|
- #!/usr/bin/make -f
- # Makefile for DPF #
- # ---------------- #
- # Created by falkTX
- #
-
- # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
-
- # extra useful variables to define before including this file:
- # - DPF_BUILD_DIR: where to place temporary build files
- # - DPF_TARGET_DIR: where to place final binary files
- # - UI_TYPE: one of cairo, opengl, opengl3 or external, with opengl being default
- # ("generic" is also allowed if only using image widgets)
-
- # override the "all" target after including this file to define which plugin formats to build, like so:
- # all: au clap jack lv2_sep vst2 vst3
-
- # NOTE the "lv2" target refers to a monolithic build (dsp and ui combined),
- # while "lv2_sep" target has dsp and ui in separate binaries.
- # use of this target must match the definition of `DISTRHO_PLUGIN_WANT_DIRECT_ACCESS`
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Try to figure out where DPF is located
-
- ifeq ($(DPF_PATH),)
-
- # find path to this makefile
- DPF_PLUGINS_MAKEFILE = $(lastword $(filter %Makefile.plugins.mk,$(MAKEFILE_LIST)))
-
- # error out if wrongly named or referencing it without any path
- ifeq (,$(findstring /Makefile.plugins.mk,$(DPF_PLUGINS_MAKEFILE)))
- $(error wrong inclusion of Makefile.plugins.mk, must be either absolute or relative path)
- endif
-
- # find path to DPF
- DPF_PATH = $(patsubst %/Makefile.plugins.mk,%,$(DPF_PLUGINS_MAKEFILE))
-
- # best guess for where to place binary files
- ifeq ($(DPF_PATH),..)
- BASE_PATH = $(DPF_PATH)
- else ifeq ($(DPF_PATH),../..)
- BASE_PATH = $(DPF_PATH)
- else ifeq ($(DPF_PATH),../../..)
- BASE_PATH = $(DPF_PATH)
- else
- BASE_PATH = $(patsubst %/,%,$(dir $(DPF_PATH)))
- endif
-
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Check for proper UI_TYPE parameter
-
- ifeq ($(UI_TYPE),)
- else ifeq ($(UI_TYPE),cairo)
- else ifeq ($(UI_TYPE),external)
- else ifeq ($(UI_TYPE),generic)
- else ifeq ($(UI_TYPE),opengl)
- else ifeq ($(UI_TYPE),opengl3)
- USE_OPENGL3 = true
- else ifeq ($(UI_TYPE),vulkan)
- else ifeq ($(UI_TYPE),webview)
- USE_CLAP_BUNDLE = true
- USE_VST2_BUNDLE = true
- USE_WEB_VIEW = true
- else
- $(error unknown UI_TYPE $(UI_TYPE))
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Include DPF base setup
-
- include $(DPF_PATH)/Makefile.base.mk
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Basic setup
-
- ifeq ($(MODGUI_BUILD),true)
- BUILD_DIR_SUFFIX = -modgui
- endif
-
- ifneq ($(DPF_BUILD_DIR),)
- BUILD_DIR = $(DPF_BUILD_DIR)$(BUILD_DIR_SUFFIX)
- else
- BUILD_DIR = $(BASE_PATH)/build$(BUILD_DIR_SUFFIX)/$(NAME)
- endif
-
- ifneq ($(DPF_TARGET_DIR),)
- TARGET_DIR = $(DPF_TARGET_DIR)
- else
- TARGET_DIR = $(BASE_PATH)/bin
- endif
-
- DGL_BUILD_DIR = $(DPF_PATH)/build$(BUILD_DIR_SUFFIX)
-
- BUILD_C_FLAGS += -I.
- BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl -I$(DPF_PATH)/dgl/src/pugl-upstream/include
-
- ifeq ($(HAVE_ALSA),true)
- BASE_FLAGS += -DHAVE_ALSA
- endif
-
- ifeq ($(HAVE_JACK),true)
- BASE_FLAGS += -DHAVE_JACK
- endif
-
- ifeq ($(HAVE_LIBLO),true)
- BASE_FLAGS += -DHAVE_LIBLO
- endif
-
- ifeq ($(HAVE_PULSEAUDIO),true)
- BASE_FLAGS += -DHAVE_PULSEAUDIO
- endif
-
- ifeq ($(HAVE_RTAUDIO),true)
- BASE_FLAGS += -DHAVE_RTAUDIO
- endif
-
- ifeq ($(HAVE_SDL2),true)
- BASE_FLAGS += -DHAVE_SDL2
- endif
-
- ifneq ($(MODGUI_CLASS_NAME),)
- BASE_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
- endif
-
- # always needed
- ifneq ($(HAIKU_OR_MACOS_OR_WASM_OR_WINDOWS),true)
- ifneq ($(STATIC_BUILD),true)
- LINK_FLAGS += -ldl
- endif
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # JACK/Standalone setup
-
- ifeq ($(WASM),true)
-
- JACK_FLAGS += -sUSE_SDL=2
- JACK_LIBS += -sUSE_SDL=2
- JACK_LIBS += -sMAIN_MODULE -ldl
-
- ifneq ($(FILE_BROWSER_DISABLED),true)
- JACK_LIBS += -sEXPORTED_RUNTIME_METHODS=FS,cwrap
- endif
-
- else ifneq ($(SKIP_RTAUDIO_FALLBACK),true)
-
- JACK_FLAGS += -DHAVE_GETTIMEOFDAY
-
- ifeq ($(MACOS),true)
- JACK_LIBS += -framework CoreAudio -framework CoreFoundation -framework CoreMIDI
- else ifeq ($(WINDOWS),true)
- JACK_LIBS += -lole32 -lwinmm
- # DirectSound
- # JACK_LIBS += -ldsound
- # WASAPI
- JACK_LIBS += -lksuser -lmfplat -lmfuuid -lwmcodecdspuuid
- else
- ifeq ($(HAVE_PULSEAUDIO),true)
- JACK_FLAGS += $(PULSEAUDIO_FLAGS)
- JACK_LIBS += $(PULSEAUDIO_LIBS)
- endif
- ifeq ($(HAVE_ALSA),true)
- JACK_FLAGS += $(ALSA_FLAGS)
- JACK_LIBS += $(ALSA_LIBS)
- endif
- endif
-
- ifeq ($(HAVE_RTAUDIO),true)
- ifneq ($(HAIKU),true)
- JACK_LIBS += -lpthread
- endif
- endif
-
- ifeq ($(HAVE_SDL2),true)
- JACK_FLAGS += $(SDL2_FLAGS)
- JACK_LIBS += $(SDL2_LIBS)
- endif
-
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set files to build
-
- OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
- OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
-
- ifeq ($(MACOS),true)
- OBJS_UI += $(BUILD_DIR)/DistrhoUI_macOS_$(NAME).mm.o
- else ifeq ($(WINDOWS)$(USE_WEB_VIEW),truetrue)
- OBJS_UI += $(BUILD_DIR)/DistrhoUI_win32.cpp.o
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Handle UI stuff, disable UI support automatically
-
- ifeq ($(FILES_UI),)
- HAVE_DGL = false
- UI_TYPE = none
- endif
-
- ifeq ($(UI_TYPE),)
- UI_TYPE = opengl
- endif
-
- ifeq ($(UI_TYPE),generic)
- ifeq ($(HAVE_OPENGL),true)
- UI_TYPE = opengl
- else ifeq ($(HAVE_CAIRO),true)
- UI_TYPE = cairo
- else
- HAVE_DGL = false
- UI_TYPE = none
- endif
- endif
-
- ifeq ($(UI_TYPE),cairo)
- ifeq ($(HAVE_CAIRO),true)
- DGL_FLAGS += -DDGL_CAIRO -DHAVE_DGL
- DGL_FLAGS += $(CAIRO_FLAGS)
- DGL_LIBS += $(CAIRO_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-cairo.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(UI_TYPE),opengl)
- ifeq ($(HAVE_OPENGL),true)
- DGL_FLAGS += -DDGL_OPENGL -DHAVE_DGL
- DGL_FLAGS += $(OPENGL_FLAGS)
- DGL_LIBS += $(OPENGL_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(UI_TYPE),opengl3)
- ifeq ($(HAVE_OPENGL),true)
- DGL_FLAGS += -DDGL_OPENGL -DDGL_USE_OPENGL3 -DHAVE_DGL
- DGL_FLAGS += $(OPENGL_FLAGS)
- DGL_LIBS += $(OPENGL_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl3.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(UI_TYPE),vulkan)
- ifeq ($(HAVE_VULKAN),true)
- DGL_FLAGS += -DDGL_VULKAN -DHAVE_DGL
- DGL_FLAGS += $(VULKAN_FLAGS)
- DGL_LIBS += $(VULKAN_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-vulkan.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(UI_TYPE),external)
- DGL_FLAGS += -DDGL_EXTERNAL -DHAVE_DGL
- ifeq ($(HAVE_STUB),true)
- DGL_FLAGS += $(STUB_FLAGS)
- DGL_LIBS += $(STUB_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-stub.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(UI_TYPE),webview)
- DGL_FLAGS += -DDGL_EXTERNAL -DHAVE_DGL
- ifeq ($(HAVE_STUB),true)
- DGL_FLAGS += $(STUB_FLAGS)
- DGL_LIBS += $(STUB_LIBS)
- DGL_LIB = $(DGL_BUILD_DIR)/libdgl-stub.a
- HAVE_DGL = true
- else
- HAVE_DGL = false
- endif
- endif
-
- ifeq ($(HAVE_DGL)$(LINUX)$(UI_TYPE),truetruewebview)
- DGL_LIB_SHARED = $(shell $(CC) -print-file-name=Scrt1.o)
- endif
-
- DGL_LIBS += $(DGL_SYSTEM_LIBS) -lm
-
- # TODO split dsp and ui object build flags
- BASE_FLAGS += $(DGL_FLAGS)
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set CLAP filename, either single binary or inside a bundle
-
- ifeq ($(MACOS),true)
- CLAP_FILENAME = $(NAME).clap/$(CLAP_BINARY_DIR)/$(NAME)
- else ifeq ($(USE_CLAP_BUNDLE),true)
- CLAP_FILENAME = $(NAME).clap/$(NAME).clap
- else
- CLAP_FILENAME = $(NAME).clap
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set VST2 filename, either single binary or inside a bundle
-
- ifeq ($(MACOS),true)
- VST2_FILENAME = $(NAME).vst/$(VST2_BINARY_DIR)/$(NAME)
- else ifeq ($(USE_VST2_BUNDLE),true)
- VST2_FILENAME = $(NAME).vst/$(NAME)$(LIB_EXT)
- else
- VST2_FILENAME = $(NAME)-vst$(LIB_EXT)
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set VST3 filename, see https://vst3sdk-doc.diatonic.jp/doc/vstinterfaces/vst3loc.html
-
- ifeq ($(LINUX),true)
- VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME)$(LIB_EXT)
- else ifeq ($(MACOS),true)
- VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME)
- else ifneq ($(VST3_BINARY_DIR),)
- VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME).vst3
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set plugin binary file targets
-
- ifeq ($(MACOS)$(HAVE_DGL),truetrue)
- MACOS_APP_BUNDLE = true
- endif
-
- ifeq ($(WINDOWS)$(HAVE_DGL),truetrue)
- JACK_LIBS += -Wl,-subsystem,windows
- endif
-
- ifeq ($(MACOS_APP_BUNDLE),true)
- jack = $(TARGET_DIR)/$(NAME).app/Contents/MacOS/$(NAME)
- jackfiles = $(TARGET_DIR)/$(NAME).app/Contents/Info.plist
- else
- jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
- endif
-
- ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
- dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
- dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
- lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
- lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
- lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
- vst2 = $(TARGET_DIR)/$(VST2_FILENAME)
- ifneq ($(VST3_FILENAME),)
- vst3 = $(TARGET_DIR)/$(VST3_FILENAME)
- endif
- clap = $(TARGET_DIR)/$(CLAP_FILENAME)
- shared = $(TARGET_DIR)/$(NAME)$(LIB_EXT)
- static = $(TARGET_DIR)/$(NAME).a
-
- ifeq ($(MACOS),true)
- BUNDLE_RESOURCES = Info.plist PkgInfo Resources/empty.lproj
- au = $(TARGET_DIR)/$(NAME).component/Contents/MacOS/$(NAME)
- aufiles += $(BUNDLE_RESOURCES:%=$(TARGET_DIR)/$(NAME).component/Contents/%)
- vst2files += $(BUNDLE_RESOURCES:%=$(TARGET_DIR)/$(NAME).vst/Contents/%)
- vst3files += $(BUNDLE_RESOURCES:%=$(TARGET_DIR)/$(NAME).vst3/Contents/%)
- clapfiles += $(BUNDLE_RESOURCES:%=$(TARGET_DIR)/$(NAME).clap/Contents/%)
- endif
-
- ifneq ($(HAVE_DGL),true)
- dssi_ui =
- lv2_ui =
- DGL_LIBS =
- OBJS_UI =
- endif
-
- ifneq ($(HAVE_LIBLO),true)
- dssi_ui =
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Set plugin symbols to export
-
- ifeq ($(MACOS),true)
- SYMBOLS_AU = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/au.exp
- SYMBOLS_LADSPA = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/ladspa.exp
- SYMBOLS_DSSI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/dssi.exp
- SYMBOLS_LV2DSP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-dsp.exp
- SYMBOLS_LV2UI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-ui.exp
- SYMBOLS_LV2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2.exp
- SYMBOLS_VST2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst2.exp
- SYMBOLS_VST3 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst3.exp
- SYMBOLS_CLAP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/clap.exp
- SYMBOLS_SHARED = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/shared.exp
- else ifeq ($(WASM),true)
- SYMBOLS_LADSPA = -sEXPORTED_FUNCTIONS="['ladspa_descriptor']"
- SYMBOLS_DSSI = -sEXPORTED_FUNCTIONS="['ladspa_descriptor','dssi_descriptor']"
- SYMBOLS_LV2DSP = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl']"
- SYMBOLS_LV2UI = -sEXPORTED_FUNCTIONS="['lv2ui_descriptor']"
- SYMBOLS_LV2 = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl','lv2ui_descriptor']"
- SYMBOLS_VST2 = -sEXPORTED_FUNCTIONS="['VSTPluginMain']"
- SYMBOLS_VST3 = -sEXPORTED_FUNCTIONS="['GetPluginFactory','ModuleEntry','ModuleExit']"
- SYMBOLS_CLAP = -sEXPORTED_FUNCTIONS="['clap_entry']"
- SYMBOLS_SHARED = -sEXPORTED_FUNCTIONS="['createSharedPlugin']"
- else ifeq ($(WINDOWS),true)
- SYMBOLS_LADSPA = $(DPF_PATH)/utils/symbols/ladspa.def
- SYMBOLS_DSSI = $(DPF_PATH)/utils/symbols/dssi.def
- SYMBOLS_LV2DSP = $(DPF_PATH)/utils/symbols/lv2-dsp.def
- SYMBOLS_LV2UI = $(DPF_PATH)/utils/symbols/lv2-ui.def
- SYMBOLS_LV2 = $(DPF_PATH)/utils/symbols/lv2.def
- SYMBOLS_VST2 = $(DPF_PATH)/utils/symbols/vst2.def
- SYMBOLS_VST3 = $(DPF_PATH)/utils/symbols/vst3.def
- SYMBOLS_CLAP = $(DPF_PATH)/utils/symbols/clap.def
- SYMBOLS_SHARED = $(DPF_PATH)/utils/symbols/shared.def
- else ifneq ($(DEBUG),true)
- SYMBOLS_LADSPA = -Wl,--version-script=$(DPF_PATH)/utils/symbols/ladspa.version
- SYMBOLS_DSSI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/dssi.version
- SYMBOLS_LV2DSP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-dsp.version
- SYMBOLS_LV2UI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-ui.version
- SYMBOLS_LV2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2.version
- SYMBOLS_VST2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst2.version
- SYMBOLS_VST3 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst3.version
- SYMBOLS_CLAP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/clap.version
- SYMBOLS_SHARED = -Wl,--version-script=$(DPF_PATH)/utils/symbols/shared.version
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Runtime test build
-
- ifeq ($(DPF_RUNTIME_TESTING),true)
- BUILD_CXX_FLAGS += -DDPF_RUNTIME_TESTING -Wno-pmf-conversions
- endif
-
- # ---------------------------------------------------------------------------------------------------------------------
- # all needs to be first
-
- all:
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Common
-
- $(BUILD_DIR)/%.S.o: %.S
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
-
- $(BUILD_DIR)/%.c.o: %.c
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
-
- $(BUILD_DIR)/%.cc.o: %.cc
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
-
- $(BUILD_DIR)/%.cpp.o: %.cpp
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
-
- $(BUILD_DIR)/%.m.o: %.m
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -ObjC -c -o $@
-
- $(BUILD_DIR)/%.mm.o: %.mm
- -@mkdir -p "$(shell dirname $@)"
- @echo "Compiling $<"
- $(SILENT)$(CC) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
-
- clean:
- rm -rf $(BUILD_DIR)
- ifeq ($(DPF_BUILD_DIR),)
- rm -rf $(BASE_PATH)/build-modgui/$(NAME)
- rm -rf $(DPF_PATH)/build-modgui
- endif
- rm -rf $(TARGET_DIR)/$(NAME)
- rm -rf $(TARGET_DIR)/$(NAME)-*
- rm -rf $(TARGET_DIR)/$(NAME).clap
- rm -rf $(TARGET_DIR)/$(NAME).component
- rm -rf $(TARGET_DIR)/$(NAME).lv2
- rm -rf $(TARGET_DIR)/$(NAME).vst
- rm -rf $(TARGET_DIR)/$(NAME).vst3
-
- # ---------------------------------------------------------------------------------------------------------------------
- # DGL
-
- DGL_POSSIBLE_DEPS = \
- $(DPF_PATH)/dgl/*.* \
- $(DPF_PATH)/dgl/src/*.* \
- $(DPF_PATH)/dgl/src/nanovg/*.* \
- $(DPF_PATH)/dgl/src/pugl-extra/*.* \
- $(DPF_PATH)/dgl/src/pugl-upstream/include/pugl/*.* \
- $(DPF_PATH)/dgl/src/pugl-upstream/src/*.*
-
- $(DGL_BUILD_DIR)/libdgl-cairo.a: $(DGL_POSSIBLE_DEPS)
- $(MAKE) -C $(DPF_PATH)/dgl cairo
-
- $(DGL_BUILD_DIR)/libdgl-opengl.a: $(DGL_POSSIBLE_DEPS)
- $(MAKE) -C $(DPF_PATH)/dgl opengl
-
- $(DGL_BUILD_DIR)/libdgl-opengl3.a: $(DGL_POSSIBLE_DEPS)
- $(MAKE) -C $(DPF_PATH)/dgl opengl3
-
- $(DGL_BUILD_DIR)/libdgl-stub.a: $(DGL_POSSIBLE_DEPS)
- $(MAKE) -C $(DPF_PATH)/dgl stub
-
- $(DGL_BUILD_DIR)/libdgl-vulkan.a: $(DGL_POSSIBLE_DEPS)
- $(MAKE) -C $(DPF_PATH)/dgl vulkan
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_DSP_DEPENDENCIES)
- -@mkdir -p $(BUILD_DIR)
- @echo "Compiling DistrhoPluginMain.cpp ($*)"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
-
- $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
- -@mkdir -p $(BUILD_DIR)
- @echo "Compiling DistrhoUIMain.cpp ($*)"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
-
- $(BUILD_DIR)/DistrhoUI_macOS_%.mm.o: $(DPF_PATH)/distrho/DistrhoUI_macOS.mm $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
- -@mkdir -p $(BUILD_DIR)
- @echo "Compiling DistrhoUI_macOS.mm ($*)"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
-
- $(BUILD_DIR)/DistrhoUI_win32.cpp.o: $(DPF_PATH)/distrho/DistrhoUI_win32.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
- -@mkdir -p $(BUILD_DIR)
- @echo "Compiling DistrhoUI_win32.cpp ($*)"
- $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -std=gnu++17 -c -o $@
-
- $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: BUILD_CXX_FLAGS += $(JACK_FLAGS)
-
- $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.o: BUILD_CXX_FLAGS += -ObjC++
-
- $(BUILD_DIR)/DistrhoUIMain_AU.cpp.o: BUILD_CXX_FLAGS += -ObjC++
-
- $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: BUILD_CXX_FLAGS += $(LIBLO_FLAGS)
-
- # ---------------------------------------------------------------------------------------------------------------------
- # JACK
-
- jack: $(jack) $(jackfiles)
-
- ifeq ($(HAVE_DGL),true)
- $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
- else
- $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating JACK standalone for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(JACK_LIBS) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # LADSPA
-
- ladspa: $(ladspa_dsp)
-
- $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
- -@mkdir -p $(shell dirname $@)
- @echo "Creating LADSPA plugin for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LADSPA) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # DSSI
-
- dssi: $(dssi_dsp) $(dssi_ui)
- dssi_dsp: $(dssi_dsp)
- dssi_ui: $(dssi_ui)
-
- $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
- -@mkdir -p $(shell dirname $@)
- @echo "Creating DSSI plugin library for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_DSSI) -o $@
-
- $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
- -@mkdir -p $(shell dirname $@)
- @echo "Creating DSSI UI for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(LIBLO_LIBS) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # LV2
-
- lv2: $(lv2)
- lv2_dsp: $(lv2_dsp)
- lv2_sep: $(lv2_dsp) $(lv2_ui)
-
- ifeq ($(HAVE_DGL),true)
- $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- else
- $(lv2): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating LV2 plugin for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2) -o $@
-
- $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
- -@mkdir -p $(shell dirname $@)
- @echo "Creating LV2 plugin library for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LV2DSP) -o $@
-
- $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- -@mkdir -p $(shell dirname $@)
- @echo "Creating LV2 plugin UI for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2UI) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # LV2 modgui
-
- ifeq ($(MODGUI_BUILD),true)
- ifeq ($(MODGUI_CLASS_NAME),)
- $(error MODGUI_CLASS_NAME undefined)
- endif
- endif
-
- # clear all possible flags coming from DPF, while keeping any extra flags specified for this build
- MODGUI_IGNORED_FLAGS = -fdata-sections
- MODGUI_IGNORED_FLAGS += -ffast-math
- MODGUI_IGNORED_FLAGS += -ffunction-sections
- MODGUI_IGNORED_FLAGS += -fno-gnu-unique
- MODGUI_IGNORED_FLAGS += -fprefetch-loop-arrays
- MODGUI_IGNORED_FLAGS += -fvisibility=hidden
- MODGUI_IGNORED_FLAGS += -fvisibility-inlines-hidden
- MODGUI_IGNORED_FLAGS += -fPIC
- MODGUI_IGNORED_FLAGS += -ldl
- MODGUI_IGNORED_FLAGS += -mfpmath=sse
- MODGUI_IGNORED_FLAGS += -msse
- MODGUI_IGNORED_FLAGS += -msse2
- MODGUI_IGNORED_FLAGS += -mtune=generic
- MODGUI_IGNORED_FLAGS += -pipe
- MODGUI_IGNORED_FLAGS += -std=gnu99
- MODGUI_IGNORED_FLAGS += -std=gnu++11
- MODGUI_IGNORED_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
- MODGUI_IGNORED_FLAGS += -DDGL_OPENGL
- MODGUI_IGNORED_FLAGS += -DGL_SILENCE_DEPRECATION=1
- MODGUI_IGNORED_FLAGS += -DHAVE_ALSA
- MODGUI_IGNORED_FLAGS += -DHAVE_DGL
- MODGUI_IGNORED_FLAGS += -DHAVE_JACK
- MODGUI_IGNORED_FLAGS += -DHAVE_LIBLO
- MODGUI_IGNORED_FLAGS += -DHAVE_OPENGL
- MODGUI_IGNORED_FLAGS += -DHAVE_PULSEAUDIO
- MODGUI_IGNORED_FLAGS += -DHAVE_RTAUDIO
- MODGUI_IGNORED_FLAGS += -DHAVE_SDL2
- MODGUI_IGNORED_FLAGS += -DNDEBUG
- MODGUI_IGNORED_FLAGS += -DPIC
- MODGUI_IGNORED_FLAGS += -I.
- MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/distrho
- MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/dgl
- MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduo-static/staging/usr/include
- MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduox-static/staging/usr/include
- MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/moddwarf/staging/usr/include
- MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduo-static/staging/usr/lib
- MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduox-static/staging/usr/lib
- MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/moddwarf/staging/usr/lib
- MODGUI_IGNORED_FLAGS += -MD
- MODGUI_IGNORED_FLAGS += -MP
- MODGUI_IGNORED_FLAGS += -O2
- MODGUI_IGNORED_FLAGS += -O3
- MODGUI_IGNORED_FLAGS += -Wall
- MODGUI_IGNORED_FLAGS += -Wextra
- MODGUI_IGNORED_FLAGS += -Wl,-O1,--as-needed,--gc-sections
- MODGUI_IGNORED_FLAGS += -Wl,-dead_strip,-dead_strip_dylibs
- MODGUI_IGNORED_FLAGS += -Wl,-x
- MODGUI_IGNORED_FLAGS += -Wl,--gc-sections
- MODGUI_IGNORED_FLAGS += -Wl,--no-undefined
- MODGUI_IGNORED_FLAGS += -Wl,--strip-all
- MODGUI_IGNORED_FLAGS += -Wno-deprecated-declarations
- MODGUI_IGNORED_FLAGS += $(DGL_FLAGS)
- MODGUI_CFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_C_FLAGS)) -D__MOD_DEVICES__
- MODGUI_CXXFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_CXX_FLAGS)) -D__MOD_DEVICES__
- MODGUI_LDFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(LINK_FLAGS))
-
- $(TARGET_DIR)/$(NAME).lv2/modgui/module.js: $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
- -@mkdir -p $(shell dirname $@)
- @echo "Creating LV2 plugin modgui for $(NAME)"
- $(SILENT)$(CXX) $^ $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) \
- -sALLOW_MEMORY_GROWTH -sALLOW_TABLE_GROWTH -sDISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0 -sLZ4=1 \
- -sMODULARIZE=1 -sMAIN_MODULE=2 \
- -sEXPORTED_FUNCTIONS="['_malloc','_free','_modgui_init','_modgui_param_set','_modgui_patch_set','_modgui_cleanup']" \
- -sEXPORTED_RUNTIME_METHODS=['addFunction','lengthBytesUTF8','stringToUTF8','UTF8ToString'] \
- -sEXPORT_NAME="Module_$(MODGUI_CLASS_NAME)" \
- -o $@
-
- modgui:
- $(MAKE) $(TARGET_DIR)/$(NAME).lv2/modgui/module.js \
- EXE_WRAPPER= \
- HAVE_OPENGL=true \
- MODGUI_BUILD=true \
- NOOPT=true \
- PKG_CONFIG=false \
- USE_GLES2=true \
- AR=emar \
- CC=emcc \
- CXX=em++ \
- CFLAGS="-O3 $(MODGUI_CFLAGS)" \
- CXXFLAGS="-O3 $(MODGUI_CXXFLAGS)" \
- LDFLAGS="-O3 $(MODGUI_LDFLAGS)"
-
- .PHONY: modgui
-
- # ---------------------------------------------------------------------------------------------------------------------
- # VST2
-
- vst2 vst: $(vst2) $(vst2files)
-
- ifeq ($(HAVE_DGL),true)
- $(vst2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- else
- $(vst2): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating VST2 plugin for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST2) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # VST3
-
- vst3: $(vst3) $(vst3files)
-
- ifeq ($(HAVE_DGL),true)
- $(vst3): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- else
- $(vst3): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating VST3 plugin for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST3) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # CLAP
-
- ifeq ($(HAVE_DGL),true)
- ifneq ($(HAIKU),true)
- ifneq ($(WASM),true)
- CLAP_LIBS = -lpthread
- endif
- endif
- endif
-
- clap: $(clap) $(clapfiles)
-
- ifeq ($(HAVE_DGL),true)
- $(clap): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- else
- $(clap): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating CLAP plugin for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(CLAP_LIBS) $(SHARED) $(SYMBOLS_CLAP) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # AU
-
- au: $(au) $(aufiles)
-
- ifeq ($(HAVE_DGL),true)
- $(au): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.o $(BUILD_DIR)/DistrhoUIMain_AU.cpp.o $(DGL_LIB)
- else
- $(au): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating AU component for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) -framework AudioToolbox -framework AudioUnit -framework CoreFoundation $(SHARED) $(SYMBOLS_AU) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Export
-
- ifeq ($(HAVE_DGL),true)
- $(BUILD_DIR)/export$(APP_EXT): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_EXPORT.cpp.o $(BUILD_DIR)/DistrhoUIMain_EXPORT.cpp.o $(DGL_LIB)
- else
- $(BUILD_DIR)/export$(APP_EXT): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_EXPORT.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating export tool for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Shared
-
- shared: $(shared)
-
- ifeq ($(HAVE_DGL),true)
- $(shared): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.o $(DGL_LIB) $(DGL_LIB_SHARED)
- else
- $(shared): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating shared library for $(NAME)"
- $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_SHARED) -o $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # Static
-
- static: $(static)
-
- ifeq ($(HAVE_DGL),true)
- $(static): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.o
- else
- $(static): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o
- endif
- -@mkdir -p $(shell dirname $@)
- @echo "Creating static library for $(NAME)"
- $(SILENT)rm -f $@
- $(SILENT)$(AR) crs $@ $^
-
- # ---------------------------------------------------------------------------------------------------------------------
- # macOS files
-
- $(TARGET_DIR)/%.app/Contents/Info.plist: $(DPF_PATH)/utils/plugin.app/Contents/Info.plist
- -@mkdir -p $(shell dirname $@)
- $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
-
- $(TARGET_DIR)/%/Contents/Info.plist: $(DPF_PATH)/utils/plugin.bundle/Contents/Info.plist
- -@mkdir -p $(shell dirname $@)
- $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
-
- $(TARGET_DIR)/%/Contents/PkgInfo: $(DPF_PATH)/utils/plugin.bundle/Contents/PkgInfo
- -@mkdir -p $(shell dirname $@)
- $(SILENT)cp $< $@
-
- $(TARGET_DIR)/%/Resources/empty.lproj: $(DPF_PATH)/utils/plugin.bundle/Contents/Resources/empty.lproj
- -@mkdir -p $(shell dirname $@)
- $(SILENT)cp $< $@
-
- # ---------------------------------------------------------------------------------------------------------------------
- # format-specific files
-
- $(TARGET_DIR)/$(NAME).component/Contents/Info.plist: $(BUILD_DIR)/export$(APP_EXT)
- -@mkdir -p $(shell dirname $@)
- cd $(TARGET_DIR)/$(NAME).component/Contents && $(abspath $<) "$(NAME)"
-
- # ---------------------------------------------------------------------------------------------------------------------
-
- -include $(OBJS_DSP:%.o=%.d)
- ifneq ($(UI_TYPE),)
- -include $(OBJS_UI:%.o=%.d)
- endif
-
- -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_AU.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_Export.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.d
- -include $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.d
-
- -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_AU.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.d
- -include $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.d
-
- # ---------------------------------------------------------------------------------------------------------------------
|