/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2019 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "DistrhoUI.hpp" #include "Window.hpp" #include "KeyboardWidget.hpp" START_NAMESPACE_DISTRHO /** We need the rectangle class from DGL. */ using DGL::Rectangle; // ----------------------------------------------------------------------------------------------------------- class MidiKeyboardExampleUI : public UI { public: /* constructor */ MidiKeyboardExampleUI() : UI(512, 512) { //getParentWindow().focus(); // Add a min-size constraint to the window, to make sure that it can't become too small setGeometryConstraints(getWidth(), getHeight(), true, true); } protected: /* -------------------------------------------------------------------------------------------------------- * DSP/Plugin Callbacks */ /** A parameter has changed on the plugin side. This is called by the host to inform the UI about parameter changes. */ void parameterChanged(uint32_t index, float value) override { } /* -------------------------------------------------------------------------------------------------------- * Widget Callbacks */ /** The OpenGL drawing function. */ void onNanoDisplay() override { const uint width = getWidth(); const uint height = getHeight(); //KeyboardRenderer().draw(getContext()); } /** Mouse press event. */ bool onMouse(const MouseEvent &ev) override { return false; } bool onKeyboard(const KeyboardEvent &ev) override { fprintf(stderr, "%u\n", ev.key); repaint(); return false; } // ------------------------------------------------------------------------------------------------------- private: /** Set our UI class as non-copyable and add a leak detector just in case. */ DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(MidiKeyboardExampleUI) }; /* ------------------------------------------------------------------------------------------------------------ * UI entry point, called by DPF to create a new UI instance. */ UI *createUI() { return new MidiKeyboardExampleUI(); } // ----------------------------------------------------------------------------------------------------------- END_NAMESPACE_DISTRHO