DISTRHO Plugin Framework
Color.hpp
1 /*
2  * DISTRHO Plugin Framework (DPF)
3  * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
4  *
5  * Permission to use, copy, modify, and/or distribute this software for any purpose with
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8  *
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13  * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
14  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15  */
16 
17 #ifndef DGL_COLOR_HPP_INCLUDED
18 #define DGL_COLOR_HPP_INCLUDED
19 
20 #include "Base.hpp"
21 
22 struct NVGcolor;
23 
24 START_NAMESPACE_DGL
25 
26 // --------------------------------------------------------------------------------------------------------------------
27 
28 /**
29  A color made from red, green, blue and alpha floating-point values in [0..1] range.
30 */
31 struct Color {
32  /**
33  Direct access to the color values.
34  */
35  union {
36  float rgba[4];
37  struct { float red, green, blue, alpha; };
38  };
39 
40  /**
41  Create solid black color.
42  */
43  Color() noexcept;
44 
45  /**
46  Create a color from red, green, blue and alpha numeric values.
47  All values except alpha must be in [0..255] range, with alpha in [0..1] range.
48  */
49  Color(int red, int green, int blue, float alpha = 1.0f) noexcept;
50 
51  /**
52  Create a color from red, green, blue and alpha floating-point values.
53  All values must in [0..1] range.
54  */
55  Color(float red, float green, float blue, float alpha = 1.0f) noexcept;
56 
57  /**
58  Create a color by copying another color.
59  */
60  Color(const Color& color) noexcept;
61  Color& operator=(const Color& color) noexcept;
62 
63  /**
64  Create a color by linearly interpolating two other colors.
65  */
66  Color(const Color& color1, const Color& color2, float u) noexcept;
67 
68  /**
69  Create a new color based on this one but with a different alpha value.
70  */
71  Color withAlpha(float alpha) noexcept;
72 
73  /**
74  Create a color specified by hue, saturation and lightness.
75  Values must in [0..1] range.
76  */
77  static Color fromHSL(float hue, float saturation, float lightness, float alpha = 1.0f);
78 
79  /**
80  Create a color from a HTML string like "#333" or "#112233".
81  */
82  static Color fromHTML(const char* rgb, float alpha = 1.0f) noexcept;
83 
84  /**
85  Linearly interpolate this color against another.
86  */
87  void interpolate(const Color& other, float u) noexcept;
88 
89  /**
90  Check if this color matches another.
91  @note Comparison is done within 8-bit color space.
92  */
93  bool isEqual(const Color& color, bool withAlpha = true) noexcept;
94  bool isNotEqual(const Color& color, bool withAlpha = true) noexcept;
95  bool operator==(const Color& color) noexcept;
96  bool operator!=(const Color& color) noexcept;
97 
98  /**
99  Fix color bounds if needed.
100  */
101  void fixBounds() noexcept;
102 
103  /**
104  Set this color for use in the next drawing operation for the provided context.
105  */
106  void setFor(const GraphicsContext& context, bool includeAlpha = false);
107 
108  /**
109  @internal
110  Needed for NanoVG compatibility.
111  */
112  Color(const NVGcolor&) noexcept;
113  operator NVGcolor() const noexcept;
114 };
115 
116 // --------------------------------------------------------------------------------------------------------------------
117 
118 END_NAMESPACE_DGL
119 
120 #endif // DGL_COLOR_HPP_INCLUDED
Color::fromHSL
static Color fromHSL(float hue, float saturation, float lightness, float alpha=1.0f)
GraphicsContext
Definition: Base.hpp:154
Color::interpolate
void interpolate(const Color &other, float u) noexcept
Color::setFor
void setFor(const GraphicsContext &context, bool includeAlpha=false)
Color::fromHTML
static Color fromHTML(const char *rgb, float alpha=1.0f) noexcept
Color::Color
Color() noexcept
Color::isEqual
bool isEqual(const Color &color, bool withAlpha=true) noexcept
Color::withAlpha
Color withAlpha(float alpha) noexcept
Color::fixBounds
void fixBounds() noexcept
Color
Definition: Color.hpp:31