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Clarified some comments.

tags/2021-05-28
jules 10 years ago
parent
commit
20af4254c2
1 changed files with 5 additions and 4 deletions
  1. +5
    -4
      modules/juce_gui_basics/components/juce_Component.h

+ 5
- 4
modules/juce_gui_basics/components/juce_Component.h View File

@@ -1747,11 +1747,14 @@ public:
*/ */
virtual void focusLost (FocusChangeType cause); virtual void focusLost (FocusChangeType cause);
/** Called to indicate that one of this component's children has been focused or unfocused.
/** Called to indicate a change in whether or not this component is the parent of the
currently-focused component.
Essentially this means that the return value of a call to hasKeyboardFocus (true) has
Essentially this is called when the return value of a call to hasKeyboardFocus (true) has
changed. It happens when focus moves from one of this component's children (at any depth) changed. It happens when focus moves from one of this component's children (at any depth)
to a component that isn't contained in this one, (or vice-versa). to a component that isn't contained in this one, (or vice-versa).
Note that this method does NOT get called to when focus simply moves from one of its
child components to another.
@see focusGained, setWantsKeyboardFocus, getCurrentlyFocusedComponent, hasKeyboardFocus @see focusGained, setWantsKeyboardFocus, getCurrentlyFocusedComponent, hasKeyboardFocus
*/ */
@@ -1786,9 +1789,7 @@ public:
bool isMouseButtonDown() const; bool isMouseButtonDown() const;
/** True if the mouse is over this component, or if it's being dragged in this component. /** True if the mouse is over this component, or if it's being dragged in this component.
This is a handy equivalent to (isMouseOver() || isMouseButtonDown()). This is a handy equivalent to (isMouseOver() || isMouseButtonDown()).
@see isMouseOver, isMouseButtonDown, isMouseButtonDownAnywhere @see isMouseOver, isMouseButtonDown, isMouseButtonDownAnywhere
*/ */
bool isMouseOverOrDragging() const; bool isMouseOverOrDragging() const;


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