From a0a38fba9bfc444404fd2ddf66b0af9aa5e300e2 Mon Sep 17 00:00:00 2001 From: George Hilliard Date: Fri, 18 Oct 2024 09:41:20 -0500 Subject: [PATCH] Add missing DGL_NAMESPACE qualifier Fixes a build failure on MSVC: distrho\src\DistrhoUIInternal.hpp(270,39): error C2061: syntax error: identifier 'IdleCallback' (compiling source file 'distrho/DistrhoPluginMain.cpp') --- distrho/src/DistrhoUIInternal.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/distrho/src/DistrhoUIInternal.hpp b/distrho/src/DistrhoUIInternal.hpp index e9ae05c5..ea3f56a2 100644 --- a/distrho/src/DistrhoUIInternal.hpp +++ b/distrho/src/DistrhoUIInternal.hpp @@ -267,12 +267,12 @@ public: uiData->app.repaintIfNeeeded(); } - void addIdleCallbackForNativeIdle(IdleCallback* const cb, const uint timerFrequencyInMs) + void addIdleCallbackForNativeIdle(DGL_NAMESPACE::IdleCallback* const cb, const uint timerFrequencyInMs) { uiData->window->addIdleCallback(cb, timerFrequencyInMs); } - void removeIdleCallbackForNativeIdle(IdleCallback* const cb) + void removeIdleCallbackForNativeIdle(DGL_NAMESPACE::IdleCallback* const cb) { uiData->window->removeIdleCallback(cb); }