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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2019 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #ifndef DGL_IMAGE_HPP_INCLUDED
- #define DGL_IMAGE_HPP_INCLUDED
-
- #include "ImageBase.hpp"
- #include "OpenGL.hpp"
-
- START_NAMESPACE_DGL
-
- // -----------------------------------------------------------------------
-
- /**
- OpenGL Image class.
-
- This is an Image class that handles raw image data in pixels.
- You can init the image data on the contructor or later on by calling loadFromMemory().
-
- To generate raw data useful for this class see the utils/png2rgba.py script.
- Be careful when using a PNG without alpha channel, for those the format is 'GL_BGR'
- instead of the default 'GL_BGRA'.
-
- Images are drawn on screen via 2D textures.
- */
- class Image : public ImageBase
- {
- public:
- /**
- Constructor for a null Image.
- */
- Image();
-
- /**
- Constructor using raw image data.
- @note @a rawData must remain valid for the lifetime of this Image.
- */
- Image(const char* const rawData,
- const uint width,
- const uint height,
- const GLenum format = GL_BGRA,
- const GLenum type = GL_UNSIGNED_BYTE);
-
- /**
- Constructor using raw image data.
- @note @a rawData must remain valid for the lifetime of this Image.
- */
- Image(const char* const rawData,
- const Size<uint>& size,
- const GLenum format = GL_BGRA,
- const GLenum type = GL_UNSIGNED_BYTE);
-
- /**
- Constructor using another image data.
- */
- Image(const Image& image);
-
- /**
- Destructor.
- */
- ~Image() override;
-
- /**
- Load image data from memory.
- @note @a rawData must remain valid for the lifetime of this Image.
- */
- void loadFromMemory(const char* const rawData,
- const uint width,
- const uint height,
- const GLenum format = GL_BGRA,
- const GLenum type = GL_UNSIGNED_BYTE) noexcept;
-
- /**
- Load image data from memory.
- @note @a rawData must remain valid for the lifetime of this Image.
- */
- void loadFromMemory(const char* const rawData,
- const Size<uint>& size,
- const GLenum format = GL_BGRA,
- const GLenum type = GL_UNSIGNED_BYTE) noexcept;
-
- /**
- Get the image format.
- */
- GLenum getFormat() const noexcept;
-
- /**
- Get the image type.
- */
- GLenum getType() const noexcept;
-
- /**
- TODO document this.
- */
- Image& operator=(const Image& image) noexcept;
-
- protected:
- /** @internal */
- void _drawAt(const Point<int>& pos) override;
-
- private:
- GLenum fFormat;
- GLenum fType;
- GLuint fTextureId;
- bool fIsReady;
- };
-
- // -----------------------------------------------------------------------
-
- END_NAMESPACE_DGL
-
- #endif
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