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Use juce base64 code (needs rebuild)

tags/2018-04-16
falkTX 8 years ago
parent
commit
76310a4089
2 changed files with 2 additions and 90 deletions
  1. +0
    -83
      libs/juce/source/modules/juce_audio_plugin_client/LV2/base64/Base64.cpp
  2. +2
    -7
      libs/juce/source/modules/juce_audio_plugin_client/LV2/juce_LV2_Wrapper.cpp

+ 0
- 83
libs/juce/source/modules/juce_audio_plugin_client/LV2/base64/Base64.cpp View File

@@ -1,83 +0,0 @@
/*
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
// source code was edited - removed everything not needed for juce-lv2
#include <iostream>
static const std::string base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
std::string ret;
int i = 0;
int j = 0;
unsigned char char_array_3[3];
unsigned char char_array_4[4];
while (in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i)
{
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
while((i++ < 3))
ret += '=';
}
return ret;
}
const String Base64Encode (const MemoryBlock &dataToEncode)
{
return (base64_encode ((unsigned char const *)dataToEncode.getData(), dataToEncode.getSize()).c_str());
}

+ 2
- 7
libs/juce/source/modules/juce_audio_plugin_client/LV2/juce_LV2_Wrapper.cpp View File

@@ -83,11 +83,6 @@ namespace juce
#define JUCE_LV2_STATE_STRING_URI "urn:juce:stateString"
#define JUCE_LV2_STATE_BINARY_URI "urn:juce:stateBinary"

#if JucePlugin_WantsLV2State && ! JucePlugin_WantsLV2StateString
// FIXME - juce base64 algorithm does not conform to RFC used in LV2
#include "base64/Base64.cpp"
#endif

//==============================================================================
// Various helper functions for creating the ttl files

@@ -455,7 +450,7 @@ const String makePresetsFile (AudioProcessor* const filter)
#else
MemoryBlock chunkMemory;
filter->getCurrentProgramStateInformation(chunkMemory);
const String chunkString(Base64Encode(chunkMemory));
const String chunkString(Base64::toBase64(chunkMemory.getData(), chunkMemory.getSize()));

preset += " <" JUCE_LV2_STATE_BINARY_URI "> [\n";
preset += " a atom:Chunk ;\n";
@@ -560,7 +555,7 @@ public:
}

private:
bool initialised;
volatile bool initialised;
};
#endif



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