|
- /* =========================================================================================
-
- This is an auto-generated file: Any edits you make may be overwritten!
-
- */
-
- #ifndef BINARYDATA_H_17170897_INCLUDED
- #define BINARYDATA_H_17170897_INCLUDED
-
- namespace BinaryData
- {
- extern const char* lua16_png;
- const int lua16_pngSize = 337;
-
- extern const char* lua32_png;
- const int lua32_pngSize = 1391;
-
- // Points to the start of a list of resource names.
- extern const char* namedResourceList[];
-
- // Number of elements in the namedResourceList array.
- const int namedResourceListSize = 2;
-
- // If you provide the name of one of the binary resource variables above, this function will
- // return the corresponding data and its size (or a null pointer if the name isn't found).
- const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
- }
-
- #endif
|