| @@ -918,26 +918,20 @@ struct Grid::BoxAlignment | |||||
| // align and justify | // align and justify | ||||
| auto r = area; | auto r = area; | ||||
| if (item.width != (float) GridItem::notAssigned) | |||||
| r.setWidth (item.width); | |||||
| if (item.height != (float) GridItem::notAssigned) | |||||
| r.setHeight (item.height); | |||||
| if (item.width != (float) GridItem::notAssigned) r.setWidth (item.width); | |||||
| if (item.height != (float) GridItem::notAssigned) r.setHeight (item.height); | |||||
| if (item.maxWidth != GridItem::notAssigned) r.setWidth (jmin (item.maxWidth, r.getWidth())); | |||||
| if (item.minWidth != GridItem::notAssigned) r.setWidth (jmax (item.minWidth, r.getWidth())); | |||||
| if (item.maxHeight != GridItem::notAssigned) r.setHeight (jmin (item.maxHeight, r.getHeight())); | |||||
| if (item.minHeight != GridItem::notAssigned) r.setHeight (jmax (item.minHeight, r.getHeight())); | |||||
| if (alignType == Grid::AlignItems::start && justifyType == Grid::JustifyItems::start) | if (alignType == Grid::AlignItems::start && justifyType == Grid::JustifyItems::start) | ||||
| return r; | return r; | ||||
| if (alignType == Grid::AlignItems::end) | |||||
| r.setY (r.getY() + (area.getHeight() - r.getHeight())); | |||||
| if (justifyType == Grid::JustifyItems::end) | |||||
| r.setX (r.getX() + (area.getWidth() - r.getWidth())); | |||||
| if (alignType == Grid::AlignItems::center) | |||||
| r.setCentre (r.getCentreX(), area.getCentreY()); | |||||
| if (justifyType == Grid::JustifyItems::center) | |||||
| r.setCentre (area.getCentreX(), r.getCentreY()); | |||||
| if (alignType == Grid::AlignItems::end) r.setY (r.getY() + (area.getHeight() - r.getHeight())); | |||||
| if (justifyType == Grid::JustifyItems::end) r.setX (r.getX() + (area.getWidth() - r.getWidth())); | |||||
| if (alignType == Grid::AlignItems::center) r.setCentre (r.getCentreX(), area.getCentreY()); | |||||
| if (justifyType == Grid::JustifyItems::center) r.setCentre (area.getCentreX(), r.getCentreY()); | |||||
| return r; | return r; | ||||
| } | } | ||||