Browse Source

Cleanup, add new juce file

Signed-off-by: falkTX <falktx@falktx.com>
tags/2021-03-15
falkTX 4 years ago
parent
commit
02b44afe67
Signed by: falkTX <falktx@falktx.com> GPG Key ID: CDBAA37ABC74FBA0
11 changed files with 43 additions and 7094 deletions
  1. +0
    -3040
      libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.cpp.orig
  2. +0
    -39
      libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.cpp.rej
  3. +0
    -2413
      libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.h.orig
  4. +0
    -20
      libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.h.rej
  5. +0
    -781
      libs/juce-current/source/modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp.orig
  6. +0
    -11
      libs/juce-current/source/modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp.rej
  7. +43
    -0
      libs/juce-current/source/modules/juce_gui_basics/native/juce_win32_ScopedThreadDPIAwarenessSetter.h
  8. +0
    -593
      libs/juce-current/source/modules/juce_gui_basics/windows/juce_ComponentPeer.cpp.orig
  9. +0
    -20
      libs/juce-current/source/modules/juce_gui_basics/windows/juce_ComponentPeer.cpp.rej
  10. +0
    -160
      libs/juce-current/source/modules/juce_opengl/native/juce_OpenGLExtensions.h.orig
  11. +0
    -17
      libs/juce-current/source/modules/juce_opengl/native/juce_OpenGLExtensions.h.rej

+ 0
- 3040
libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.cpp.orig
File diff suppressed because it is too large
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+ 0
- 39
libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.cpp.rej View File

@@ -1,39 +0,0 @@
--- modules/juce_gui_basics/components/juce_Component.cpp
+++ modules/juce_gui_basics/components/juce_Component.cpp
@@ -387,6 +387,10 @@ struct Component::ComponentHelpers
template <typename PointOrRect>
static PointOrRect convertCoordinate (const Component* target, const Component* source, PointOrRect p)
{
+ float total_scaling = source->getTotalPixelScaling();
+ Component* top = nullptr;
+ if (source)
+ top = source->getTopLevelComponent();
while (source != nullptr)
{
if (source == target)
@@ -395,6 +399,9 @@ struct Component::ComponentHelpers
if (source->isParentOf (target))
return convertFromDistantParentSpace (source, *target, p);
+ if (source == top)
+ p /= total_scaling;
+
p = convertToParentSpace (*source, p);
source = source->getParentComponent();
}
@@ -1390,13 +1397,14 @@ bool Component::reallyContains (Point<int> point, bool returnTrueIfWithinAChild)
Component* Component::getComponentAt (Point<int> position)
{
+ Point<int> scale = (position.toFloat() * getPixelScaling()).roundToInt();
if (flags.visibleFlag && ComponentHelpers::hitTest (*this, position))
{
for (int i = childComponentList.size(); --i >= 0;)
{
auto* child = childComponentList.getUnchecked(i);
- child = child->getComponentAt (ComponentHelpers::convertFromParentSpace (*child, position));
+ child = child->getComponentAt (ComponentHelpers::convertFromParentSpace (*child, scale));
if (child != nullptr)
return child;

+ 0
- 2413
libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.h.orig
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+ 0
- 20
libs/juce-current/source/modules/juce_gui_basics/components/juce_Component.h.rej View File

@@ -1,20 +0,0 @@
--- modules/juce_gui_basics/components/juce_Component.h
+++ modules/juce_gui_basics/components/juce_Component.h
@@ -2284,6 +2284,17 @@ class JUCE_API Component : public MouseListener
*/
bool getViewportIgnoreDragFlag() const noexcept { return flags.viewportIgnoreDragFlag; }
+ virtual float getPixelScaling() const { return 1.0f; }
+ float getTotalPixelScaling() const {
+ const Component* component = this;
+ float pixel_scaling = 1.0f;
+ while (component) {
+ pixel_scaling *= component->getPixelScaling();
+ component = component->getParentComponent();
+ }
+ return pixel_scaling;
+ }
+
private:
//==============================================================================
friend class ComponentPeer;

+ 0
- 781
libs/juce-current/source/modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp.orig View File

@@ -1,781 +0,0 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
class MouseInputSourceInternal : private AsyncUpdater
{
public:
MouseInputSourceInternal (int i, MouseInputSource::InputSourceType type) : index (i), inputType (type)
{
}
//==============================================================================
bool isDragging() const noexcept
{
return buttonState.isAnyMouseButtonDown();
}
Component* getComponentUnderMouse() const noexcept
{
return componentUnderMouse.get();
}
ModifierKeys getCurrentModifiers() const noexcept
{
return ModifierKeys::currentModifiers.withoutMouseButtons().withFlags (buttonState.getRawFlags());
}
ComponentPeer* getPeer() noexcept
{
if (! ComponentPeer::isValidPeer (lastPeer))
lastPeer = nullptr;
return lastPeer;
}
static Point<float> screenPosToLocalPos (Component& comp, Point<float> pos)
{
if (auto* peer = comp.getPeer())
{
pos = peer->globalToLocal (pos);
auto& peerComp = peer->getComponent();
return comp.getLocalPoint (&peerComp, ScalingHelpers::unscaledScreenPosToScaled (peerComp, pos));
}
return comp.getLocalPoint (nullptr, ScalingHelpers::unscaledScreenPosToScaled (comp, pos));
}
Component* findComponentAt (Point<float> screenPos)
{
if (auto* peer = getPeer())
{
auto relativePos = ScalingHelpers::unscaledScreenPosToScaled (peer->getComponent(),
peer->globalToLocal (screenPos));
auto& comp = peer->getComponent();
auto pos = relativePos.roundToInt();
// (the contains() call is needed to test for overlapping desktop windows)
if (comp.contains (pos))
return comp.getComponentAt (pos);
}
return nullptr;
}
Point<float> getScreenPosition() const noexcept
{
// This needs to return the live position if possible, but it mustn't update the lastScreenPos
// value, because that can cause continuity problems.
return ScalingHelpers::unscaledScreenPosToScaled (getRawScreenPosition());
}
Point<float> getRawScreenPosition() const noexcept
{
return unboundedMouseOffset + (inputType != MouseInputSource::InputSourceType::touch ? MouseInputSource::getCurrentRawMousePosition()
: lastScreenPos);
}
void setScreenPosition (Point<float> p)
{
MouseInputSource::setRawMousePosition (ScalingHelpers::scaledScreenPosToUnscaled (p));
}
bool isPressureValid() const noexcept { return pressure >= 0.0f && pressure <= 1.0f; }
bool isOrientationValid() const noexcept { return orientation >= 0.0f && orientation <= MathConstants<float>::twoPi; }
bool isRotationValid() const noexcept { return rotation >= 0.0f && rotation <= MathConstants<float>::twoPi; }
bool isTiltValid (bool isX) const noexcept { return isX ? (tiltX >= -1.0f && tiltX <= 1.0f) : (tiltY >= -1.0f && tiltY <= 1.0f); }
//==============================================================================
#if JUCE_DUMP_MOUSE_EVENTS
#define JUCE_MOUSE_EVENT_DBG(desc) DBG ("Mouse " << desc << " #" << index \
<< ": " << screenPosToLocalPos (comp, screenPos).toString() \
<< " - Comp: " << String::toHexString ((pointer_sized_int) &comp));
#else
#define JUCE_MOUSE_EVENT_DBG(desc)
#endif
void sendMouseEnter (Component& comp, Point<float> screenPos, Time time)
{
JUCE_MOUSE_EVENT_DBG ("enter")
comp.internalMouseEnter (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
}
void sendMouseExit (Component& comp, Point<float> screenPos, Time time)
{
JUCE_MOUSE_EVENT_DBG ("exit")
comp.internalMouseExit (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
}
void sendMouseMove (Component& comp, Point<float> screenPos, Time time)
{
JUCE_MOUSE_EVENT_DBG ("move")
comp.internalMouseMove (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
}
void sendMouseDown (Component& comp, Point<float> screenPos, Time time)
{
JUCE_MOUSE_EVENT_DBG ("down")
comp.internalMouseDown (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
}
void sendMouseDrag (Component& comp, Point<float> screenPos, Time time)
{
JUCE_MOUSE_EVENT_DBG ("drag")
comp.internalMouseDrag (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
}
void sendMouseUp (Component& comp, Point<float> screenPos, Time time, ModifierKeys oldMods)
{
JUCE_MOUSE_EVENT_DBG ("up")
comp.internalMouseUp (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, oldMods, pressure, orientation, rotation, tiltX, tiltY);
}
void sendMouseWheel (Component& comp, Point<float> screenPos, Time time, const MouseWheelDetails& wheel)
{
JUCE_MOUSE_EVENT_DBG ("wheel")
comp.internalMouseWheel (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, wheel);
}
void sendMagnifyGesture (Component& comp, Point<float> screenPos, Time time, float amount)
{
JUCE_MOUSE_EVENT_DBG ("magnify")
comp.internalMagnifyGesture (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, amount);
}
//==============================================================================
// (returns true if the button change caused a modal event loop)
bool setButtons (Point<float> screenPos, Time time, ModifierKeys newButtonState)
{
if (buttonState == newButtonState)
return false;
// (avoid sending a spurious mouse-drag when we receive a mouse-up)
if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
setScreenPos (screenPos, time, false);
// (ignore secondary clicks when there's already a button down)
if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
{
buttonState = newButtonState;
return false;
}
auto lastCounter = mouseEventCounter;
if (buttonState.isAnyMouseButtonDown())
{
if (auto* current = getComponentUnderMouse())
{
auto oldMods = getCurrentModifiers();
buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
sendMouseUp (*current, screenPos + unboundedMouseOffset, time, oldMods);
if (lastCounter != mouseEventCounter)
return true; // if a modal loop happened, then newButtonState is no longer valid.
}
enableUnboundedMouseMovement (false, false);
}
buttonState = newButtonState;
if (buttonState.isAnyMouseButtonDown())
{
Desktop::getInstance().incrementMouseClickCounter();
if (auto* current = getComponentUnderMouse())
{
registerMouseDown (screenPos, time, *current, buttonState,
inputType == MouseInputSource::InputSourceType::touch);
sendMouseDown (*current, screenPos, time);
}
}
return lastCounter != mouseEventCounter;
}
void setComponentUnderMouse (Component* newComponent, Point<float> screenPos, Time time)
{
auto* current = getComponentUnderMouse();
if (newComponent != current)
{
WeakReference<Component> safeNewComp (newComponent);
auto originalButtonState = buttonState;
if (current != nullptr)
{
WeakReference<Component> safeOldComp (current);
setButtons (screenPos, time, ModifierKeys());
if (auto oldComp = safeOldComp.get())
{
componentUnderMouse = safeNewComp;
sendMouseExit (*oldComp, screenPos, time);
}
buttonState = originalButtonState;
}
componentUnderMouse = safeNewComp.get();
current = safeNewComp.get();
if (current != nullptr)
sendMouseEnter (*current, screenPos, time);
revealCursor (false);
setButtons (screenPos, time, originalButtonState);
}
}
void setPeer (ComponentPeer& newPeer, Point<float> screenPos, Time time)
{
if (&newPeer != lastPeer)
{
setComponentUnderMouse (nullptr, screenPos, time);
lastPeer = &newPeer;
setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
}
}
void setScreenPos (Point<float> newScreenPos, Time time, bool forceUpdate)
{
if (! isDragging())
setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
if (newScreenPos != lastScreenPos || forceUpdate)
{
cancelPendingUpdate();
if (newScreenPos != MouseInputSource::offscreenMousePos)
lastScreenPos = newScreenPos;
if (auto* current = getComponentUnderMouse())
{
if (isDragging())
{
registerMouseDrag (newScreenPos);
sendMouseDrag (*current, newScreenPos + unboundedMouseOffset, time);
if (isUnboundedMouseModeOn)
handleUnboundedDrag (*current);
}
else
{
sendMouseMove (*current, newScreenPos, time);
}
}
revealCursor (false);
}
}
//==============================================================================
void handleEvent (ComponentPeer& newPeer, Point<float> positionWithinPeer, Time time,
const ModifierKeys newMods, float newPressure, float newOrientation, PenDetails pen)
{
lastTime = time;
const bool pressureChanged = (pressure != newPressure);
pressure = newPressure;
const bool orientationChanged = (orientation != newOrientation);
orientation = newOrientation;
const bool rotationChanged = (rotation != pen.rotation);
rotation = pen.rotation;
const bool tiltChanged = (tiltX != pen.tiltX || tiltY != pen.tiltY);
tiltX = pen.tiltX;
tiltY = pen.tiltY;
const bool shouldUpdate = (pressureChanged || orientationChanged || rotationChanged || tiltChanged);
++mouseEventCounter;
auto screenPos = newPeer.localToGlobal (positionWithinPeer);
if (isDragging() && newMods.isAnyMouseButtonDown())
{
setScreenPos (screenPos, time, shouldUpdate);
}
else
{
setPeer (newPeer, screenPos, time);
if (auto* peer = getPeer())
{
if (setButtons (screenPos, time, newMods))
return; // some modal events have been dispatched, so the current event is now out-of-date
peer = getPeer();
if (peer != nullptr)
setScreenPos (screenPos, time, shouldUpdate);
}
}
}
Component* getTargetForGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
Time time, Point<float>& screenPos)
{
lastTime = time;
++mouseEventCounter;
screenPos = peer.localToGlobal (positionWithinPeer);
setPeer (peer, screenPos, time);
setScreenPos (screenPos, time, false);
triggerFakeMove();
return getComponentUnderMouse();
}
void handleWheel (ComponentPeer& peer, Point<float> positionWithinPeer,
Time time, const MouseWheelDetails& wheel)
{
Desktop::getInstance().incrementMouseWheelCounter();
Point<float> screenPos;
// This will make sure that when the wheel spins in its inertial phase, any events
// continue to be sent to the last component that the mouse was over when it was being
// actively controlled by the user. This avoids confusion when scrolling through nested
// scrollable components.
if (lastNonInertialWheelTarget == nullptr || ! wheel.isInertial)
lastNonInertialWheelTarget = getTargetForGesture (peer, positionWithinPeer, time, screenPos);
else
screenPos = peer.localToGlobal (positionWithinPeer);
if (auto target = lastNonInertialWheelTarget.get())
sendMouseWheel (*target, screenPos, time, wheel);
}
void handleMagnifyGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
Time time, const float scaleFactor)
{
Point<float> screenPos;
if (auto* current = getTargetForGesture (peer, positionWithinPeer, time, screenPos))
sendMagnifyGesture (*current, screenPos, time, scaleFactor);
}
//==============================================================================
Time getLastMouseDownTime() const noexcept { return mouseDowns[0].time; }
Point<float> getLastMouseDownPosition() const noexcept { return ScalingHelpers::unscaledScreenPosToScaled (mouseDowns[0].position); }
int getNumberOfMultipleClicks() const noexcept
{
int numClicks = 1;
if (! isLongPressOrDrag())
{
for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
{
if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], MouseEvent::getDoubleClickTimeout() * jmin (i, 2)))
++numClicks;
else
break;
}
}
return numClicks;
}
bool isLongPressOrDrag() const noexcept
{
return movedSignificantly || lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
}
bool hasMovedSignificantlySincePressed() const noexcept
{
return movedSignificantly;
}
// Deprecated method
bool hasMouseMovedSignificantlySincePressed() const noexcept
{
return isLongPressOrDrag();
}
//==============================================================================
void triggerFakeMove()
{
triggerAsyncUpdate();
}
void handleAsyncUpdate() override
{
setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
}
//==============================================================================
void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
{
enable = enable && isDragging();
isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
if (enable != isUnboundedMouseModeOn)
{
if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
{
// when released, return the mouse to within the component's bounds
if (auto* current = getComponentUnderMouse())
setScreenPosition (current->getScreenBounds().toFloat()
.getConstrainedPoint (ScalingHelpers::unscaledScreenPosToScaled (lastScreenPos)));
}
isUnboundedMouseModeOn = enable;
unboundedMouseOffset = {};
revealCursor (true);
}
}
void handleUnboundedDrag (Component& current)
{
auto componentScreenBounds = ScalingHelpers::scaledScreenPosToUnscaled (current.getParentMonitorArea().reduced (2, 2).toFloat());
if (! componentScreenBounds.contains (lastScreenPos))
{
auto componentCentre = current.getScreenBounds().toFloat().getCentre();
unboundedMouseOffset += (lastScreenPos - ScalingHelpers::scaledScreenPosToUnscaled (componentCentre));
setScreenPosition (componentCentre);
}
else if (isCursorVisibleUntilOffscreen
&& (! unboundedMouseOffset.isOrigin())
&& componentScreenBounds.contains (lastScreenPos + unboundedMouseOffset))
{
MouseInputSource::setRawMousePosition (lastScreenPos + unboundedMouseOffset);
unboundedMouseOffset = {};
}
}
//==============================================================================
void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
{
if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
{
cursor = MouseCursor::NoCursor;
forcedUpdate = true;
}
if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
{
currentCursorHandle = cursor.getHandle();
cursor.showInWindow (getPeer());
}
}
void hideCursor()
{
showMouseCursor (MouseCursor::NoCursor, true);
}
void revealCursor (bool forcedUpdate)
{
MouseCursor mc (MouseCursor::NormalCursor);
if (auto* current = getComponentUnderMouse())
mc = current->getLookAndFeel().getMouseCursorFor (*current);
showMouseCursor (mc, forcedUpdate);
}
//==============================================================================
const int index;
const MouseInputSource::InputSourceType inputType;
Point<float> lastScreenPos, unboundedMouseOffset; // NB: these are unscaled coords
ModifierKeys buttonState;
float pressure = 0;
float orientation = 0;
float rotation = 0;
float tiltX = 0;
float tiltY = 0;
bool isUnboundedMouseModeOn = false, isCursorVisibleUntilOffscreen = false;
private:
WeakReference<Component> componentUnderMouse, lastNonInertialWheelTarget;
ComponentPeer* lastPeer = nullptr;
void* currentCursorHandle = nullptr;
int mouseEventCounter = 0;
struct RecentMouseDown
{
RecentMouseDown() = default;
Point<float> position;
Time time;
ModifierKeys buttons;
uint32 peerID = 0;
bool isTouch = false;
bool canBePartOfMultipleClickWith (const RecentMouseDown& other, int maxTimeBetweenMs) const noexcept
{
return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
&& std::abs (position.x - other.position.x) < (float) getPositionToleranceForInputType()
&& std::abs (position.y - other.position.y) < (float) getPositionToleranceForInputType()
&& buttons == other.buttons
&& peerID == other.peerID;
}
int getPositionToleranceForInputType() const noexcept { return isTouch ? 25 : 8; }
};
RecentMouseDown mouseDowns[4];
Time lastTime;
bool movedSignificantly = false;
void registerMouseDown (Point<float> screenPos, Time time, Component& component,
const ModifierKeys modifiers, bool isTouchSource) noexcept
{
for (int i = numElementsInArray (mouseDowns); --i > 0;)
mouseDowns[i] = mouseDowns[i - 1];
mouseDowns[0].position = screenPos;
mouseDowns[0].time = time;
mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
mouseDowns[0].isTouch = isTouchSource;
if (auto* peer = component.getPeer())
mouseDowns[0].peerID = peer->getUniqueID();
else
mouseDowns[0].peerID = 0;
movedSignificantly = false;
lastNonInertialWheelTarget = nullptr;
}
void registerMouseDrag (Point<float> screenPos) noexcept
{
movedSignificantly = movedSignificantly || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSourceInternal)
};
//==============================================================================
MouseInputSource::MouseInputSource (MouseInputSourceInternal* s) noexcept : pimpl (s) {}
MouseInputSource::MouseInputSource (const MouseInputSource& other) noexcept : pimpl (other.pimpl) {}
MouseInputSource::~MouseInputSource() noexcept {}
MouseInputSource& MouseInputSource::operator= (const MouseInputSource& other) noexcept
{
pimpl = other.pimpl;
return *this;
}
MouseInputSource::InputSourceType MouseInputSource::getType() const noexcept { return pimpl->inputType; }
bool MouseInputSource::isMouse() const noexcept { return (getType() == MouseInputSource::InputSourceType::mouse); }
bool MouseInputSource::isTouch() const noexcept { return (getType() == MouseInputSource::InputSourceType::touch); }
bool MouseInputSource::isPen() const noexcept { return (getType() == MouseInputSource::InputSourceType::pen); }
bool MouseInputSource::canHover() const noexcept { return ! isTouch(); }
bool MouseInputSource::hasMouseWheel() const noexcept { return ! isTouch(); }
int MouseInputSource::getIndex() const noexcept { return pimpl->index; }
bool MouseInputSource::isDragging() const noexcept { return pimpl->isDragging(); }
Point<float> MouseInputSource::getScreenPosition() const noexcept { return pimpl->getScreenPosition(); }
Point<float> MouseInputSource::getRawScreenPosition() const noexcept { return pimpl->getRawScreenPosition(); }
ModifierKeys MouseInputSource::getCurrentModifiers() const noexcept { return pimpl->getCurrentModifiers(); }
float MouseInputSource::getCurrentPressure() const noexcept { return pimpl->pressure; }
bool MouseInputSource::isPressureValid() const noexcept { return pimpl->isPressureValid(); }
float MouseInputSource::getCurrentOrientation() const noexcept { return pimpl->orientation; }
bool MouseInputSource::isOrientationValid() const noexcept { return pimpl->isOrientationValid(); }
float MouseInputSource::getCurrentRotation() const noexcept { return pimpl->rotation; }
bool MouseInputSource::isRotationValid() const noexcept { return pimpl->isRotationValid(); }
float MouseInputSource::getCurrentTilt (bool tiltX) const noexcept { return tiltX ? pimpl->tiltX : pimpl->tiltY; }
bool MouseInputSource::isTiltValid (bool isX) const noexcept { return pimpl->isTiltValid (isX); }
Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
Point<float> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
bool MouseInputSource::isLongPressOrDrag() const noexcept { return pimpl->isLongPressOrDrag(); }
bool MouseInputSource::hasMovedSignificantlySincePressed() const noexcept { return pimpl->hasMovedSignificantlySincePressed(); }
bool MouseInputSource::canDoUnboundedMovement() const noexcept { return ! isTouch(); }
void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) const
{ pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
bool MouseInputSource::isUnboundedMouseMovementEnabled() const { return pimpl->isUnboundedMouseModeOn; }
bool MouseInputSource::hasMouseCursor() const noexcept { return ! isTouch(); }
void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
void MouseInputSource::setScreenPosition (Point<float> p) { pimpl->setScreenPosition (p); }
void MouseInputSource::handleEvent (ComponentPeer& peer, Point<float> pos, int64 time, ModifierKeys mods,
float pressure, float orientation, const PenDetails& penDetails)
{
pimpl->handleEvent (peer, pos, Time (time), mods.withOnlyMouseButtons(), pressure, orientation, penDetails);
}
void MouseInputSource::handleWheel (ComponentPeer& peer, Point<float> pos, int64 time, const MouseWheelDetails& wheel)
{
pimpl->handleWheel (peer, pos, Time (time), wheel);
}
void MouseInputSource::handleMagnifyGesture (ComponentPeer& peer, Point<float> pos, int64 time, float scaleFactor)
{
pimpl->handleMagnifyGesture (peer, pos, Time (time), scaleFactor);
}
const float MouseInputSource::invalidPressure = 0.0f;
const float MouseInputSource::invalidOrientation = 0.0f;
const float MouseInputSource::invalidRotation = 0.0f;
const float MouseInputSource::invalidTiltX = 0.0f;
const float MouseInputSource::invalidTiltY = 0.0f;
const Point<float> MouseInputSource::offscreenMousePos { -10.0f, -10.0f };
// Deprecated method
bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
//==============================================================================
struct MouseInputSource::SourceList : public Timer
{
SourceList()
{
#if JUCE_ANDROID || JUCE_IOS
auto mainMouseInputType = MouseInputSource::InputSourceType::touch;
#else
auto mainMouseInputType = MouseInputSource::InputSourceType::mouse;
#endif
addSource (0, mainMouseInputType);
}
bool addSource();
bool canUseTouch();
MouseInputSource* addSource (int index, MouseInputSource::InputSourceType type)
{
auto* s = new MouseInputSourceInternal (index, type);
sources.add (s);
sourceArray.add (MouseInputSource (s));
return &sourceArray.getReference (sourceArray.size() - 1);
}
MouseInputSource* getMouseSource (int index) noexcept
{
return isPositiveAndBelow (index, sourceArray.size()) ? &sourceArray.getReference (index)
: nullptr;
}
MouseInputSource* getOrCreateMouseInputSource (MouseInputSource::InputSourceType type, int touchIndex = 0)
{
if (type == MouseInputSource::InputSourceType::mouse || type == MouseInputSource::InputSourceType::pen)
{
for (auto& m : sourceArray)
if (type == m.getType())
return &m;
addSource (0, type);
}
else if (type == MouseInputSource::InputSourceType::touch)
{
jassert (touchIndex >= 0 && touchIndex < 100); // sanity-check on number of fingers
for (auto& m : sourceArray)
if (type == m.getType() && touchIndex == m.getIndex())
return &m;
if (canUseTouch())
return addSource (touchIndex, type);
}
return nullptr;
}
int getNumDraggingMouseSources() const noexcept
{
int num = 0;
for (auto* s : sources)
if (s->isDragging())
++num;
return num;
}
MouseInputSource* getDraggingMouseSource (int index) noexcept
{
int num = 0;
for (auto& s : sourceArray)
{
if (s.isDragging())
{
if (index == num)
return &s;
++num;
}
}
return nullptr;
}
void beginDragAutoRepeat (int interval)
{
if (interval > 0)
{
if (getTimerInterval() != interval)
startTimer (interval);
}
else
{
stopTimer();
}
}
void timerCallback() override
{
bool anyDragging = false;
for (auto* s : sources)
{
// NB: when doing auto-repeat, we need to force an update of the current position and button state,
// because on some OSes the queue can get overloaded with messages so that mouse-events don't get through..
if (s->isDragging() && ComponentPeer::getCurrentModifiersRealtime().isAnyMouseButtonDown())
{
s->lastScreenPos = s->getRawScreenPosition();
s->triggerFakeMove();
anyDragging = true;
}
}
if (! anyDragging)
stopTimer();
}
OwnedArray<MouseInputSourceInternal> sources;
Array<MouseInputSource> sourceArray;
};
} // namespace juce

+ 0
- 11
libs/juce-current/source/modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp.rej View File

@@ -1,11 +0,0 @@
--- modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp
+++ modules/juce_gui_basics/mouse/juce_MouseInputSource.cpp
@@ -61,7 +61,7 @@ class MouseInputSourceInternal : private AsyncUpdater
{
if (auto* peer = comp.getPeer())
{
- pos = peer->globalToLocal (pos);
+ pos = peer->globalToLocal (pos) * comp.getTotalPixelScaling();
auto& peerComp = peer->getComponent();
return comp.getLocalPoint (&peerComp, ScalingHelpers::unscaledScreenPosToScaled (peerComp, pos));
}

+ 43
- 0
libs/juce-current/source/modules/juce_gui_basics/native/juce_win32_ScopedThreadDPIAwarenessSetter.h View File

@@ -0,0 +1,43 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
class ScopedThreadDPIAwarenessSetter
{
public:
explicit ScopedThreadDPIAwarenessSetter (void* nativeWindow);
~ScopedThreadDPIAwarenessSetter();
private:
class NativeImpl;
std::unique_ptr<NativeImpl> pimpl;
JUCE_LEAK_DETECTOR (ScopedThreadDPIAwarenessSetter)
};
} // namespace juce

+ 0
- 593
libs/juce-current/source/modules/juce_gui_basics/windows/juce_ComponentPeer.cpp.orig View File

@@ -1,593 +0,0 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
static uint32 lastUniquePeerID = 1;
//==============================================================================
ComponentPeer::ComponentPeer (Component& comp, int flags)
: component (comp),
styleFlags (flags),
uniqueID (lastUniquePeerID += 2) // increment by 2 so that this can never hit 0
{
Desktop::getInstance().peers.add (this);
}
ComponentPeer::~ComponentPeer()
{
auto& desktop = Desktop::getInstance();
desktop.peers.removeFirstMatchingValue (this);
desktop.triggerFocusCallback();
}
//==============================================================================
int ComponentPeer::getNumPeers() noexcept
{
return Desktop::getInstance().peers.size();
}
ComponentPeer* ComponentPeer::getPeer (const int index) noexcept
{
return Desktop::getInstance().peers [index];
}
ComponentPeer* ComponentPeer::getPeerFor (const Component* const component) noexcept
{
for (auto* peer : Desktop::getInstance().peers)
if (&(peer->getComponent()) == component)
return peer;
return nullptr;
}
bool ComponentPeer::isValidPeer (const ComponentPeer* const peer) noexcept
{
return Desktop::getInstance().peers.contains (const_cast<ComponentPeer*> (peer));
}
void ComponentPeer::updateBounds()
{
setBounds (ScalingHelpers::scaledScreenPosToUnscaled (component, component.getBoundsInParent()), false);
}
bool ComponentPeer::isKioskMode() const
{
return Desktop::getInstance().getKioskModeComponent() == &component;
}
//==============================================================================
void ComponentPeer::handleMouseEvent (MouseInputSource::InputSourceType type, Point<float> pos, ModifierKeys newMods,
float newPressure, float newOrientation, int64 time, PenDetails pen, int touchIndex)
{
if (auto* mouse = Desktop::getInstance().mouseSources->getOrCreateMouseInputSource (type, touchIndex))
MouseInputSource (*mouse).handleEvent (*this, pos, time, newMods, newPressure, newOrientation, pen);
}
void ComponentPeer::handleMouseWheel (MouseInputSource::InputSourceType type, Point<float> pos, int64 time, const MouseWheelDetails& wheel, int touchIndex)
{
if (auto* mouse = Desktop::getInstance().mouseSources->getOrCreateMouseInputSource (type, touchIndex))
MouseInputSource (*mouse).handleWheel (*this, pos, time, wheel);
}
void ComponentPeer::handleMagnifyGesture (MouseInputSource::InputSourceType type, Point<float> pos, int64 time, float scaleFactor, int touchIndex)
{
if (auto* mouse = Desktop::getInstance().mouseSources->getOrCreateMouseInputSource (type, touchIndex))
MouseInputSource (*mouse).handleMagnifyGesture (*this, pos, time, scaleFactor);
}
//==============================================================================
void ComponentPeer::handlePaint (LowLevelGraphicsContext& contextToPaintTo)
{
Graphics g (contextToPaintTo);
if (component.isTransformed())
g.addTransform (component.getTransform());
auto peerBounds = getBounds();
auto componentBounds = component.getLocalBounds();
if (component.isTransformed())
componentBounds = componentBounds.transformedBy (component.getTransform());
if (peerBounds.getWidth() != componentBounds.getWidth() || peerBounds.getHeight() != componentBounds.getHeight())
// Tweak the scaling so that the component's integer size exactly aligns with the peer's scaled size
g.addTransform (AffineTransform::scale ((float) peerBounds.getWidth() / (float) componentBounds.getWidth(),
(float) peerBounds.getHeight() / (float) componentBounds.getHeight()));
#if JUCE_ENABLE_REPAINT_DEBUGGING
#ifdef JUCE_IS_REPAINT_DEBUGGING_ACTIVE
if (JUCE_IS_REPAINT_DEBUGGING_ACTIVE)
#endif
{
g.saveState();
}
#endif
JUCE_TRY
{
component.paintEntireComponent (g, true);
}
JUCE_CATCH_EXCEPTION
#if JUCE_ENABLE_REPAINT_DEBUGGING
#ifdef JUCE_IS_REPAINT_DEBUGGING_ACTIVE
if (JUCE_IS_REPAINT_DEBUGGING_ACTIVE)
#endif
{
// enabling this code will fill all areas that get repainted with a colour overlay, to show
// clearly when things are being repainted.
g.restoreState();
static Random rng;
g.fillAll (Colour ((uint8) rng.nextInt (255),
(uint8) rng.nextInt (255),
(uint8) rng.nextInt (255),
(uint8) 0x50));
}
#endif
/** If this fails, it's probably be because your CPU floating-point precision mode has
been set to low.. This setting is sometimes changed by things like Direct3D, and can
mess up a lot of the calculations that the library needs to do.
*/
jassert (roundToInt (10.1f) == 10);
}
Component* ComponentPeer::getTargetForKeyPress()
{
auto* c = Component::getCurrentlyFocusedComponent();
if (c == nullptr)
c = &component;
if (c->isCurrentlyBlockedByAnotherModalComponent())
if (auto* currentModalComp = Component::getCurrentlyModalComponent())
c = currentModalComp;
return c;
}
bool ComponentPeer::handleKeyPress (const int keyCode, const juce_wchar textCharacter)
{
return handleKeyPress (KeyPress (keyCode,
ModifierKeys::currentModifiers.withoutMouseButtons(),
textCharacter));
}
bool ComponentPeer::handleKeyPress (const KeyPress& keyInfo)
{
bool keyWasUsed = false;
for (auto* target = getTargetForKeyPress(); target != nullptr; target = target->getParentComponent())
{
const WeakReference<Component> deletionChecker (target);
if (auto* keyListeners = target->keyListeners.get())
{
for (int i = keyListeners->size(); --i >= 0;)
{
keyWasUsed = keyListeners->getUnchecked(i)->keyPressed (keyInfo, target);
if (keyWasUsed || deletionChecker == nullptr)
return keyWasUsed;
i = jmin (i, keyListeners->size());
}
}
keyWasUsed = target->keyPressed (keyInfo);
if (keyWasUsed || deletionChecker == nullptr)
break;
if (auto* currentlyFocused = Component::getCurrentlyFocusedComponent())
{
const bool isTab = (keyInfo == KeyPress::tabKey);
const bool isShiftTab = (keyInfo == KeyPress (KeyPress::tabKey, ModifierKeys::shiftModifier, 0));
if (isTab || isShiftTab)
{
currentlyFocused->moveKeyboardFocusToSibling (isTab);
keyWasUsed = (currentlyFocused != Component::getCurrentlyFocusedComponent());
if (keyWasUsed || deletionChecker == nullptr)
break;
}
}
}
return keyWasUsed;
}
bool ComponentPeer::handleKeyUpOrDown (const bool isKeyDown)
{
bool keyWasUsed = false;
for (auto* target = getTargetForKeyPress(); target != nullptr; target = target->getParentComponent())
{
const WeakReference<Component> deletionChecker (target);
keyWasUsed = target->keyStateChanged (isKeyDown);
if (keyWasUsed || deletionChecker == nullptr)
break;
if (auto* keyListeners = target->keyListeners.get())
{
for (int i = keyListeners->size(); --i >= 0;)
{
keyWasUsed = keyListeners->getUnchecked(i)->keyStateChanged (isKeyDown, target);
if (keyWasUsed || deletionChecker == nullptr)
return keyWasUsed;
i = jmin (i, keyListeners->size());
}
}
}
return keyWasUsed;
}
void ComponentPeer::handleModifierKeysChange()
{
auto* target = Desktop::getInstance().getMainMouseSource().getComponentUnderMouse();
if (target == nullptr)
target = Component::getCurrentlyFocusedComponent();
if (target == nullptr)
target = &component;
target->internalModifierKeysChanged();
}
TextInputTarget* ComponentPeer::findCurrentTextInputTarget()
{
auto* c = Component::getCurrentlyFocusedComponent();
if (c == &component || component.isParentOf (c))
if (auto* ti = dynamic_cast<TextInputTarget*> (c))
if (ti->isTextInputActive())
return ti;
return nullptr;
}
void ComponentPeer::dismissPendingTextInput() {}
//==============================================================================
void ComponentPeer::handleBroughtToFront()
{
component.internalBroughtToFront();
}
void ComponentPeer::setConstrainer (ComponentBoundsConstrainer* const newConstrainer) noexcept
{
constrainer = newConstrainer;
}
void ComponentPeer::handleMovedOrResized()
{
const bool nowMinimised = isMinimised();
if (component.flags.hasHeavyweightPeerFlag && ! nowMinimised)
{
const WeakReference<Component> deletionChecker (&component);
auto newBounds = Component::ComponentHelpers::rawPeerPositionToLocal (component, getBounds());
auto oldBounds = component.getBounds();
const bool wasMoved = (oldBounds.getPosition() != newBounds.getPosition());
const bool wasResized = (oldBounds.getWidth() != newBounds.getWidth() || oldBounds.getHeight() != newBounds.getHeight());
if (wasMoved || wasResized)
{
component.boundsRelativeToParent = newBounds;
if (wasResized)
component.repaint();
component.sendMovedResizedMessages (wasMoved, wasResized);
if (deletionChecker == nullptr)
return;
}
}
if (isWindowMinimised != nowMinimised)
{
isWindowMinimised = nowMinimised;
component.minimisationStateChanged (nowMinimised);
component.sendVisibilityChangeMessage();
}
if (! isFullScreen())
lastNonFullscreenBounds = component.getBounds();
}
void ComponentPeer::handleFocusGain()
{
if (component.isParentOf (lastFocusedComponent)
&& lastFocusedComponent->isShowing()
&& lastFocusedComponent->getWantsKeyboardFocus())
{
Component::currentlyFocusedComponent = lastFocusedComponent;
Desktop::getInstance().triggerFocusCallback();
lastFocusedComponent->internalFocusGain (Component::focusChangedDirectly);
}
else
{
if (! component.isCurrentlyBlockedByAnotherModalComponent())
component.grabKeyboardFocus();
else
ModalComponentManager::getInstance()->bringModalComponentsToFront();
}
}
void ComponentPeer::handleFocusLoss()
{
if (component.hasKeyboardFocus (true))
{
lastFocusedComponent = Component::currentlyFocusedComponent;
if (lastFocusedComponent != nullptr)
{
Component::currentlyFocusedComponent = nullptr;
Desktop::getInstance().triggerFocusCallback();
lastFocusedComponent->internalFocusLoss (Component::focusChangedByMouseClick);
}
}
}
Component* ComponentPeer::getLastFocusedSubcomponent() const noexcept
{
return (component.isParentOf (lastFocusedComponent) && lastFocusedComponent->isShowing())
? static_cast<Component*> (lastFocusedComponent)
: &component;
}
void ComponentPeer::handleScreenSizeChange()
{
component.parentSizeChanged();
handleMovedOrResized();
}
void ComponentPeer::setNonFullScreenBounds (const Rectangle<int>& newBounds) noexcept
{
lastNonFullscreenBounds = newBounds;
}
const Rectangle<int>& ComponentPeer::getNonFullScreenBounds() const noexcept
{
return lastNonFullscreenBounds;
}
Point<int> ComponentPeer::localToGlobal (Point<int> p) { return localToGlobal (p.toFloat()).roundToInt(); }
Point<int> ComponentPeer::globalToLocal (Point<int> p) { return globalToLocal (p.toFloat()).roundToInt(); }
Rectangle<int> ComponentPeer::localToGlobal (const Rectangle<int>& relativePosition)
{
return relativePosition.withPosition (localToGlobal (relativePosition.getPosition()));
}
Rectangle<int> ComponentPeer::globalToLocal (const Rectangle<int>& screenPosition)
{
return screenPosition.withPosition (globalToLocal (screenPosition.getPosition()));
}
Rectangle<float> ComponentPeer::localToGlobal (const Rectangle<float>& relativePosition)
{
return relativePosition.withPosition (localToGlobal (relativePosition.getPosition()));
}
Rectangle<float> ComponentPeer::globalToLocal (const Rectangle<float>& screenPosition)
{
return screenPosition.withPosition (globalToLocal (screenPosition.getPosition()));
}
Rectangle<int> ComponentPeer::getAreaCoveredBy (Component& subComponent) const
{
return ScalingHelpers::scaledScreenPosToUnscaled
(component, component.getLocalArea (&subComponent, subComponent.getLocalBounds()));
}
//==============================================================================
namespace DragHelpers
{
static bool isFileDrag (const ComponentPeer::DragInfo& info)
{
return ! info.files.isEmpty();
}
static bool isSuitableTarget (const ComponentPeer::DragInfo& info, Component* target)
{
return isFileDrag (info) ? dynamic_cast<FileDragAndDropTarget*> (target) != nullptr
: dynamic_cast<TextDragAndDropTarget*> (target) != nullptr;
}
static bool isInterested (const ComponentPeer::DragInfo& info, Component* target)
{
return isFileDrag (info) ? dynamic_cast<FileDragAndDropTarget*> (target)->isInterestedInFileDrag (info.files)
: dynamic_cast<TextDragAndDropTarget*> (target)->isInterestedInTextDrag (info.text);
}
static Component* findDragAndDropTarget (Component* c, const ComponentPeer::DragInfo& info, Component* lastOne)
{
for (; c != nullptr; c = c->getParentComponent())
if (isSuitableTarget (info, c) && (c == lastOne || isInterested (info, c)))
return c;
return nullptr;
}
}
bool ComponentPeer::handleDragMove (const ComponentPeer::DragInfo& info)
{
auto* compUnderMouse = component.getComponentAt (info.position);
auto* lastTarget = dragAndDropTargetComponent.get();
Component* newTarget = nullptr;
if (compUnderMouse != lastDragAndDropCompUnderMouse)
{
lastDragAndDropCompUnderMouse = compUnderMouse;
newTarget = DragHelpers::findDragAndDropTarget (compUnderMouse, info, lastTarget);
if (newTarget != lastTarget)
{
if (lastTarget != nullptr)
{
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (lastTarget)->fileDragExit (info.files);
else
dynamic_cast<TextDragAndDropTarget*> (lastTarget)->textDragExit (info.text);
}
dragAndDropTargetComponent = nullptr;
if (DragHelpers::isSuitableTarget (info, newTarget))
{
dragAndDropTargetComponent = newTarget;
auto pos = newTarget->getLocalPoint (&component, info.position);
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (newTarget)->fileDragEnter (info.files, pos.x, pos.y);
else
dynamic_cast<TextDragAndDropTarget*> (newTarget)->textDragEnter (info.text, pos.x, pos.y);
}
}
}
else
{
newTarget = lastTarget;
}
if (! DragHelpers::isSuitableTarget (info, newTarget))
return false;
auto pos = newTarget->getLocalPoint (&component, info.position);
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (newTarget)->fileDragMove (info.files, pos.x, pos.y);
else
dynamic_cast<TextDragAndDropTarget*> (newTarget)->textDragMove (info.text, pos.x, pos.y);
return true;
}
bool ComponentPeer::handleDragExit (const ComponentPeer::DragInfo& info)
{
DragInfo info2 (info);
info2.position.setXY (-1, -1);
const bool used = handleDragMove (info2);
jassert (dragAndDropTargetComponent == nullptr);
lastDragAndDropCompUnderMouse = nullptr;
return used;
}
bool ComponentPeer::handleDragDrop (const ComponentPeer::DragInfo& info)
{
handleDragMove (info);
if (WeakReference<Component> targetComp = dragAndDropTargetComponent)
{
dragAndDropTargetComponent = nullptr;
lastDragAndDropCompUnderMouse = nullptr;
if (DragHelpers::isSuitableTarget (info, targetComp))
{
if (targetComp->isCurrentlyBlockedByAnotherModalComponent())
{
targetComp->internalModalInputAttempt();
if (targetComp->isCurrentlyBlockedByAnotherModalComponent())
return true;
}
ComponentPeer::DragInfo infoCopy (info);
infoCopy.position = targetComp->getLocalPoint (&component, info.position);
// We'll use an async message to deliver the drop, because if the target decides
// to run a modal loop, it can gum-up the operating system..
MessageManager::callAsync ([=]
{
if (auto* c = targetComp.get())
{
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (c)->filesDropped (infoCopy.files, infoCopy.position.x, infoCopy.position.y);
else
dynamic_cast<TextDragAndDropTarget*> (c)->textDropped (infoCopy.text, infoCopy.position.x, infoCopy.position.y);
}
});
return true;
}
}
return false;
}
//==============================================================================
void ComponentPeer::handleUserClosingWindow()
{
component.userTriedToCloseWindow();
}
bool ComponentPeer::setDocumentEditedStatus (bool)
{
return false;
}
void ComponentPeer::setRepresentedFile (const File&)
{
}
//==============================================================================
int ComponentPeer::getCurrentRenderingEngine() const { return 0; }
void ComponentPeer::setCurrentRenderingEngine (int index) { jassert (index == 0); ignoreUnused (index); }
//==============================================================================
std::function<ModifierKeys()> ComponentPeer::getNativeRealtimeModifiers = nullptr;
ModifierKeys ComponentPeer::getCurrentModifiersRealtime() noexcept
{
if (getNativeRealtimeModifiers != nullptr)
return getNativeRealtimeModifiers();
return ModifierKeys::currentModifiers;
}
//==============================================================================
void ComponentPeer::forceDisplayUpdate()
{
Desktop::getInstance().displays->refresh();
}
} // namespace juce

+ 0
- 20
libs/juce-current/source/modules/juce_gui_basics/windows/juce_ComponentPeer.cpp.rej View File

@@ -1,20 +0,0 @@
--- modules/juce_gui_basics/windows/juce_ComponentPeer.cpp
+++ modules/juce_gui_basics/windows/juce_ComponentPeer.cpp
@@ -474,7 +474,7 @@ bool ComponentPeer::handleDragMove (const ComponentPeer::DragInfo& info)
if (DragHelpers::isSuitableTarget (info, newTarget))
{
dragAndDropTargetComponent = newTarget;
- auto pos = newTarget->getLocalPoint (&component, info.position);
+ auto pos = newTarget->getLocalPoint (&component, info.position * newTarget->getTotalPixelScaling());
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (newTarget)->fileDragEnter (info.files, pos.x, pos.y);
@@ -491,7 +491,7 @@ bool ComponentPeer::handleDragMove (const ComponentPeer::DragInfo& info)
if (! DragHelpers::isSuitableTarget (info, newTarget))
return false;
- auto pos = newTarget->getLocalPoint (&component, info.position);
+ auto pos = newTarget->getLocalPoint (&component, info.position * newTarget->getTotalPixelScaling());
if (DragHelpers::isFileDrag (info))
dynamic_cast<FileDragAndDropTarget*> (newTarget)->fileDragMove (info.files, pos.x, pos.y);

+ 0
- 160
libs/juce-current/source/modules/juce_opengl/native/juce_OpenGLExtensions.h.orig View File

@@ -1,160 +0,0 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
@see OpenGLExtensionFunctions
*/
#define JUCE_GL_BASE_FUNCTIONS(USE_FUNCTION) \
USE_FUNCTION (glActiveTexture, void, (GLenum p1), (p1))\
USE_FUNCTION (glBindBuffer, void, (GLenum p1, GLuint p2), (p1, p2))\
USE_FUNCTION (glDeleteBuffers, void, (GLsizei p1, const GLuint* p2), (p1, p2))\
USE_FUNCTION (glGenBuffers, void, (GLsizei p1, GLuint* p2), (p1, p2))\
USE_FUNCTION (glBufferData, void, (GLenum p1, GLsizeiptr p2, const GLvoid* p3, GLenum p4), (p1, p2, p3, p4))\
USE_FUNCTION (glBufferSubData, void, (GLenum p1, GLintptr p2, GLsizeiptr p3, const GLvoid* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glCreateProgram, GLuint, (), ())\
USE_FUNCTION (glDeleteProgram, void, (GLuint p1), (p1))\
USE_FUNCTION (glCreateShader, GLuint, (GLenum p1), (p1))\
USE_FUNCTION (glDeleteShader, void, (GLuint p1), (p1))\
USE_FUNCTION (glShaderSource, void, (GLuint p1, GLsizei p2, const GLchar** p3, const GLint* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glCompileShader, void, (GLuint p1), (p1))\
USE_FUNCTION (glAttachShader, void, (GLuint p1, GLuint p2), (p1, p2))\
USE_FUNCTION (glLinkProgram, void, (GLuint p1), (p1))\
USE_FUNCTION (glUseProgram, void, (GLuint p1), (p1))\
USE_FUNCTION (glGetShaderiv, void, (GLuint p1, GLenum p2, GLint* p3), (p1, p2, p3))\
USE_FUNCTION (glGetShaderInfoLog, void, (GLuint p1, GLsizei p2, GLsizei* p3, GLchar* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glGetProgramInfoLog, void, (GLuint p1, GLsizei p2, GLsizei* p3, GLchar* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glGetProgramiv, void, (GLuint p1, GLenum p2, GLint* p3), (p1, p2, p3))\
USE_FUNCTION (glGetUniformLocation, GLint, (GLuint p1, const GLchar* p2), (p1, p2))\
USE_FUNCTION (glGetAttribLocation, GLint, (GLuint p1, const GLchar* p2), (p1, p2))\
USE_FUNCTION (glVertexAttribPointer, void, (GLuint p1, GLint p2, GLenum p3, GLboolean p4, GLsizei p5, const GLvoid* p6), (p1, p2, p3, p4, p5, p6))\
USE_FUNCTION (glEnableVertexAttribArray, void, (GLuint p1), (p1))\
USE_FUNCTION (glDisableVertexAttribArray, void, (GLuint p1), (p1))\
USE_FUNCTION (glUniform1f, void, (GLint p1, GLfloat p2), (p1, p2))\
USE_FUNCTION (glUniform1i, void, (GLint p1, GLint p2), (p1, p2))\
USE_FUNCTION (glUniform2f, void, (GLint p1, GLfloat p2, GLfloat p3), (p1, p2, p3))\
USE_FUNCTION (glUniform3f, void, (GLint p1, GLfloat p2, GLfloat p3, GLfloat p4), (p1, p2, p3, p4))\
USE_FUNCTION (glUniform4f, void, (GLint p1, GLfloat p2, GLfloat p3, GLfloat p4, GLfloat p5), (p1, p2, p3, p4, p5))\
USE_FUNCTION (glUniform4i, void, (GLint p1, GLint p2, GLint p3, GLint p4, GLint p5), (p1, p2, p3, p4, p5))\
USE_FUNCTION (glUniform1fv, void, (GLint p1, GLsizei p2, const GLfloat* p3), (p1, p2, p3))\
USE_FUNCTION (glUniformMatrix2fv, void, (GLint p1, GLsizei p2, GLboolean p3, const GLfloat* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glUniformMatrix3fv, void, (GLint p1, GLsizei p2, GLboolean p3, const GLfloat* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glUniformMatrix4fv, void, (GLint p1, GLsizei p2, GLboolean p3, const GLfloat* p4), (p1, p2, p3, p4))\
USE_FUNCTION (glBindAttribLocation, void, (GLuint p1, GLuint p2, const GLchar* p3), (p1, p2, p3))
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
@see OpenGLExtensionFunctions
*/
#define JUCE_GL_EXTENSION_FUNCTIONS(USE_FUNCTION) \
USE_FUNCTION (glIsRenderbuffer, GLboolean, (GLuint p1), (p1))\
USE_FUNCTION (glBindRenderbuffer, void, (GLenum p1, GLuint p2), (p1, p2))\
USE_FUNCTION (glDeleteRenderbuffers, void, (GLsizei p1, const GLuint* p2), (p1, p2))\
USE_FUNCTION (glGenRenderbuffers, void, (GLsizei p1, GLuint* p2), (p1, p2))\
USE_FUNCTION (glRenderbufferStorage, void, (GLenum p1, GLenum p2, GLsizei p3, GLsizei p4), (p1, p2, p3, p4))\
USE_FUNCTION (glGetRenderbufferParameteriv, void, (GLenum p1, GLenum p2, GLint* p3), (p1, p2, p3))\
USE_FUNCTION (glIsFramebuffer, GLboolean, (GLuint p1), (p1))\
USE_FUNCTION (glBindFramebuffer, void, (GLenum p1, GLuint p2), (p1, p2))\
USE_FUNCTION (glDeleteFramebuffers, void, (GLsizei p1, const GLuint* p2), (p1, p2))\
USE_FUNCTION (glGenFramebuffers, void, (GLsizei p1, GLuint* p2), (p1, p2))\
USE_FUNCTION (glCheckFramebufferStatus, GLenum, (GLenum p1), (p1))\
USE_FUNCTION (glFramebufferTexture2D, void, (GLenum p1, GLenum p2, GLenum p3, GLuint p4, GLint p5), (p1, p2, p3, p4, p5))\
USE_FUNCTION (glFramebufferRenderbuffer, void, (GLenum p1, GLenum p2, GLenum p3, GLuint p4), (p1, p2, p3, p4))\
USE_FUNCTION (glGetFramebufferAttachmentParameteriv, void, (GLenum p1, GLenum p2, GLenum p3, GLint* p4), (p1, p2, p3, p4))
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
@see OpenGLExtensionFunctions
*/
#define JUCE_GL_VERTEXBUFFER_FUNCTIONS(USE_FUNCTION) \
USE_FUNCTION (glGenVertexArrays, void, (GLsizei p1, GLuint* p2), (p1, p2))\
USE_FUNCTION (glDeleteVertexArrays, void, (GLsizei p1, const GLuint* p2), (p1, p2))\
USE_FUNCTION (glBindVertexArray, void, (GLuint p1), (p1))
/** This class contains a generated list of OpenGL extension functions, which are either dynamically loaded
for a specific GL context, or simply call-through to the appropriate OS function where available.
@tags{OpenGL}
*/
struct OpenGLExtensionFunctions
{
void initialise();
#if JUCE_WINDOWS && ! DOXYGEN
typedef char GLchar;
typedef pointer_sized_int GLsizeiptr;
typedef pointer_sized_int GLintptr;
#endif
//==============================================================================
#if JUCE_WINDOWS
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) typedef returnType (__stdcall *type_ ## name) params; type_ ## name name;
JUCE_GL_BASE_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
JUCE_GL_EXTENSION_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#if JUCE_OPENGL3
JUCE_GL_VERTEXBUFFER_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#endif
//==============================================================================
#elif JUCE_LINUX
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) typedef returnType (*type_ ## name) params; type_ ## name name;
JUCE_GL_BASE_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
JUCE_GL_EXTENSION_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#if JUCE_OPENGL3
JUCE_GL_VERTEXBUFFER_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#endif
//==============================================================================
#elif JUCE_OPENGL_ES
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) static returnType name params noexcept;
JUCE_GL_BASE_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
JUCE_GL_EXTENSION_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
JUCE_GL_VERTEXBUFFER_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
//==============================================================================
#else
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) static returnType name params noexcept { return ::name callparams; }
JUCE_GL_BASE_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#ifndef GL3_PROTOTYPES
#undef JUCE_DECLARE_GL_FUNCTION
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) static returnType name params noexcept { return ::name ## EXT callparams; }
#endif
JUCE_GL_EXTENSION_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#if JUCE_OPENGL3
#ifndef GL3_PROTOTYPES
#undef JUCE_DECLARE_GL_FUNCTION
#define JUCE_DECLARE_GL_FUNCTION(name, returnType, params, callparams) static returnType name params noexcept { return ::name ## APPLE callparams; }
#endif
JUCE_GL_VERTEXBUFFER_FUNCTIONS (JUCE_DECLARE_GL_FUNCTION)
#endif
#endif
#undef JUCE_DECLARE_GL_FUNCTION
};
} // namespace juce

+ 0
- 17
libs/juce-current/source/modules/juce_opengl/native/juce_OpenGLExtensions.h.rej View File

@@ -1,17 +0,0 @@
--- modules/juce_opengl/native/juce_OpenGLExtensions.h
+++ modules/juce_opengl/native/juce_OpenGLExtensions.h
@@ -83,7 +83,13 @@ namespace juce
USE_FUNCTION (glCheckFramebufferStatus, GLenum, (GLenum p1), (p1))\
USE_FUNCTION (glFramebufferTexture2D, void, (GLenum p1, GLenum p2, GLenum p3, GLuint p4, GLint p5), (p1, p2, p3, p4, p5))\
USE_FUNCTION (glFramebufferRenderbuffer, void, (GLenum p1, GLenum p2, GLenum p3, GLuint p4), (p1, p2, p3, p4))\
- USE_FUNCTION (glGetFramebufferAttachmentParameteriv, void, (GLenum p1, GLenum p2, GLenum p3, GLint* p4), (p1, p2, p3, p4))
+ USE_FUNCTION (glGetFramebufferAttachmentParameteriv, void, (GLenum p1, GLenum p2, GLenum p3, GLint* p4), (p1, p2, p3, p4))\
+ USE_FUNCTION (glTransformFeedbackVaryings, void, (GLuint p1, GLsizei p2, const char **p3, GLenum p4), (p1, p2, p3, p4))\
+ USE_FUNCTION (glBeginTransformFeedback, void, (GLenum p1), (p1))\
+ USE_FUNCTION (glEndTransformFeedback, void, (), ())\
+ USE_FUNCTION (glBindBufferBase, void, (GLenum p1, GLuint p2, GLuint p3), (p1, p2, p3))\
+ USE_FUNCTION (glMapBufferRange, void*, (GLenum p1, GLintptr p2, GLsizeiptr p3, GLbitfield p4), (p1, p2, p3, p4))\
+ USE_FUNCTION (glUnmapBuffer, GLboolean, (GLenum p1), (p1));
/** @internal This macro contains a list of GL extension functions that need to be dynamically loaded on Windows/Linux.
@see OpenGLExtensionFunctions

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