Extra "ports" of juce-based plugins using the distrho build system
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  1. /* =========================================================================================
  2. This is an auto-generated file: Any edits you make may be overwritten!
  3. */
  4. #ifndef BINARYDATA_H_17170897_INCLUDED
  5. #define BINARYDATA_H_17170897_INCLUDED
  6. namespace BinaryData
  7. {
  8. extern const char* lua16_png;
  9. const int lua16_pngSize = 337;
  10. extern const char* lua32_png;
  11. const int lua32_pngSize = 1391;
  12. // Points to the start of a list of resource names.
  13. extern const char* namedResourceList[];
  14. // Number of elements in the namedResourceList array.
  15. const int namedResourceListSize = 2;
  16. // If you provide the name of one of the binary resource variables above, this function will
  17. // return the corresponding data and its size (or a null pointer if the name isn't found).
  18. const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
  19. }
  20. #endif