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tags/2021-05-28
jules 16 years ago
parent
commit
546d65e82f
1 changed files with 230 additions and 225 deletions
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      juce_Config.h

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juce_Config.h View File

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/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
------------------------------------------------------------------------------
If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.
==============================================================================
*/
#ifndef __JUCE_CONFIG_JUCEHEADER__
#define __JUCE_CONFIG_JUCEHEADER__
//==============================================================================
/*
This file contains macros that enable/disable various JUCE features.
*/
//=============================================================================
/** The name of the namespace that all Juce classes and functions will be
put inside. If this is not defined, no namespace will be used.
*/
#ifndef JUCE_NAMESPACE
#define JUCE_NAMESPACE juce
#endif
//=============================================================================
/** Normally, JUCE_DEBUG is set to 1 or 0 based on compiler and project settings,
but if you define this value, you can override this can force it to be true or
false.
*/
#ifndef JUCE_FORCE_DEBUG
//#define JUCE_FORCE_DEBUG 1
#endif
//=============================================================================
/** If this flag is enabled, the the jassert and jassertfalse macros will
always use Logger::writeToLog() to write a message when an assertion happens.
Enabling it will also leave this turned on in release builds. When it's disabled,
however, the jassert and jassertfalse macros will not be compiled in a
release build.
@see jassert, jassertfalse, Logger
*/
#ifndef JUCE_LOG_ASSERTIONS
// #define JUCE_LOG_ASSERTIONS 1
#endif
//=============================================================================
/** Comment out this macro if you haven't got the Steinberg ASIO SDK, without
which the ASIOAudioIODevice class can't be built. See the comments in the
ASIOAudioIODevice class's header file for more info about this.
(This only affects a Win32 build)
*/
#ifndef JUCE_ASIO
#define JUCE_ASIO 1
#endif
/** Comment out this macro to disable building of ALSA device support on Linux.
*/
#ifndef JUCE_ALSA
#define JUCE_ALSA 1
#endif
//=============================================================================
/** Comment out this macro if you don't want to enable QuickTime or if you don't
have the SDK installed.
If this flag is not enabled, the QuickTimeMovieComponent and QuickTimeAudioFormat
classes will be unavailable.
On Windows, if you enable this, you'll need to have the QuickTime SDK
installed, and its header files will need to be on your include path.
*/
#if ! (defined (JUCE_QUICKTIME) || defined (LINUX) || (defined (_WIN32) && ! defined (_MSC_VER)))
#define JUCE_QUICKTIME 1
#endif
//=============================================================================
/** Comment out this macro if you don't want to enable OpenGL or if you don't
have the appropriate headers and libraries available. If it's not enabled, the
OpenGLComponent class will be unavailable.
*/
#ifndef JUCE_OPENGL
#define JUCE_OPENGL 1
#endif
//=============================================================================
/** These flags enable the Ogg-Vorbis and Flac audio formats.
If you're not going to need either of these formats, turn off the flags to
avoid bloating your codebase with them.
*/
#ifndef JUCE_USE_FLAC
#define JUCE_USE_FLAC 1
#endif
#ifndef JUCE_USE_OGGVORBIS
#define JUCE_USE_OGGVORBIS 1
#endif
//=============================================================================
/** These flags let you turn off the direct inclusion of various 3rd-party libs
in the build.
You might need to turn these off if you're linking with these libs yourself
are struggling with name-clashes.
*/
#ifndef JUCE_INCLUDE_ZLIB_CODE
#define JUCE_INCLUDE_ZLIB_CODE 1
#endif
#ifndef JUCE_INCLUDE_OGGVORBIS_CODE
#define JUCE_INCLUDE_OGGVORBIS_CODE 1
#endif
#ifndef JUCE_INCLUDE_FLAC_CODE
#define JUCE_INCLUDE_FLAC_CODE 1
#endif
//=============================================================================
/** This flag lets you enable support for CD-burning. You might want to disable
it to build without the MS SDK under windows.
*/
#if (! defined (JUCE_USE_CDBURNER)) && ! (defined (_WIN32) && ! defined (_MSC_VER))
#define JUCE_USE_CDBURNER 1
#endif
//=============================================================================
/** Enabling this macro means that all regions that get repainted will have a coloured
line drawn around them.
This is handy if you're trying to optimise drawing, because it lets you easily see
when anything is being repainted unnecessarily.
*/
#ifndef JUCE_ENABLE_REPAINT_DEBUGGING
// #define JUCE_ENABLE_REPAINT_DEBUGGING 1
#endif
//=============================================================================
/** Enable this under Linux to use Xinerama for multi-monitor support.
*/
#ifndef JUCE_USE_XINERAMA
#define JUCE_USE_XINERAMA 1
#endif
/** Enable this under Linux to use XShm for faster shared-memory rendering.
*/
#ifndef JUCE_USE_XSHM
#define JUCE_USE_XSHM 1
#endif
//=============================================================================
/** Enabling this builds support for VST audio plugins.
@see VSTPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_AU
*/
#define JUCE_PLUGINHOST_VST 1
/** Enabling this builds support for AudioUnit audio plugins.
@see AudioUnitPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST
*/
#define JUCE_PLUGINHOST_AU 1
//=============================================================================
/** Disabling this will avoid linking to any UI code. This is handy for
writing command-line utilities, e.g. on linux boxes which don't have some
of the UI libraries installed.
(On mac and windows, this won't generally make much difference to the build).
*/
#ifndef JUCE_BUILD_GUI_CLASSES
#define JUCE_BUILD_GUI_CLASSES 1
#endif
//=============================================================================
/** Enable this to add extra memory-leak info to the new and delete operators.
(Currently, this only affects Windows builds in debug mode).
*/
#ifndef JUCE_CHECK_MEMORY_LEAKS
#define JUCE_CHECK_MEMORY_LEAKS 1
#endif
/** Enable this to turn on juce's internal catching of exceptions.
Turning it off will avoid any exception catching. With it on, all exceptions
are passed to the JUCEApplication::unhandledException() callback for logging.
*/
#ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 1
#endif
/** If this macro is set, the Juce String class will use unicode as its
internal representation. If it isn't set, it'll use ANSI.
*/
#ifndef JUCE_STRINGS_ARE_UNICODE
#define JUCE_STRINGS_ARE_UNICODE 1
#endif
//=============================================================================
#endif
/*
==============================================================================

This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-7 by Raw Material Software ltd.

------------------------------------------------------------------------------

JUCE can be redistributed and/or modified under the terms of the
GNU General Public License, as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.

JUCE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with JUCE; if not, visit www.gnu.org/licenses or write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA

------------------------------------------------------------------------------

If you'd like to release a closed-source product which uses JUCE, commercial
licenses are also available: visit www.rawmaterialsoftware.com/juce for
more information.

==============================================================================
*/

#ifndef __JUCE_CONFIG_JUCEHEADER__
#define __JUCE_CONFIG_JUCEHEADER__

//==============================================================================
/*
This file contains macros that enable/disable various JUCE features.
*/

//=============================================================================
/** The name of the namespace that all Juce classes and functions will be
put inside. If this is not defined, no namespace will be used.
*/
#ifndef JUCE_NAMESPACE
#define JUCE_NAMESPACE juce
#endif

//=============================================================================
/** Normally, JUCE_DEBUG is set to 1 or 0 based on compiler and project settings,
but if you define this value, you can override this can force it to be true or
false.
*/
#ifndef JUCE_FORCE_DEBUG
//#define JUCE_FORCE_DEBUG 1
#endif

//=============================================================================
/** If this flag is enabled, the the jassert and jassertfalse macros will
always use Logger::writeToLog() to write a message when an assertion happens.

Enabling it will also leave this turned on in release builds. When it's disabled,
however, the jassert and jassertfalse macros will not be compiled in a
release build.

@see jassert, jassertfalse, Logger
*/
#ifndef JUCE_LOG_ASSERTIONS
// #define JUCE_LOG_ASSERTIONS 1
#endif

//=============================================================================
/** Comment out this macro if you haven't got the Steinberg ASIO SDK, without
which the ASIOAudioIODevice class can't be built. See the comments in the
ASIOAudioIODevice class's header file for more info about this.

(This only affects a Win32 build)
*/
#ifndef JUCE_ASIO
#define JUCE_ASIO 1
#endif

/** Comment out this macro to disable building of ALSA device support on Linux.
*/
#ifndef JUCE_ALSA
#define JUCE_ALSA 1
#endif

//=============================================================================
/** Comment out this macro if you don't want to enable QuickTime or if you don't
have the SDK installed.

If this flag is not enabled, the QuickTimeMovieComponent and QuickTimeAudioFormat
classes will be unavailable.

On Windows, if you enable this, you'll need to have the QuickTime SDK
installed, and its header files will need to be on your include path.
*/
#if ! (defined (JUCE_QUICKTIME) || defined (LINUX) || (defined (_WIN32) && ! defined (_MSC_VER)))
#define JUCE_QUICKTIME 1
#endif


//=============================================================================
/** Comment out this macro if you don't want to enable OpenGL or if you don't
have the appropriate headers and libraries available. If it's not enabled, the
OpenGLComponent class will be unavailable.
*/
#ifndef JUCE_OPENGL
#define JUCE_OPENGL 1
#endif

//=============================================================================
/** These flags enable the Ogg-Vorbis and Flac audio formats.

If you're not going to need either of these formats, turn off the flags to
avoid bloating your codebase with them.
*/
#ifndef JUCE_USE_FLAC
#define JUCE_USE_FLAC 1
#endif

#ifndef JUCE_USE_OGGVORBIS
#define JUCE_USE_OGGVORBIS 1
#endif

//=============================================================================
/** This flag lets you enable support for CD-burning. You might want to disable
it to build without the MS SDK under windows.
*/
#if (! defined (JUCE_USE_CDBURNER)) && ! (defined (_WIN32) && ! defined (_MSC_VER))
#define JUCE_USE_CDBURNER 1
#endif

//=============================================================================
/** Enabling this macro means that all regions that get repainted will have a coloured
line drawn around them.

This is handy if you're trying to optimise drawing, because it lets you easily see
when anything is being repainted unnecessarily.
*/
#ifndef JUCE_ENABLE_REPAINT_DEBUGGING
// #define JUCE_ENABLE_REPAINT_DEBUGGING 1
#endif

//=============================================================================
/** Enable this under Linux to use Xinerama for multi-monitor support.
*/
#ifndef JUCE_USE_XINERAMA
#define JUCE_USE_XINERAMA 1
#endif

/** Enable this under Linux to use XShm for faster shared-memory rendering.
*/
#ifndef JUCE_USE_XSHM
#define JUCE_USE_XSHM 1
#endif

//=============================================================================
/** Enabling this builds support for VST audio plugins.
@see VSTPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_AU
*/
//#define JUCE_PLUGINHOST_VST 1

/** Enabling this builds support for AudioUnit audio plugins.
@see AudioUnitPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST
*/
#define JUCE_PLUGINHOST_AU 1

//=============================================================================
/** Disabling this will avoid linking to any UI code. This is handy for
writing command-line utilities, e.g. on linux boxes which don't have some
of the UI libraries installed.

(On mac and windows, this won't generally make much difference to the build).
*/
#ifndef JUCE_BUILD_GUI_CLASSES
#define JUCE_BUILD_GUI_CLASSES 1
#endif

/** This lets you disable building of the WebBrowserComponent, if it's not required.
*/
#ifndef JUCE_WEB_BROWSER
#define JUCE_WEB_BROWSER 1
#endif

//=============================================================================
/* These flags let you avoid the direct inclusion of some 3rd-party libs in the
codebase - you might need to use this if you're linking to some of these libraries
yourself.
*/
#ifndef JUCE_INCLUDE_ZLIB_CODE
#define JUCE_INCLUDE_ZLIB_CODE 1
#endif

#ifndef JUCE_INCLUDE_FLAC_CODE
#define JUCE_INCLUDE_FLAC_CODE 1
#endif

#ifndef JUCE_INCLUDE_OGGVORBIS_CODE
#define JUCE_INCLUDE_OGGVORBIS_CODE 1
#endif

//=============================================================================
/** Enable this to add extra memory-leak info to the new and delete operators.

(Currently, this only affects Windows builds in debug mode).
*/
#ifndef JUCE_CHECK_MEMORY_LEAKS
#define JUCE_CHECK_MEMORY_LEAKS 1
#endif

/** Enable this to turn on juce's internal catching of exceptions.

Turning it off will avoid any exception catching. With it on, all exceptions
are passed to the JUCEApplication::unhandledException() callback for logging.
*/
#ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
#define JUCE_CATCH_UNHANDLED_EXCEPTIONS 1
#endif

/** If this macro is set, the Juce String class will use unicode as its
internal representation. If it isn't set, it'll use ANSI.
*/
#ifndef JUCE_STRINGS_ARE_UNICODE
#define JUCE_STRINGS_ARE_UNICODE 1
#endif

//=============================================================================

#endif

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