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- pPath Path_new();
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- void Path_delete(pPath p);
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- Rectangle_float Path_getBounds(pPath self);
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- Rectangle_float Path_getBoundsTransformed (pPath self, AffineTransform transform);
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- bool Path_contains (pPath self, float x, float y,
- float tolerance);
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- bool Path_contains2 (pPath self, Point_float point,
- float tolerance);
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- bool Path_intersectsLine (pPath self, Line_float line,
- float tolerance);
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- Line_float Path_getClippedLine (pPath self, Line_float line, bool keepSectionOutsidePath);
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- float Path_getLength (pPath self, AffineTransform transform);
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- Point_float Path_getPointAlongPath (pPath self, float distanceFromStart,
- AffineTransform transform);
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- float Path_getNearestPoint (pPath self, Point_float targetPoint,
- Point_float &pointOnPath,
- AffineTransform transform);
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- void Path_clear(pPath self);
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- void Path_startNewSubPath (pPath self, float startX, float startY);
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- void Path_startNewSubPath2 (pPath self, Point_float start);
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- void Path_closeSubPath(pPath self);
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- void Path_lineTo (pPath self, float endX, float endY);
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- void Path_lineTo2 (pPath self, Point_float end);
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- void Path_quadraticTo (pPath self, float controlPointX,
- float controlPointY,
- float endPointX,
- float endPointY);
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- void Path_quadraticTo2 (pPath self, Point_float controlPoint,
- Point_float endPoint);
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- void Path_cubicTo (pPath self, float controlPoint1X,
- float controlPoint1Y,
- float controlPoint2X,
- float controlPoint2Y,
- float endPointX,
- float endPointY);
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- void Path_cubicTo2 (pPath self, Point_float controlPoint1,
- Point_float controlPoint2,
- Point_float endPoint);
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- Point_float Path_getCurrentPosition(pPath self);
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- void Path_addRectangle (pPath self, float x, float y, float width, float height);
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- void Path_addRectangle2 (pPath self, Rectangle_float rectangle);
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- void Path_addRoundedRectangle2 (pPath self, float x, float y, float width, float height,
- float cornerSize);
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- void Path_addRoundedRectangle3 (pPath self, float x, float y, float width, float height,
- float cornerSizeX,
- float cornerSizeY);
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- void Path_addRoundedRectangle4 (pPath self, float x, float y, float width, float height,
- float cornerSizeX, float cornerSizeY,
- bool curveTopLeft, bool curveTopRight,
- bool curveBottomLeft, bool curveBottomRight);
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- void Path_addRoundedRectangle5 (pPath self, Rectangle_float rectangle, float cornerSizeX, float cornerSizeY);
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- void Path_addRoundedRectangle6 (pPath self, Rectangle_float rectangle, float cornerSize);
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- void Path_addTriangle (pPath self, float x1, float y1,
- float x2, float y2,
- float x3, float y3);
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- void Path_addQuadrilateral (pPath self, float x1, float y1,
- float x2, float y2,
- float x3, float y3,
- float x4, float y4);
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- void Path_addEllipse (pPath self, float x, float y, float width, float height);
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- void Path_addArc (pPath self, float x, float y, float width, float height,
- float fromRadians,
- float toRadians,
- bool startAsNewSubPath);
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- void Path_addCentredArc (pPath self, float centreX, float centreY,
- float radiusX, float radiusY,
- float rotationOfEllipse,
- float fromRadians,
- float toRadians,
- bool startAsNewSubPath);
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- void Path_addPieSegment (pPath self, float x, float y,
- float width, float height,
- float fromRadians,
- float toRadians,
- float innerCircleProportionalSize);
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- void Path_addLineSegment (pPath self, Line_float line, float lineThickness);
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- void Path_addArrow (pPath self, Line_float line,
- float lineThickness,
- float arrowheadWidth,
- float arrowheadLength);
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- void Path_addPolygon (pPath self, Point_float centre,
- int numberOfSides,
- float radius,
- float startAngle);
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- void Path_addStar (pPath self, Point_float centre,
- int numberOfPoints,
- float innerRadius,
- float outerRadius,
- float startAngle);
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- void Path_addBubble (pPath self, Rectangle_float bodyArea,
- Rectangle_float maximumArea,
- Point_float arrowTipPosition,
- const float cornerSize,
- const float arrowBaseWidth);
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- void Path_addPath (pPath self, pPath pathToAppend);
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- void Path_addPath2 (pPath self, pPath pathToAppend,
- AffineTransform transformToApply);
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- void Path_applyTransform (pPath self, AffineTransform transform);
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- void Path_scaleToFit (pPath self, float x, float y, float width, float height,
- bool preserveProportions);
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- AffineTransform Path_getTransformToScaleToFit (pPath self, float x, float y, float width, float height,
- bool preserveProportions,
- int justificationType);
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- AffineTransform Path_getTransformToScaleToFit2 (pPath self, Rectangle_float area,
- bool preserveProportions,
- int justificationType);
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- pPath Path_createPathWithRoundedCorners (pPath self, float cornerRadius);
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- void Path_setUsingNonZeroWinding (pPath self, bool isNonZeroWinding);
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- bool Path_isUsingNonZeroWinding(pPath self);
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- void Path_toString(pPath self, char* dest, int bufSize);
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- void Path_restoreFromString (pPath self, const char *src);
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