diff --git a/modules/juce_opengl/opengl/juce_Matrix3D.h b/modules/juce_opengl/opengl/juce_Matrix3D.h index 647736fc23..b4796fedbc 100644 --- a/modules/juce_opengl/opengl/juce_Matrix3D.h +++ b/modules/juce_opengl/opengl/juce_Matrix3D.h @@ -37,8 +37,10 @@ class Matrix3D public: Matrix3D() noexcept { - zeromem (mat, sizeof (mat)); - mat[0] = mat[1 + 1 * 4] = mat[2 + 2 * 4] = mat[3 + 3 * 4] = (Type) 1; + mat[0] = (Type) 1; mat[1] = 0; mat[2] = 0; mat[3] = 0; + mat[4] = 0; mat[5] = (Type) 1; mat[6] = 0; mat[7] = 0; + mat[8] = 0; mat[9] = 0; mat[10] = (Type) 1; mat[11] = 0; + mat[12] = 0; mat[13] = 0; mat[14] = 0; mat[15] = (Type) 1; } Matrix3D (const Matrix3D& other) noexcept @@ -70,12 +72,76 @@ public: mat[12] = m03; mat[13] = m13; mat[14] = m23; mat[15] = m33; } + Matrix3D (Vector3D vector) noexcept + { + mat[0] = (Type) 1; mat[1] = 0; mat[2] = 0; mat[3] = 0; + mat[4] = 0; mat[5] = (Type) 1; mat[6] = 0; mat[7] = 0; + mat[8] = 0; mat[9] = 0; mat[10] = (Type) 1; mat[11] = 0; + mat[12] = vector.x; mat[13] = vector.y; mat[14] = vector.z; mat[15] = (Type) 1; + } + Matrix3D& operator= (const Matrix3D& other) noexcept { memcpy (mat, other.mat, sizeof (mat)); return *this; } + /** Returns a new matrix from the given frustrum values. */ + static Matrix3D fromFrustum (Type left, Type right, Type bottom, Type top, Type near, Type far) noexcept + { + return Matrix3D ((2.0f * near) / (right - left), 0.0f, 0.0f, 0.0f, + 0.0f, (2.0f * near) / (top - bottom), 0.0f, 0.0f, + (right + left) / (right - left), (top + bottom) / (top - bottom), -(far + near) / (far - near), -1.0f, + 0.0f, 0.0f, -(2.0f * far * near) / (far - near), 0.0f); + } + + /** Multiplies this matrix by another. */ + Matrix3D& operator*= (const Matrix3D& other) noexcept + { + return *this = *this * other; + } + + /** Multiplies this matrix by another, and returns the result. */ + Matrix3D operator* (const Matrix3D& other) const noexcept + { + const Type* const m2 = other.mat; + + return Matrix3D (mat[0] * m2[0] + mat[4] * m2[1] + mat[8] * m2[2] + mat[12] * m2[3], + mat[1] * m2[0] + mat[5] * m2[1] + mat[9] * m2[2] + mat[13] * m2[3], + mat[2] * m2[0] + mat[6] * m2[1] + mat[10] * m2[2] + mat[14] * m2[3], + mat[3] * m2[0] + mat[7] * m2[1] + mat[11] * m2[2] + mat[15] * m2[3], + mat[0] * m2[4] + mat[4] * m2[5] + mat[8] * m2[6] + mat[12] * m2[7], + mat[1] * m2[4] + mat[5] * m2[5] + mat[9] * m2[6] + mat[13] * m2[7], + mat[2] * m2[4] + mat[6] * m2[5] + mat[10] * m2[6] + mat[14] * m2[7], + mat[3] * m2[4] + mat[7] * m2[5] + mat[11] * m2[6] + mat[15] * m2[7], + mat[0] * m2[8] + mat[4] * m2[9] + mat[8] * m2[10] + mat[12] * m2[11], + mat[1] * m2[8] + mat[5] * m2[9] + mat[9] * m2[10] + mat[13] * m2[11], + mat[2] * m2[8] + mat[6] * m2[9] + mat[10] * m2[10] + mat[14] * m2[11], + mat[3] * m2[8] + mat[7] * m2[9] + mat[11] * m2[10] + mat[15] * m2[11], + mat[0] * m2[12] + mat[4] * m2[13] + mat[8] * m2[14] + mat[12] * m2[15], + mat[1] * m2[12] + mat[5] * m2[13] + mat[9] * m2[14] + mat[13] * m2[15], + mat[2] * m2[12] + mat[6] * m2[13] + mat[10] * m2[14] + mat[14] * m2[15], + mat[3] * m2[12] + mat[7] * m2[13] + mat[11] * m2[14] + mat[15] * m2[15]); + } + + /** Returns a copy of this matrix after rotation through the Y, X and then Z angles + specified by the vector. + */ + Matrix3D rotated (Vector3D eulerAngleRadians) const noexcept + { + const Type cx = std::cos (eulerAngleRadians.x); + const Type sx = std::sin (eulerAngleRadians.x); + const Type cy = std::cos (eulerAngleRadians.y); + const Type sy = std::sin (eulerAngleRadians.y); + const Type cz = std::cos (eulerAngleRadians.z); + const Type sz = std::sin (eulerAngleRadians.z); + + return Matrix3D ((cy * cz) + (sx * sy * sz), cx * sz, (cy * sx * sz) - (cz * sy), 0.0f, + (cz * sx * sy) - (cy * sz), cx * cz, (cy * cz * sx) + (sy * sz), 0.0f, + cx * sy, -sx, cx * cy, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f); + } + #if JUCE_USE_OPENGL_FIXED_FUNCTION /** Multiplies the active OpenGL context's matrix by this one. */ void applyToOpenGL() const noexcept diff --git a/modules/juce_opengl/opengl/juce_Quaternion.h b/modules/juce_opengl/opengl/juce_Quaternion.h index 19553e48bf..919ba17c15 100644 --- a/modules/juce_opengl/opengl/juce_Quaternion.h +++ b/modules/juce_opengl/opengl/juce_Quaternion.h @@ -25,8 +25,8 @@ #ifndef JUCE_QUATERNION_H_INCLUDED #define JUCE_QUATERNION_H_INCLUDED -#include "juce_Matrix3D.h" #include "juce_Vector3D.h" +#include "juce_Matrix3D.h" //============================================================================== /**