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- /*
- * DISTRHO Cardinal Plugin
- * Copyright (C) 2021 Filipe Coelho <falktx@falktx.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 3 of
- * the License, or any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * For a full copy of the GNU General Public License see the LICENSE file.
- */
-
- #include "AsyncDialog.hpp"
-
- #include <context.hpp>
- #include <app/Scene.hpp>
- #include <ui/Button.hpp>
- #include <ui/Label.hpp>
- #include <ui/MenuOverlay.hpp>
- #include <ui/SequentialLayout.hpp>
- #include <ui/TextField.hpp>
- #include <widget/OpaqueWidget.hpp>
-
- namespace asyncDialog
- {
-
- using namespace rack;
- using namespace rack::ui;
- using namespace rack::widget;
-
- struct AsyncDialog : OpaqueWidget
- {
- static const constexpr float margin = 10;
- static const constexpr float buttonWidth = 100;
-
- SequentialLayout* layout;
- SequentialLayout* contentLayout;
- SequentialLayout* buttonLayout;
- Label* label;
-
- AsyncDialog(const char* const message)
- {
- setup(message);
-
- struct AsyncDismissButton : Button {
- AsyncDialog* dialog;
- void onAction(const ActionEvent& e) override {
- dialog->getParent()->requestDelete();
- }
- };
- AsyncDismissButton* const dismissButton = new AsyncDismissButton;
- dismissButton->box.size.x = buttonWidth;
- dismissButton->text = "Dismiss";
- dismissButton->dialog = this;
- buttonLayout->addChild(dismissButton);
- }
-
- AsyncDialog(const char* const message, const std::function<void()> action)
- {
- setup(message);
-
- struct AsyncCancelButton : Button {
- AsyncDialog* dialog;
- void onAction(const ActionEvent& e) override {
- dialog->getParent()->requestDelete();
- }
- };
- AsyncCancelButton* const cancelButton = new AsyncCancelButton;
- cancelButton->box.size.x = buttonWidth;
- cancelButton->text = "Cancel";
- cancelButton->dialog = this;
- buttonLayout->addChild(cancelButton);
-
- struct AsyncOkButton : Button {
- AsyncDialog* dialog;
- std::function<void()> action;
- void onAction(const ActionEvent& e) override {
- action();
- dialog->getParent()->requestDelete();
- }
- };
- AsyncOkButton* const okButton = new AsyncOkButton;
- okButton->box.size.x = buttonWidth;
- okButton->text = "Ok";
- okButton->dialog = this;
- okButton->action = action;
- buttonLayout->addChild(okButton);
- }
-
- void setup(const char* const message)
- {
- box.size = math::Vec(400, 120);
-
- layout = new SequentialLayout;
- layout->box.pos = math::Vec(0, 0);
- layout->box.size = box.size;
- layout->orientation = SequentialLayout::VERTICAL_ORIENTATION;
- layout->margin = math::Vec(margin, margin);
- layout->spacing = math::Vec(margin, margin);
- layout->wrap = false;
- addChild(layout);
-
- contentLayout = new SequentialLayout;
- contentLayout->spacing = math::Vec(margin, margin);
- layout->addChild(contentLayout);
-
- buttonLayout = new SequentialLayout;
- buttonLayout->alignment = SequentialLayout::CENTER_ALIGNMENT;
- buttonLayout->box.size = box.size;
- buttonLayout->spacing = math::Vec(margin, margin);
- layout->addChild(buttonLayout);
-
- label = new Label;
- label->box.size.x = box.size.x - 2*margin;
- label->box.size.y = box.size.y - 2*margin - 40;
- label->fontSize = 16;
- label->text = message;
- contentLayout->addChild(label);
- }
-
- void step() override
- {
- OpaqueWidget::step();
-
- box.pos = parent->box.size.minus(box.size).div(2).round();
- }
-
- void draw(const DrawArgs& args) override
- {
- bndMenuBackground(args.vg, 0.0, 0.0, box.size.x, box.size.y, 0);
- Widget::draw(args);
- }
- };
-
- void create(const char* const message)
- {
- MenuOverlay* const overlay = new MenuOverlay;
- overlay->bgColor = nvgRGBAf(0, 0, 0, 0.33);
-
- AsyncDialog* const dialog = new AsyncDialog(message);
- overlay->addChild(dialog);
-
- APP->scene->addChild(overlay);
- }
-
- void create(const char* const message, const std::function<void()> action)
- {
- MenuOverlay* const overlay = new MenuOverlay;
- overlay->bgColor = nvgRGBAf(0, 0, 0, 0.33);
-
- AsyncDialog* const dialog = new AsyncDialog(message, action);
- overlay->addChild(dialog);
-
- APP->scene->addChild(overlay);
- }
-
- struct AsyncTextInput : OpaqueWidget
- {
- static const constexpr float margin = 10;
- static const constexpr float buttonWidth = 100;
-
- AsyncTextInput(const char* const message, const char* const text, const std::function<void(char* newText)> action)
- {
- box.size = math::Vec(400, 80);
-
- SequentialLayout* const layout = new SequentialLayout;
- layout->box.pos = math::Vec(0, 0);
- layout->box.size = box.size;
- layout->orientation = SequentialLayout::VERTICAL_ORIENTATION;
- layout->margin = math::Vec(margin, margin);
- layout->spacing = math::Vec(margin, margin);
- layout->wrap = false;
- addChild(layout);
-
- SequentialLayout* const contentLayout = new SequentialLayout;
- contentLayout->box.size.x = box.size.x - 2*margin;
- contentLayout->box.size.y = box.size.y / 2 - margin;
- contentLayout->spacing = math::Vec(margin, margin);
- layout->addChild(contentLayout);
-
- SequentialLayout* const buttonLayout = new SequentialLayout;
- buttonLayout->alignment = SequentialLayout::CENTER_ALIGNMENT;
- buttonLayout->box.size.x = box.size.x - 2*margin;
- buttonLayout->box.size.y = box.size.y / 2 - margin;
- buttonLayout->spacing = math::Vec(margin, margin);
- layout->addChild(buttonLayout);
-
- Label* label;
- if (message != nullptr)
- {
- label = new Label;
- nvgFontSize(APP->window->vg, 14);
- label->box.size.x = std::min(bndLabelWidth(APP->window->vg, -1, message) + margin,
- box.size.x / 2 - margin);
- label->box.size.y = contentLayout->box.size.y;
- label->fontSize = 14;
- label->text = message;
- contentLayout->addChild(label);
- }
- else
- {
- label = nullptr;
- }
-
- struct AsyncTextField : TextField {
- AsyncTextInput* dialog;
- std::function<void(char*)> action;
- void onSelectKey(const SelectKeyEvent& e) override {
- if (e.key == GLFW_KEY_ENTER || e.key == GLFW_KEY_KP_ENTER)
- {
- e.consume(this);
- action(strdup(text.c_str()));
- dialog->getParent()->requestDelete();
- return;
- }
- TextField::onSelectKey(e);
- }
- void step() override {
- APP->event->setSelectedWidget(this);
- TextField::step();
- }
- };
- AsyncTextField* const textField = new AsyncTextField;
- textField->box.size.x = contentLayout->box.size.x - (label != nullptr ? label->box.size.x + margin : 0);
- textField->box.size.y = 24;
- textField->dialog = this;
- textField->action = action;
- if (text != nullptr)
- textField->text = text;
- contentLayout->addChild(textField);
-
- struct AsyncCancelButton : Button {
- AsyncTextInput* dialog;
- void onAction(const ActionEvent& e) override {
- dialog->getParent()->requestDelete();
- }
- };
- AsyncCancelButton* const cancelButton = new AsyncCancelButton;
- cancelButton->box.size.x = buttonWidth;
- cancelButton->text = "Cancel";
- cancelButton->dialog = this;
- buttonLayout->addChild(cancelButton);
-
- struct AsyncOkButton : Button {
- AsyncTextInput* dialog;
- TextField* textField;
- std::function<void(char*)> action;
- void onAction(const ActionEvent& e) override {
- action(strdup(textField->text.c_str()));
- dialog->getParent()->requestDelete();
- }
- };
- AsyncOkButton* const okButton = new AsyncOkButton;
- okButton->box.size.x = buttonWidth;
- okButton->text = "Ok";
- okButton->dialog = this;
- okButton->textField = textField;
- okButton->action = action;
- buttonLayout->addChild(okButton);
- }
-
- void step() override
- {
- OpaqueWidget::step();
- box.pos = parent->box.size.minus(box.size).div(2).round();
- }
-
- void draw(const DrawArgs& args) override
- {
- bndMenuBackground(args.vg, 0.0, 0.0, box.size.x, box.size.y, 0);
- Widget::draw(args);
- }
- };
-
- void textInput(const char* const message, const char* const text, std::function<void(char* newText)> action)
- {
- MenuOverlay* const overlay = new MenuOverlay;
- overlay->bgColor = nvgRGBAf(0, 0, 0, 0.33);
-
- AsyncTextInput* const dialog = new AsyncTextInput(message, text, action);
- overlay->addChild(dialog);
-
- APP->scene->addChild(overlay);
- }
-
- }
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