Collection of DPF-based plugins for packaging
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  1. # DISTRHO Plugin Framework (DPF)
  2. # Copyright (C) 2021 Jean Pierre Cimalando <jp-dev@inbox.ru>
  3. #
  4. # SPDX-License-Identifier: ISC
  5. # ------------------------------------------------------------------------------
  6. # CMake support module for the DISTRHO Plugin Framework
  7. #
  8. # The purpose of this module is to help building music plugins easily, when the
  9. # project uses CMake as its build system.
  10. #
  11. # In order to use the helpers provided by this module, a plugin author should
  12. # add DPF as a subproject, making the function `dpf_add_plugin` available.
  13. # The usage of this function is documented below in greater detail.
  14. #
  15. # Example project `CMakeLists.txt`:
  16. #
  17. # ```
  18. # cmake_minimum_required(VERSION 3.7)
  19. # project(MyPlugin)
  20. #
  21. # add_subdirectory(DPF)
  22. #
  23. # dpf_add_plugin(MyPlugin
  24. # TARGETS lv2 vst2
  25. # UI_TYPE opengl
  26. # FILES_DSP
  27. # src/MyPlugin.cpp
  28. # FILES_UI
  29. # src/MyUI.cpp)
  30. #
  31. # target_include_directories(MyPlugin
  32. # PUBLIC src)
  33. # ```
  34. #
  35. # Important: note that properties, such as include directories, definitions,
  36. # and linked libraries *must* be marked with `PUBLIC` so they take effect and
  37. # propagate into all the plugin targets.
  38. include(CMakeParseArguments)
  39. # ------------------------------------------------------------------------------
  40. # DPF public functions
  41. # ------------------------------------------------------------------------------
  42. # dpf_add_plugin(name <args...>)
  43. # ------------------------------------------------------------------------------
  44. #
  45. # Add a plugin built using the DISTRHO Plugin Framework.
  46. #
  47. # ------------------------------------------------------------------------------
  48. # Created targets:
  49. #
  50. # `<name>`
  51. # static library: the common part of the plugin
  52. # The public properties set on this target apply to both DSP and UI.
  53. #
  54. # `<name>-dsp`
  55. # static library: the DSP part of the plugin
  56. # The public properties set on this target apply to the DSP only.
  57. #
  58. # `<name>-ui`
  59. # static library: the UI part of the plugin
  60. # The public properties set on this target apply to the UI only.
  61. #
  62. # `<name>-<target>` for each target specified with the `TARGETS` argument.
  63. # This is target-dependent and not intended for public use.
  64. #
  65. # ------------------------------------------------------------------------------
  66. # Arguments:
  67. #
  68. # `TARGETS` <tgt1>...<tgtN>
  69. # a list of one of more of the following target types:
  70. # `jack`, `ladspa`, `dssi`, `lv2`, `vst2`
  71. #
  72. # `UI_TYPE` <type>
  73. # the user interface type: `opengl` (default), `cairo`
  74. #
  75. # `MONOLITHIC`
  76. # build LV2 as a single binary for UI and DSP
  77. #
  78. # `FILES_DSP` <file1>...<fileN>
  79. # list of sources which are part of the DSP
  80. #
  81. # `FILES_UI` <file1>...<fileN>
  82. # list of sources which are part of the UI
  83. # empty indicates the plugin does not have UI
  84. #
  85. # `FILES_COMMON` <file1>...<fileN>
  86. # list of sources which are part of both DSP and UI
  87. #
  88. function(dpf_add_plugin NAME)
  89. set(options MONOLITHIC)
  90. set(oneValueArgs UI_TYPE)
  91. set(multiValueArgs TARGETS FILES_DSP FILES_UI FILES_COMMON)
  92. cmake_parse_arguments(_dpf_plugin "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
  93. if("${_dpf_plugin_UI_TYPE}" STREQUAL "")
  94. set(_dpf_plugin_UI_TYPE "opengl")
  95. endif()
  96. set(_dgl_library)
  97. if(_dpf_plugin_FILES_UI)
  98. if(_dpf_plugin_UI_TYPE STREQUAL "cairo")
  99. dpf__add_dgl_cairo()
  100. set(_dgl_library dgl-cairo)
  101. elseif(_dpf_plugin_UI_TYPE STREQUAL "opengl")
  102. dpf__add_dgl_opengl()
  103. set(_dgl_library dgl-opengl)
  104. else()
  105. message(FATAL_ERROR "Unrecognized UI type for plugin: ${_dpf_plugin_UI_TYPE}")
  106. endif()
  107. endif()
  108. ###
  109. dpf__ensure_sources_non_empty(_dpf_plugin_FILES_COMMON)
  110. dpf__ensure_sources_non_empty(_dpf_plugin_FILES_DSP)
  111. dpf__ensure_sources_non_empty(_dpf_plugin_FILES_UI)
  112. ###
  113. dpf__add_static_library("${NAME}" ${_dpf_plugin_FILES_COMMON})
  114. target_include_directories("${NAME}" PUBLIC
  115. "${DPF_ROOT_DIR}/distrho")
  116. if(_dgl_library)
  117. # make sure that all code will see DGL_* definitions
  118. target_link_libraries("${NAME}" PUBLIC
  119. "${_dgl_library}-definitions"
  120. dgl-system-libs-definitions)
  121. endif()
  122. dpf__add_static_library("${NAME}-dsp" ${_dpf_plugin_FILES_DSP})
  123. target_link_libraries("${NAME}-dsp" PUBLIC "${NAME}")
  124. if(_dgl_library)
  125. dpf__add_static_library("${NAME}-ui" ${_dpf_plugin_FILES_UI})
  126. target_link_libraries("${NAME}-ui" PUBLIC "${NAME}" ${_dgl_library})
  127. # add the files containing Objective-C classes, recompiled under namespace
  128. dpf__add_plugin_specific_ui_sources("${NAME}-ui")
  129. else()
  130. add_library("${NAME}-ui" INTERFACE)
  131. endif()
  132. ###
  133. foreach(_target ${_dpf_plugin_TARGETS})
  134. if(_target STREQUAL "jack")
  135. dpf__build_jack("${NAME}" "${_dgl_library}")
  136. elseif(_target STREQUAL "ladspa")
  137. dpf__build_ladspa("${NAME}")
  138. elseif(_target STREQUAL "dssi")
  139. dpf__build_dssi("${NAME}" "${_dgl_library}")
  140. elseif(_target STREQUAL "lv2")
  141. dpf__build_lv2("${NAME}" "${_dgl_library}" "${_dpf_plugin_MONOLITHIC}")
  142. elseif(_target STREQUAL "vst2")
  143. dpf__build_vst2("${NAME}" "${_dgl_library}")
  144. else()
  145. message(FATAL_ERROR "Unrecognized target type for plugin: ${_target}")
  146. endif()
  147. endforeach()
  148. endfunction()
  149. # ------------------------------------------------------------------------------
  150. # DPF private functions (prefixed with `dpf__`)
  151. # ------------------------------------------------------------------------------
  152. # Note: The $<0:> trick is to prevent MSVC from appending the build type
  153. # to the output directory.
  154. #
  155. # dpf__build_jack
  156. # ------------------------------------------------------------------------------
  157. #
  158. # Add build rules for a JACK program.
  159. #
  160. function(dpf__build_jack NAME DGL_LIBRARY)
  161. dpf__create_dummy_source_list(_no_srcs)
  162. dpf__add_executable("${NAME}-jack" ${_no_srcs})
  163. dpf__add_plugin_main("${NAME}-jack" "jack")
  164. dpf__add_ui_main("${NAME}-jack" "jack" "${DGL_LIBRARY}")
  165. target_link_libraries("${NAME}-jack" PRIVATE "${NAME}-dsp" "${NAME}-ui")
  166. set_target_properties("${NAME}-jack" PROPERTIES
  167. RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
  168. OUTPUT_NAME "${NAME}")
  169. # Note: libjack will be linked at runtime
  170. if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
  171. target_link_libraries("${NAME}-jack" PRIVATE "dl")
  172. endif()
  173. # for RtAudio native fallback
  174. if(APPLE)
  175. find_library(APPLE_COREAUDIO_FRAMEWORK "CoreAudio")
  176. find_library(APPLE_COREFOUNDATION_FRAMEWORK "CoreFoundation")
  177. target_link_libraries("${NAME}-jack" PRIVATE "${APPLE_COREAUDIO_FRAMEWORK}" "${APPLE_COREFOUNDATION_FRAMEWORK}")
  178. endif()
  179. endfunction()
  180. # dpf__build_ladspa
  181. # ------------------------------------------------------------------------------
  182. #
  183. # Add build rules for a DSSI plugin.
  184. #
  185. function(dpf__build_ladspa NAME)
  186. dpf__create_dummy_source_list(_no_srcs)
  187. dpf__add_module("${NAME}-ladspa" ${_no_srcs})
  188. dpf__add_plugin_main("${NAME}-ladspa" "ladspa")
  189. target_link_libraries("${NAME}-ladspa" PRIVATE "${NAME}-dsp")
  190. set_target_properties("${NAME}-ladspa" PROPERTIES
  191. LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
  192. ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/ladspa/$<0:>"
  193. OUTPUT_NAME "${NAME}-ladspa"
  194. PREFIX "")
  195. endfunction()
  196. # dpf__build_dssi
  197. # ------------------------------------------------------------------------------
  198. #
  199. # Add build rules for a DSSI plugin.
  200. #
  201. function(dpf__build_dssi NAME DGL_LIBRARY)
  202. find_package(PkgConfig)
  203. pkg_check_modules(LIBLO "liblo")
  204. if(NOT LIBLO_FOUND)
  205. dpf__warn_once_only(missing_liblo
  206. "liblo is not found, skipping the `dssi` plugin targets")
  207. return()
  208. endif()
  209. link_directories(${LIBLO_LIBRARY_DIRS})
  210. dpf__create_dummy_source_list(_no_srcs)
  211. dpf__add_module("${NAME}-dssi" ${_no_srcs})
  212. dpf__add_plugin_main("${NAME}-dssi" "dssi")
  213. target_link_libraries("${NAME}-dssi" PRIVATE "${NAME}-dsp")
  214. set_target_properties("${NAME}-dssi" PROPERTIES
  215. LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
  216. ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/dssi/$<0:>"
  217. OUTPUT_NAME "${NAME}-dssi"
  218. PREFIX "")
  219. if(DGL_LIBRARY)
  220. dpf__add_executable("${NAME}-dssi-ui" ${_no_srcs})
  221. dpf__add_ui_main("${NAME}-dssi-ui" "dssi" "${DGL_LIBRARY}")
  222. target_link_libraries("${NAME}-dssi-ui" PRIVATE "${NAME}-ui")
  223. set_target_properties("${NAME}-dssi-ui" PROPERTIES
  224. RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}-dssi/$<0:>"
  225. OUTPUT_NAME "${NAME}_ui")
  226. target_include_directories("${NAME}-dssi-ui" PRIVATE ${LIBLO_INCLUDE_DIRS})
  227. target_link_libraries("${NAME}-dssi-ui" PRIVATE ${LIBLO_LIBRARIES})
  228. endif()
  229. endfunction()
  230. # dpf__build_lv2
  231. # ------------------------------------------------------------------------------
  232. #
  233. # Add build rules for a LV2 plugin.
  234. #
  235. function(dpf__build_lv2 NAME DGL_LIBRARY MONOLITHIC)
  236. dpf__create_dummy_source_list(_no_srcs)
  237. dpf__add_module("${NAME}-lv2" ${_no_srcs})
  238. dpf__add_plugin_main("${NAME}-lv2" "lv2")
  239. target_link_libraries("${NAME}-lv2" PRIVATE "${NAME}-dsp")
  240. set_target_properties("${NAME}-lv2" PROPERTIES
  241. LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2/$<0:>"
  242. ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/lv2/$<0:>"
  243. OUTPUT_NAME "${NAME}_dsp"
  244. PREFIX "")
  245. if(DGL_LIBRARY)
  246. if(MONOLITHIC)
  247. dpf__add_ui_main("${NAME}-lv2" "lv2" "${DGL_LIBRARY}")
  248. target_link_libraries("${NAME}-lv2" PRIVATE "${NAME}-ui")
  249. set_target_properties("${NAME}-lv2" PROPERTIES
  250. OUTPUT_NAME "${NAME}")
  251. else()
  252. dpf__add_module("${NAME}-lv2-ui" ${_no_srcs})
  253. dpf__add_ui_main("${NAME}-lv2-ui" "lv2" "${DGL_LIBRARY}")
  254. target_link_libraries("${NAME}-lv2-ui" PRIVATE "${NAME}-ui")
  255. set_target_properties("${NAME}-lv2-ui" PROPERTIES
  256. LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2/$<0:>"
  257. ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/lv2/$<0:>"
  258. OUTPUT_NAME "${NAME}_ui"
  259. PREFIX "")
  260. endif()
  261. endif()
  262. dpf__add_lv2_ttl_generator()
  263. add_dependencies("${NAME}-lv2" lv2_ttl_generator)
  264. add_custom_command(TARGET "${NAME}-lv2" POST_BUILD
  265. COMMAND ${CMAKE_CROSSCOMPILING_EMULATOR}
  266. "$<TARGET_FILE:lv2_ttl_generator>"
  267. "$<TARGET_FILE:${NAME}-lv2>"
  268. WORKING_DIRECTORY "${PROJECT_BINARY_DIR}/bin/${NAME}.lv2"
  269. DEPENDS lv2_ttl_generator)
  270. endfunction()
  271. # dpf__build_vst2
  272. # ------------------------------------------------------------------------------
  273. #
  274. # Add build rules for a VST2 plugin.
  275. #
  276. function(dpf__build_vst2 NAME DGL_LIBRARY)
  277. dpf__create_dummy_source_list(_no_srcs)
  278. dpf__add_module("${NAME}-vst2" ${_no_srcs})
  279. dpf__add_plugin_main("${NAME}-vst2" "vst2")
  280. dpf__add_ui_main("${NAME}-vst2" "vst2" "${DGL_LIBRARY}")
  281. target_link_libraries("${NAME}-vst2" PRIVATE "${NAME}-dsp" "${NAME}-ui")
  282. set_target_properties("${NAME}-vst2" PROPERTIES
  283. LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/bin/$<0:>"
  284. ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/obj/vst2/$<0:>"
  285. OUTPUT_NAME "${NAME}-vst2"
  286. PREFIX "")
  287. endfunction()
  288. # dpf__add_dgl_cairo
  289. # ------------------------------------------------------------------------------
  290. #
  291. # Add the Cairo variant of DGL, if not already available.
  292. #
  293. function(dpf__add_dgl_cairo)
  294. if(TARGET dgl-cairo)
  295. return()
  296. endif()
  297. find_package(PkgConfig)
  298. pkg_check_modules(CAIRO "cairo" REQUIRED)
  299. link_directories(${CAIRO_LIBRARY_DIRS})
  300. dpf__add_static_library(dgl-cairo STATIC
  301. "${DPF_ROOT_DIR}/dgl/src/Application.cpp"
  302. "${DPF_ROOT_DIR}/dgl/src/ApplicationPrivateData.cpp"
  303. "${DPF_ROOT_DIR}/dgl/src/Color.cpp"
  304. "${DPF_ROOT_DIR}/dgl/src/EventHandlers.cpp"
  305. "${DPF_ROOT_DIR}/dgl/src/Geometry.cpp"
  306. "${DPF_ROOT_DIR}/dgl/src/ImageBase.cpp"
  307. "${DPF_ROOT_DIR}/dgl/src/ImageBaseWidgets.cpp"
  308. "${DPF_ROOT_DIR}/dgl/src/Resources.cpp"
  309. "${DPF_ROOT_DIR}/dgl/src/SubWidget.cpp"
  310. "${DPF_ROOT_DIR}/dgl/src/SubWidgetPrivateData.cpp"
  311. "${DPF_ROOT_DIR}/dgl/src/TopLevelWidget.cpp"
  312. "${DPF_ROOT_DIR}/dgl/src/TopLevelWidgetPrivateData.cpp"
  313. "${DPF_ROOT_DIR}/dgl/src/Widget.cpp"
  314. "${DPF_ROOT_DIR}/dgl/src/WidgetPrivateData.cpp"
  315. "${DPF_ROOT_DIR}/dgl/src/Window.cpp"
  316. "${DPF_ROOT_DIR}/dgl/src/WindowPrivateData.cpp"
  317. "${DPF_ROOT_DIR}/dgl/src/Cairo.cpp")
  318. if(NOT APPLE)
  319. target_sources(dgl-cairo PRIVATE
  320. "${DPF_ROOT_DIR}/dgl/src/pugl.cpp")
  321. else() # Note: macOS pugl will be built as part of DistrhoUI_macOS.mm
  322. #target_sources(dgl-opengl PRIVATE
  323. # "${DPF_ROOT_DIR}/dgl/src/pugl.mm")
  324. endif()
  325. target_include_directories(dgl-cairo PUBLIC
  326. "${DPF_ROOT_DIR}/dgl")
  327. target_include_directories(dgl-cairo PUBLIC
  328. "${DPF_ROOT_DIR}/dgl/src/pugl-upstream/include")
  329. dpf__add_dgl_system_libs()
  330. target_link_libraries(dgl-cairo PRIVATE dgl-system-libs)
  331. add_library(dgl-cairo-definitions INTERFACE)
  332. target_compile_definitions(dgl-cairo-definitions INTERFACE "DGL_CAIRO" "HAVE_CAIRO" "HAVE_DGL")
  333. target_include_directories(dgl-cairo PUBLIC ${CAIRO_INCLUDE_DIRS})
  334. if(MINGW)
  335. target_link_libraries(dgl-cairo PRIVATE ${CAIRO_STATIC_LIBRARIES})
  336. else()
  337. target_link_libraries(dgl-cairo PRIVATE ${CAIRO_LIBRARIES})
  338. endif()
  339. target_link_libraries(dgl-cairo PRIVATE dgl-cairo-definitions)
  340. endfunction()
  341. # dpf__add_dgl_opengl
  342. # ------------------------------------------------------------------------------
  343. #
  344. # Add the OpenGL variant of DGL, if not already available.
  345. #
  346. function(dpf__add_dgl_opengl)
  347. if(TARGET dgl-opengl)
  348. return()
  349. endif()
  350. if(NOT OpenGL_GL_PREFERENCE)
  351. set(OpenGL_GL_PREFERENCE "LEGACY")
  352. endif()
  353. find_package(OpenGL REQUIRED)
  354. dpf__add_static_library(dgl-opengl STATIC
  355. "${DPF_ROOT_DIR}/dgl/src/Application.cpp"
  356. "${DPF_ROOT_DIR}/dgl/src/ApplicationPrivateData.cpp"
  357. "${DPF_ROOT_DIR}/dgl/src/Color.cpp"
  358. "${DPF_ROOT_DIR}/dgl/src/EventHandlers.cpp"
  359. "${DPF_ROOT_DIR}/dgl/src/Geometry.cpp"
  360. "${DPF_ROOT_DIR}/dgl/src/ImageBase.cpp"
  361. "${DPF_ROOT_DIR}/dgl/src/ImageBaseWidgets.cpp"
  362. "${DPF_ROOT_DIR}/dgl/src/Resources.cpp"
  363. "${DPF_ROOT_DIR}/dgl/src/SubWidget.cpp"
  364. "${DPF_ROOT_DIR}/dgl/src/SubWidgetPrivateData.cpp"
  365. "${DPF_ROOT_DIR}/dgl/src/TopLevelWidget.cpp"
  366. "${DPF_ROOT_DIR}/dgl/src/TopLevelWidgetPrivateData.cpp"
  367. "${DPF_ROOT_DIR}/dgl/src/Widget.cpp"
  368. "${DPF_ROOT_DIR}/dgl/src/WidgetPrivateData.cpp"
  369. "${DPF_ROOT_DIR}/dgl/src/Window.cpp"
  370. "${DPF_ROOT_DIR}/dgl/src/WindowPrivateData.cpp"
  371. "${DPF_ROOT_DIR}/dgl/src/OpenGL.cpp"
  372. "${DPF_ROOT_DIR}/dgl/src/NanoVG.cpp")
  373. if(NOT APPLE)
  374. target_sources(dgl-opengl PRIVATE
  375. "${DPF_ROOT_DIR}/dgl/src/pugl.cpp")
  376. else() # Note: macOS pugl will be built as part of DistrhoUI_macOS.mm
  377. #target_sources(dgl-opengl PRIVATE
  378. # "${DPF_ROOT_DIR}/dgl/src/pugl.mm")
  379. endif()
  380. target_include_directories(dgl-opengl PUBLIC
  381. "${DPF_ROOT_DIR}/dgl")
  382. target_include_directories(dgl-opengl PUBLIC
  383. "${DPF_ROOT_DIR}/dgl/src/pugl-upstream/include")
  384. if(APPLE)
  385. target_compile_definitions(dgl-opengl PUBLIC "GL_SILENCE_DEPRECATION")
  386. endif()
  387. dpf__add_dgl_system_libs()
  388. target_link_libraries(dgl-opengl PRIVATE dgl-system-libs)
  389. add_library(dgl-opengl-definitions INTERFACE)
  390. target_compile_definitions(dgl-opengl-definitions INTERFACE "DGL_OPENGL" "HAVE_OPENGL" "HAVE_DGL")
  391. target_include_directories(dgl-opengl PUBLIC "${OPENGL_INCLUDE_DIR}")
  392. target_link_libraries(dgl-opengl PRIVATE dgl-opengl-definitions "${OPENGL_gl_LIBRARY}")
  393. endfunction()
  394. # dpf__add_plugin_specific_ui_sources
  395. # ------------------------------------------------------------------------------
  396. #
  397. # Compile plugin-specific UI sources into the target designated by the given
  398. # name. There are some special considerations here:
  399. # - On most platforms, sources can be compiled only once, as part of DGL;
  400. # - On macOS, for any sources which define Objective-C interfaces, these must
  401. # be recompiled for each plugin under a unique namespace. In this case, the
  402. # name must be a plugin-specific identifier, and it will be used for computing
  403. # the unique ID along with the project version.
  404. function(dpf__add_plugin_specific_ui_sources NAME)
  405. if(APPLE)
  406. target_sources("${NAME}" PRIVATE
  407. "${DPF_ROOT_DIR}/distrho/DistrhoUI_macOS.mm")
  408. string(SHA256 _hash "${NAME}:${PROJECT_VERSION}")
  409. target_compile_definitions("${NAME}" PUBLIC "PUGL_NAMESPACE=${_hash}")
  410. endif()
  411. endfunction()
  412. # dpf__add_dgl_system_libs
  413. # ------------------------------------------------------------------------------
  414. #
  415. # Find system libraries required by DGL and add them as an interface target.
  416. #
  417. function(dpf__add_dgl_system_libs)
  418. if(TARGET dgl-system-libs)
  419. return()
  420. endif()
  421. add_library(dgl-system-libs INTERFACE)
  422. add_library(dgl-system-libs-definitions INTERFACE)
  423. if(HAIKU)
  424. target_link_libraries(dgl-system-libs INTERFACE "be")
  425. elseif(WIN32)
  426. target_link_libraries(dgl-system-libs INTERFACE "gdi32" "comdlg32")
  427. elseif(APPLE)
  428. find_library(APPLE_COCOA_FRAMEWORK "Cocoa")
  429. find_library(APPLE_COREVIDEO_FRAMEWORK "CoreVideo")
  430. target_link_libraries(dgl-system-libs INTERFACE "${APPLE_COCOA_FRAMEWORK}" "${APPLE_COREVIDEO_FRAMEWORK}")
  431. else()
  432. find_package(X11 REQUIRED)
  433. target_include_directories(dgl-system-libs INTERFACE "${X11_INCLUDE_DIR}")
  434. target_link_libraries(dgl-system-libs INTERFACE "${X11_X11_LIB}")
  435. target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_X11")
  436. if(X11_Xext_FOUND)
  437. target_link_libraries(dgl-system-libs INTERFACE "${X11_Xext_LIB}")
  438. target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XEXT")
  439. endif()
  440. if(X11_XSync_FOUND)
  441. target_link_libraries(dgl-system-libs INTERFACE "${X11_XSync_LIB}")
  442. target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XSYNC")
  443. endif()
  444. if(X11_Xrandr_FOUND)
  445. target_link_libraries(dgl-system-libs INTERFACE "${X11_Xrandr_LIB}")
  446. target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XRANDR")
  447. endif()
  448. #if(X11_Xcursor_FOUND)
  449. # target_link_libraries(dgl-system-libs INTERFACE "${X11_Xcursor_LIB}")
  450. # target_compile_definitions(dgl-system-libs-definitions INTERFACE "HAVE_XCURSOR")
  451. #endif()
  452. endif()
  453. if(MSVC)
  454. file(MAKE_DIRECTORY "${DPF_ROOT_DIR}/khronos/GL")
  455. foreach(_gl_header "glext.h")
  456. if(NOT EXISTS "${DPF_ROOT_DIR}/khronos/GL/${_gl_header}")
  457. file(DOWNLOAD "https://www.khronos.org/registry/OpenGL/api/GL/${_gl_header}" "${DPF_ROOT_DIR}/khronos/GL/${_gl_header}" SHOW_PROGRESS)
  458. endif()
  459. endforeach()
  460. foreach(_khr_header "khrplatform.h")
  461. if(NOT EXISTS "${DPF_ROOT_DIR}/khronos/KHR/${_khr_header}")
  462. file(DOWNLOAD "https://www.khronos.org/registry/EGL/api/KHR/${_khr_header}" "${DPF_ROOT_DIR}/khronos/KHR/${_khr_header}" SHOW_PROGRESS)
  463. endif()
  464. endforeach()
  465. target_include_directories(dgl-system-libs-definitions INTERFACE "${DPF_ROOT_DIR}/khronos")
  466. endif()
  467. target_link_libraries(dgl-system-libs INTERFACE dgl-system-libs-definitions)
  468. endfunction()
  469. # dpf__add_executable
  470. # ------------------------------------------------------------------------------
  471. #
  472. # Adds an executable target, and set some default properties on the target.
  473. #
  474. function(dpf__add_executable NAME)
  475. add_executable("${NAME}" ${ARGN})
  476. dpf__set_target_defaults("${NAME}")
  477. if(MINGW)
  478. target_link_libraries("${NAME}" PRIVATE "-static")
  479. endif()
  480. endfunction()
  481. # dpf__add_module
  482. # ------------------------------------------------------------------------------
  483. #
  484. # Adds a module target, and set some default properties on the target.
  485. #
  486. function(dpf__add_module NAME)
  487. add_library("${NAME}" MODULE ${ARGN})
  488. dpf__set_target_defaults("${NAME}")
  489. if(MINGW)
  490. target_link_libraries("${NAME}" PRIVATE "-static")
  491. endif()
  492. endfunction()
  493. # dpf__add_static_library
  494. # ------------------------------------------------------------------------------
  495. #
  496. # Adds a static library target, and set some default properties on the target.
  497. #
  498. function(dpf__add_static_library NAME)
  499. add_library("${NAME}" STATIC ${ARGN})
  500. dpf__set_target_defaults("${NAME}")
  501. endfunction()
  502. # dpf__set_target_defaults
  503. # ------------------------------------------------------------------------------
  504. #
  505. # Set default properties which must apply to all DPF-defined targets.
  506. #
  507. function(dpf__set_target_defaults NAME)
  508. set_target_properties("${NAME}" PROPERTIES
  509. POSITION_INDEPENDENT_CODE TRUE
  510. C_VISIBILITY_PRESET "hidden"
  511. CXX_VISIBILITY_PRESET "hidden"
  512. VISIBILITY_INLINES_HIDDEN TRUE)
  513. if(WIN32)
  514. target_compile_definitions("${NAME}" PUBLIC "NOMINMAX")
  515. endif()
  516. if (MINGW)
  517. target_compile_options("${NAME}" PUBLIC "-mstackrealign")
  518. endif()
  519. if (MSVC)
  520. target_compile_options("${NAME}" PUBLIC "/UTF-8")
  521. target_compile_definitions("${NAME}" PUBLIC "_CRT_SECURE_NO_WARNINGS")
  522. endif()
  523. endfunction()
  524. # dpf__add_plugin_main
  525. # ------------------------------------------------------------------------------
  526. #
  527. # Adds plugin code to the given target.
  528. #
  529. function(dpf__add_plugin_main NAME TARGET)
  530. target_sources("${NAME}" PRIVATE
  531. "${DPF_ROOT_DIR}/distrho/DistrhoPluginMain.cpp")
  532. dpf__add_plugin_target_definition("${NAME}" "${TARGET}")
  533. endfunction()
  534. # dpf__add_ui_main
  535. # ------------------------------------------------------------------------------
  536. #
  537. # Adds UI code to the given target (only if the target has UI).
  538. #
  539. function(dpf__add_ui_main NAME TARGET HAS_UI)
  540. if(HAS_UI)
  541. target_sources("${NAME}" PRIVATE
  542. "${DPF_ROOT_DIR}/distrho/DistrhoUIMain.cpp")
  543. dpf__add_plugin_target_definition("${NAME}" "${TARGET}")
  544. endif()
  545. endfunction()
  546. # dpf__add_plugin_target_definition
  547. # ------------------------------------------------------------------------------
  548. #
  549. # Adds the plugins target macro definition.
  550. # This selects which entry file is compiled according to the target type.
  551. #
  552. function(dpf__add_plugin_target_definition NAME TARGET)
  553. string(TOUPPER "${TARGET}" _upperTarget)
  554. target_compile_definitions("${NAME}" PRIVATE "DISTRHO_PLUGIN_TARGET_${_upperTarget}")
  555. endfunction()
  556. # dpf__add_lv2_ttl_generator
  557. # ------------------------------------------------------------------------------
  558. #
  559. # Build the LV2 TTL generator.
  560. #
  561. function(dpf__add_lv2_ttl_generator)
  562. if(TARGET lv2_ttl_generator)
  563. return()
  564. endif()
  565. add_executable(lv2_ttl_generator "${DPF_ROOT_DIR}/utils/lv2-ttl-generator/lv2_ttl_generator.c")
  566. if((NOT WIN32) AND (NOT APPLE) AND (NOT HAIKU))
  567. target_link_libraries(lv2_ttl_generator PRIVATE "dl")
  568. endif()
  569. endfunction()
  570. # dpf__ensure_sources_non_empty
  571. # ------------------------------------------------------------------------------
  572. #
  573. # Ensure the given source list contains at least one file.
  574. # The function appends an empty source file to the list if necessary.
  575. # This is useful when CMake does not permit to add targets without sources.
  576. #
  577. function(dpf__ensure_sources_non_empty VAR)
  578. if(NOT "" STREQUAL "${${VAR}}")
  579. return()
  580. endif()
  581. set(_file "${CMAKE_CURRENT_BINARY_DIR}/_dpf_empty.c")
  582. if(NOT EXISTS "${_file}")
  583. file(WRITE "${_file}" "")
  584. endif()
  585. set("${VAR}" "${_file}" PARENT_SCOPE)
  586. endfunction()
  587. # dpf__create_dummy_source_list
  588. # ------------------------------------------------------------------------------
  589. #
  590. # Create a dummy source list which is equivalent to compiling nothing.
  591. # This is only for compatibility with older CMake versions, which refuse to add
  592. # targets without any sources.
  593. #
  594. macro(dpf__create_dummy_source_list VAR)
  595. set("${VAR}")
  596. if(CMAKE_VERSION VERSION_LESS "3.11")
  597. dpf__ensure_sources_non_empty("${VAR}")
  598. endif()
  599. endmacro()
  600. # dpf__warn_once
  601. # ------------------------------------------------------------------------------
  602. #
  603. # Prints a warning message once only.
  604. #
  605. function(dpf__warn_once_only TOKEN MESSAGE)
  606. get_property(_warned GLOBAL PROPERTY "dpf__have_warned_${TOKEN}")
  607. if(NOT _warned)
  608. set_property(GLOBAL PROPERTY "dpf__have_warned_${TOKEN}" TRUE)
  609. message(WARNING "${MESSAGE}")
  610. endif()
  611. endfunction()