Collection of DPF-based plugins for packaging
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

402 lines
12KB

  1. /// @ref core
  2. /// @file glm/detail/func_matrix.inl
  3. #include "../geometric.hpp"
  4. #include <limits>
  5. namespace glm{
  6. namespace detail
  7. {
  8. template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
  9. struct compute_matrixCompMult
  10. {
  11. GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
  12. {
  13. mat<C, R, T, Q> Result;
  14. for(length_t i = 0; i < Result.length(); ++i)
  15. Result[i] = x[i] * y[i];
  16. return Result;
  17. }
  18. };
  19. template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
  20. struct compute_transpose{};
  21. template<typename T, qualifier Q, bool Aligned>
  22. struct compute_transpose<2, 2, T, Q, Aligned>
  23. {
  24. GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
  25. {
  26. mat<2, 2, T, Q> Result;
  27. Result[0][0] = m[0][0];
  28. Result[0][1] = m[1][0];
  29. Result[1][0] = m[0][1];
  30. Result[1][1] = m[1][1];
  31. return Result;
  32. }
  33. };
  34. template<typename T, qualifier Q, bool Aligned>
  35. struct compute_transpose<2, 3, T, Q, Aligned>
  36. {
  37. GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m)
  38. {
  39. mat<3,2, T, Q> Result;
  40. Result[0][0] = m[0][0];
  41. Result[0][1] = m[1][0];
  42. Result[1][0] = m[0][1];
  43. Result[1][1] = m[1][1];
  44. Result[2][0] = m[0][2];
  45. Result[2][1] = m[1][2];
  46. return Result;
  47. }
  48. };
  49. template<typename T, qualifier Q, bool Aligned>
  50. struct compute_transpose<2, 4, T, Q, Aligned>
  51. {
  52. GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m)
  53. {
  54. mat<4, 2, T, Q> Result;
  55. Result[0][0] = m[0][0];
  56. Result[0][1] = m[1][0];
  57. Result[1][0] = m[0][1];
  58. Result[1][1] = m[1][1];
  59. Result[2][0] = m[0][2];
  60. Result[2][1] = m[1][2];
  61. Result[3][0] = m[0][3];
  62. Result[3][1] = m[1][3];
  63. return Result;
  64. }
  65. };
  66. template<typename T, qualifier Q, bool Aligned>
  67. struct compute_transpose<3, 2, T, Q, Aligned>
  68. {
  69. GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m)
  70. {
  71. mat<2, 3, T, Q> Result;
  72. Result[0][0] = m[0][0];
  73. Result[0][1] = m[1][0];
  74. Result[0][2] = m[2][0];
  75. Result[1][0] = m[0][1];
  76. Result[1][1] = m[1][1];
  77. Result[1][2] = m[2][1];
  78. return Result;
  79. }
  80. };
  81. template<typename T, qualifier Q, bool Aligned>
  82. struct compute_transpose<3, 3, T, Q, Aligned>
  83. {
  84. GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
  85. {
  86. mat<3, 3, T, Q> Result;
  87. Result[0][0] = m[0][0];
  88. Result[0][1] = m[1][0];
  89. Result[0][2] = m[2][0];
  90. Result[1][0] = m[0][1];
  91. Result[1][1] = m[1][1];
  92. Result[1][2] = m[2][1];
  93. Result[2][0] = m[0][2];
  94. Result[2][1] = m[1][2];
  95. Result[2][2] = m[2][2];
  96. return Result;
  97. }
  98. };
  99. template<typename T, qualifier Q, bool Aligned>
  100. struct compute_transpose<3, 4, T, Q, Aligned>
  101. {
  102. GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m)
  103. {
  104. mat<4, 3, T, Q> Result;
  105. Result[0][0] = m[0][0];
  106. Result[0][1] = m[1][0];
  107. Result[0][2] = m[2][0];
  108. Result[1][0] = m[0][1];
  109. Result[1][1] = m[1][1];
  110. Result[1][2] = m[2][1];
  111. Result[2][0] = m[0][2];
  112. Result[2][1] = m[1][2];
  113. Result[2][2] = m[2][2];
  114. Result[3][0] = m[0][3];
  115. Result[3][1] = m[1][3];
  116. Result[3][2] = m[2][3];
  117. return Result;
  118. }
  119. };
  120. template<typename T, qualifier Q, bool Aligned>
  121. struct compute_transpose<4, 2, T, Q, Aligned>
  122. {
  123. GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m)
  124. {
  125. mat<2, 4, T, Q> Result;
  126. Result[0][0] = m[0][0];
  127. Result[0][1] = m[1][0];
  128. Result[0][2] = m[2][0];
  129. Result[0][3] = m[3][0];
  130. Result[1][0] = m[0][1];
  131. Result[1][1] = m[1][1];
  132. Result[1][2] = m[2][1];
  133. Result[1][3] = m[3][1];
  134. return Result;
  135. }
  136. };
  137. template<typename T, qualifier Q, bool Aligned>
  138. struct compute_transpose<4, 3, T, Q, Aligned>
  139. {
  140. GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m)
  141. {
  142. mat<3, 4, T, Q> Result;
  143. Result[0][0] = m[0][0];
  144. Result[0][1] = m[1][0];
  145. Result[0][2] = m[2][0];
  146. Result[0][3] = m[3][0];
  147. Result[1][0] = m[0][1];
  148. Result[1][1] = m[1][1];
  149. Result[1][2] = m[2][1];
  150. Result[1][3] = m[3][1];
  151. Result[2][0] = m[0][2];
  152. Result[2][1] = m[1][2];
  153. Result[2][2] = m[2][2];
  154. Result[2][3] = m[3][2];
  155. return Result;
  156. }
  157. };
  158. template<typename T, qualifier Q, bool Aligned>
  159. struct compute_transpose<4, 4, T, Q, Aligned>
  160. {
  161. GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
  162. {
  163. mat<4, 4, T, Q> Result;
  164. Result[0][0] = m[0][0];
  165. Result[0][1] = m[1][0];
  166. Result[0][2] = m[2][0];
  167. Result[0][3] = m[3][0];
  168. Result[1][0] = m[0][1];
  169. Result[1][1] = m[1][1];
  170. Result[1][2] = m[2][1];
  171. Result[1][3] = m[3][1];
  172. Result[2][0] = m[0][2];
  173. Result[2][1] = m[1][2];
  174. Result[2][2] = m[2][2];
  175. Result[2][3] = m[3][2];
  176. Result[3][0] = m[0][3];
  177. Result[3][1] = m[1][3];
  178. Result[3][2] = m[2][3];
  179. Result[3][3] = m[3][3];
  180. return Result;
  181. }
  182. };
  183. template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
  184. struct compute_determinant{};
  185. template<typename T, qualifier Q, bool Aligned>
  186. struct compute_determinant<2, 2, T, Q, Aligned>
  187. {
  188. GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m)
  189. {
  190. return m[0][0] * m[1][1] - m[1][0] * m[0][1];
  191. }
  192. };
  193. template<typename T, qualifier Q, bool Aligned>
  194. struct compute_determinant<3, 3, T, Q, Aligned>
  195. {
  196. GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m)
  197. {
  198. return
  199. + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
  200. - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
  201. + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
  202. }
  203. };
  204. template<typename T, qualifier Q, bool Aligned>
  205. struct compute_determinant<4, 4, T, Q, Aligned>
  206. {
  207. GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m)
  208. {
  209. T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
  210. T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
  211. T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
  212. T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
  213. T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
  214. T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
  215. vec<4, T, Q> DetCof(
  216. + (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
  217. - (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
  218. + (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
  219. - (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
  220. return
  221. m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
  222. m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
  223. }
  224. };
  225. template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
  226. struct compute_inverse{};
  227. template<typename T, qualifier Q, bool Aligned>
  228. struct compute_inverse<2, 2, T, Q, Aligned>
  229. {
  230. GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
  231. {
  232. T OneOverDeterminant = static_cast<T>(1) / (
  233. + m[0][0] * m[1][1]
  234. - m[1][0] * m[0][1]);
  235. mat<2, 2, T, Q> Inverse(
  236. + m[1][1] * OneOverDeterminant,
  237. - m[0][1] * OneOverDeterminant,
  238. - m[1][0] * OneOverDeterminant,
  239. + m[0][0] * OneOverDeterminant);
  240. return Inverse;
  241. }
  242. };
  243. template<typename T, qualifier Q, bool Aligned>
  244. struct compute_inverse<3, 3, T, Q, Aligned>
  245. {
  246. GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
  247. {
  248. T OneOverDeterminant = static_cast<T>(1) / (
  249. + m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
  250. - m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
  251. + m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
  252. mat<3, 3, T, Q> Inverse;
  253. Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
  254. Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
  255. Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
  256. Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
  257. Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
  258. Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
  259. Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
  260. Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
  261. Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
  262. return Inverse;
  263. }
  264. };
  265. template<typename T, qualifier Q, bool Aligned>
  266. struct compute_inverse<4, 4, T, Q, Aligned>
  267. {
  268. GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
  269. {
  270. T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
  271. T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
  272. T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
  273. T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
  274. T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
  275. T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
  276. T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
  277. T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
  278. T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
  279. T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
  280. T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
  281. T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
  282. T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
  283. T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
  284. T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
  285. T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
  286. T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
  287. T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
  288. vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03);
  289. vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07);
  290. vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11);
  291. vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15);
  292. vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19);
  293. vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23);
  294. vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
  295. vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
  296. vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
  297. vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
  298. vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
  299. vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
  300. vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
  301. vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
  302. vec<4, T, Q> SignA(+1, -1, +1, -1);
  303. vec<4, T, Q> SignB(-1, +1, -1, +1);
  304. mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
  305. vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
  306. vec<4, T, Q> Dot0(m[0] * Row0);
  307. T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
  308. T OneOverDeterminant = static_cast<T>(1) / Dot1;
  309. return Inverse * OneOverDeterminant;
  310. }
  311. };
  312. }//namespace detail
  313. template<length_t C, length_t R, typename T, qualifier Q>
  314. GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
  315. {
  316. GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'matrixCompMult' only accept floating-point inputs");
  317. return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
  318. }
  319. template<length_t DA, length_t DB, typename T, qualifier Q>
  320. GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
  321. {
  322. GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
  323. typename detail::outerProduct_trait<DA, DB, T, Q>::type m;
  324. for(length_t i = 0; i < m.length(); ++i)
  325. m[i] = c * r[i];
  326. return m;
  327. }
  328. template<length_t C, length_t R, typename T, qualifier Q>
  329. GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m)
  330. {
  331. GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'transpose' only accept floating-point inputs");
  332. return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
  333. }
  334. template<length_t C, length_t R, typename T, qualifier Q>
  335. GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m)
  336. {
  337. GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'determinant' only accept floating-point inputs");
  338. return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
  339. }
  340. template<length_t C, length_t R, typename T, qualifier Q>
  341. GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m)
  342. {
  343. GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
  344. return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
  345. }
  346. }//namespace glm
  347. #if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
  348. # include "func_matrix_simd.inl"
  349. #endif