other) const;
private:
JUCE_LEAK_DETECTOR (FillType);
};


+ 0
- 9
src/gui/graphics/contexts/juce_Justification.h View File

@@ -135,55 +135,46 @@ public:
//==============================================================================
/** Indicates that the item should be centred vertically and horizontally.
This is equivalent to (horizontallyCentred | verticallyCentred)
*/
centred = 36,
/** Indicates that the item should be centred vertically but placed on the left hand side.
This is equivalent to (left | verticallyCentred)
*/
centredLeft = 33,
/** Indicates that the item should be centred vertically but placed on the right hand side.
This is equivalent to (right | verticallyCentred)
*/
centredRight = 34,
/** Indicates that the item should be centred horizontally and placed at the top.
This is equivalent to (horizontallyCentred | top)
*/
centredTop = 12,
/** Indicates that the item should be centred horizontally and placed at the bottom.
This is equivalent to (horizontallyCentred | bottom)
*/
centredBottom = 20,
/** Indicates that the item should be placed in the top-left corner.
This is equivalent to (left | top)
*/
topLeft = 9,
/** Indicates that the item should be placed in the top-right corner.
This is equivalent to (right | top)
*/
topRight = 10,
/** Indicates that the item should be placed in the bottom-left corner.
This is equivalent to (left | bottom)
*/
bottomLeft = 17,
/** Indicates that the item should be placed in the bottom-left corner.
This is equivalent to (right | bottom)
*/
bottomRight = 18


+ 4
- 2
src/gui/graphics/contexts/juce_LowLevelGraphicsSoftwareRenderer.cpp View File

@@ -190,8 +190,10 @@ private:
class LinearGradientPixelGenerator
{
public:
LinearGradientPixelGenerator (const ColourGradient& gradient, const AffineTransform& transform, const PixelARGB* const lookupTable_, const int numEntries_)
: lookupTable (lookupTable_), numEntries (numEntries_)
LinearGradientPixelGenerator (const ColourGradient& gradient, const AffineTransform& transform,
const PixelARGB* const lookupTable_, const int numEntries_)
: lookupTable (lookupTable_),
numEntries (numEntries_)
{
jassert (numEntries_ >= 0);
Point<float> p1 (gradient.point1);


+ 5
- 10
src/gui/graphics/drawables/juce_SVGParser.cpp View File

@@ -890,16 +890,11 @@ private:
const juce_wchar n1 = s [len - 2];
const juce_wchar n2 = s [len - 1];
if (n1 == 'i' && n2 == 'n')
n *= dpi;
else if (n1 == 'm' && n2 == 'm')
n *= dpi / 25.4f;
else if (n1 == 'c' && n2 == 'm')
n *= dpi / 2.54f;
else if (n1 == 'p' && n2 == 'c')
n *= 15.0f;
else if (n2 == '%')
n *= 0.01f * sizeForProportions;
if (n1 == 'i' && n2 == 'n') n *= dpi;
else if (n1 == 'm' && n2 == 'm') n *= dpi / 25.4f;
else if (n1 == 'c' && n2 == 'm') n *= dpi / 2.54f;
else if (n1 == 'p' && n2 == 'c') n *= 15.0f;
else if (n2 == '%') n *= 0.01f * sizeForProportions;
}
return n;


+ 1
- 1
src/gui/graphics/geometry/juce_BorderSize.h View File

@@ -102,7 +102,7 @@ public:
void setBottom (ValueType newBottomGap) throw() { bottom = newBottomGap; }
/** Changes the right gap. */
void setRight (ValueType newRightGap) throw() { right = newRightGap; }
void setRight (ValueType newRightGap) throw() { right = newRightGap; }
//==============================================================================
/** Returns a rectangle with these borders removed from it. */


+ 6
- 1
src/maths/juce_Random.h View File

@@ -31,7 +31,12 @@
//==============================================================================
/**
A simple pseudo-random number generator.
A random number generator.
You can create a Random object and use it to generate a sequence of random numbers.
As a handy shortcut to avoid having to create and seed one yourself, you can call
Random::getSystemRandom() to return a global RNG that is seeded randomly when the
app launches.
*/
class JUCE_API Random
{


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