|
- --- ../Rack/src/window/Window.cpp 2023-12-17 12:57:01.139429461 +0100
- +++ Window.cpp 2023-10-22 13:33:43.777041594 +0200
- @@ -1,33 +1,94 @@
- +/*
- + * DISTRHO Cardinal Plugin
- + * Copyright (C) 2021-2023 Filipe Coelho <falktx@falktx.com>
- + *
- + * This program is free software; you can redistribute it and/or
- + * modify it under the terms of the GNU General Public License as
- + * published by the Free Software Foundation; either version 3 of
- + * the License, or any later version.
- + *
- + * This program is distributed in the hope that it will be useful,
- + * but WITHOUT ANY WARRANTY; without even the implied warranty of
- + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- + * GNU General Public License for more details.
- + *
- + * For a full copy of the GNU General Public License see the LICENSE file.
- + */
- +
- +/**
- + * This file is an edited version of VCVRack's window/Window.cpp
- + * Copyright (C) 2016-2023 VCV.
- + *
- + * This program is free software: you can redistribute it and/or
- + * modify it under the terms of the GNU General Public License as
- + * published by the Free Software Foundation; either version 3 of
- + * the License, or (at your option) any later version.
- + */
- +
- #include <map>
- #include <queue>
- #include <thread>
-
- -#if defined ARCH_MAC
- - // For CGAssociateMouseAndMouseCursorPosition
- - #include <ApplicationServices/ApplicationServices.h>
- -#endif
- -
- -#include <stb_image_write.h>
- -#include <osdialog.h>
- -
- #include <window/Window.hpp>
- #include <asset.hpp>
- #include <widget/Widget.hpp>
- #include <app/Scene.hpp>
- -#include <keyboard.hpp>
- -#include <gamepad.hpp>
- #include <context.hpp>
- #include <patch.hpp>
- #include <settings.hpp>
- -#include <plugin.hpp> // used in Window::screenshot
- -#include <system.hpp> // used in Window::screenshot
- +#include <system.hpp>
- +
- +#ifdef NDEBUG
- +# undef DEBUG
- +#endif
- +
- +#include "DistrhoUI.hpp"
- +#include "Application.hpp"
- +#include "extra/String.hpp"
- +#include "../CardinalCommon.hpp"
- +#include "../PluginContext.hpp"
- +#include "../WindowParameters.hpp"
- +
- +#ifndef DGL_NO_SHARED_RESOURCES
- +# include "src/Resources.hpp"
- +#endif
-
- +#if !(defined(DGL_USE_GLES) || CARDINAL_VARIANT_MINI)
- +
- +#define CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- +
- +// comment out if wanting to generate a local screenshot.png
- +#define STBI_WRITE_NO_STDIO
- +
- +// uncomment to generate screenshots without the rack rail background (ie, transparent)
- +// #define CARDINAL_TRANSPARENT_SCREENSHOTS
- +
- +// used in Window::screenshot
- +#define STB_IMAGE_WRITE_IMPLEMENTATION
- +#include "stb_image_write.h"
- +
- +#endif
- +
- +#ifdef DISTRHO_OS_WASM
- +# include <emscripten/html5.h>
- +#endif
-
- namespace rack {
- namespace window {
-
-
- -static const math::Vec WINDOW_SIZE_MIN = math::Vec(640, 480);
- +static const math::Vec WINDOW_SIZE_MIN = math::Vec(648, 538);
- +
- +
- +struct FontWithOriginalContext : Font {
- + int ohandle = -1;
- + std::string ofilename;
- +};
- +
- +struct ImageWithOriginalContext : Image {
- + int ohandle = -1;
- + std::string ofilename;
- +};
-
-
- Font::~Font() {
- @@ -42,9 +103,8 @@
- // Transfer ownership of font data to font object
- uint8_t* data = system::readFile(filename, &size);
- // Don't use nvgCreateFont because it doesn't properly handle UTF-8 filenames on Windows.
- - handle = nvgCreateFontMem(vg, name.c_str(), data, size, 0);
- + handle = nvgCreateFontMem(vg, name.c_str(), data, size, 1);
- if (handle < 0) {
- - std::free(data);
- throw Exception("Failed to load font %s", filename.c_str());
- }
- INFO("Loaded font %s", filename.c_str());
- @@ -79,340 +139,478 @@
- }
-
-
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- +enum ScreenshotStep {
- + kScreenshotStepNone,
- + kScreenshotStepStarted,
- + kScreenshotStepFirstPass,
- + kScreenshotStepSecondPass,
- + kScreenshotStepSaving
- +};
- +#endif
- +
- +
- struct Window::Internal {
- std::string lastWindowTitle;
-
- - int lastWindowX = 0;
- - int lastWindowY = 0;
- - int lastWindowWidth = 0;
- - int lastWindowHeight = 0;
- + CardinalBaseUI* ui = nullptr;
- + DGL_NAMESPACE::NanoTopLevelWidget* tlw = nullptr;
- + DISTRHO_NAMESPACE::WindowParameters params;
- + DISTRHO_NAMESPACE::WindowParametersCallback* callback = nullptr;
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + DGL_NAMESPACE::Application hiddenApp;
- + DGL_NAMESPACE::Window hiddenWindow;
- + NVGcontext* r_vg = nullptr;
- + NVGcontext* r_fbVg = nullptr;
- + NVGcontext* o_vg = nullptr;
- + NVGcontext* o_fbVg = nullptr;
- +#endif
- +
- + math::Vec size = WINDOW_SIZE_MIN;
- +
- + int mods = 0;
- + int currentRateLimit = 0;
-
- int frame = 0;
- - bool ignoreNextMouseDelta = false;
- - double monitorRefreshRate = 0.0;
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- + int generateScreenshotStep = kScreenshotStepNone;
- +#endif
- + double monitorRefreshRate = 60.0;
- double frameTime = NAN;
- double lastFrameDuration = NAN;
-
- - math::Vec lastMousePos;
- -
- - std::map<std::string, std::shared_ptr<Font>> fontCache;
- - std::map<std::string, std::shared_ptr<Image>> imageCache;
- + std::map<std::string, std::shared_ptr<FontWithOriginalContext>> fontCache;
- + std::map<std::string, std::shared_ptr<ImageWithOriginalContext>> imageCache;
-
- bool fbDirtyOnSubpixelChange = true;
- int fbCount = 0;
- -};
-
- -
- -static void windowPosCallback(GLFWwindow* win, int x, int y) {
- - if (glfwGetWindowAttrib(win, GLFW_MAXIMIZED))
- - return;
- - if (glfwGetWindowAttrib(win, GLFW_ICONIFIED))
- - return;
- - if (glfwGetWindowMonitor(win))
- - return;
- - settings::windowPos = math::Vec(x, y);
- - // DEBUG("windowPosCallback %d %d", x, y);
- -}
- + Internal()
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + : hiddenApp(false),
- + hiddenWindow(hiddenApp, 0, DISTRHO_UI_DEFAULT_WIDTH, DISTRHO_UI_DEFAULT_HEIGHT, 0.0, true)
- + {
- + hiddenWindow.setIgnoringKeyRepeat(true);
- + hiddenApp.idle();
- + }
- +#else
- + {}
- +#endif
- +};
-
-
- -static void windowSizeCallback(GLFWwindow* win, int width, int height) {
- - if (glfwGetWindowAttrib(win, GLFW_MAXIMIZED))
- - return;
- - if (glfwGetWindowAttrib(win, GLFW_ICONIFIED))
- - return;
- - if (glfwGetWindowMonitor(win))
- - return;
- - settings::windowSize = math::Vec(width, height);
- - // DEBUG("windowSizeCallback %d %d", width, height);
- -}
- +#ifndef DGL_NO_SHARED_RESOURCES
- +static int loadFallbackFont(NVGcontext* const vg)
- +{
- + const int font = nvgFindFont(vg, NANOVG_DEJAVU_SANS_TTF);
- + if (font >= 0)
- + return font;
-
- + using namespace dpf_resources;
-
- -static void windowMaximizeCallback(GLFWwindow* win, int maximized) {
- - settings::windowMaximized = maximized;
- - // DEBUG("windowMaximizeCallback %d", maximized);
- + return nvgCreateFontMem(vg, NANOVG_DEJAVU_SANS_TTF,
- + (uchar*)dejavusans_ttf, dejavusans_ttf_size, 0);
- }
- -
- -
- -static void mouseButtonCallback(GLFWwindow* win, int button, int action, int mods) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- -#if defined ARCH_MAC
- - // Remap Ctrl-left click to right click on Mac
- - if (button == GLFW_MOUSE_BUTTON_LEFT && (mods & RACK_MOD_MASK) == GLFW_MOD_CONTROL) {
- - button = GLFW_MOUSE_BUTTON_RIGHT;
- - mods &= ~GLFW_MOD_CONTROL;
- - }
- - // Remap Ctrl-shift-left click to middle click on Mac
- - if (button == GLFW_MOUSE_BUTTON_LEFT && (mods & RACK_MOD_MASK) == (GLFW_MOD_CONTROL | GLFW_MOD_SHIFT)) {
- - button = GLFW_MOUSE_BUTTON_MIDDLE;
- - mods &= ~(GLFW_MOD_CONTROL | GLFW_MOD_SHIFT);
- - }
- #endif
-
- - APP->event->handleButton(APP->window->internal->lastMousePos, button, action, mods);
- -}
- -
-
- -static void cursorPosCallback(GLFWwindow* win, double xpos, double ypos) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - math::Vec mousePos = math::Vec(xpos, ypos).div(APP->window->pixelRatio / APP->window->windowRatio).round();
- - math::Vec mouseDelta = mousePos.minus(APP->window->internal->lastMousePos);
- +Window::Window() {
- + internal = new Internal;
-
- - // Workaround for GLFW warping mouse to a different position when the cursor is locked or unlocked.
- - if (APP->window->internal->ignoreNextMouseDelta) {
- - APP->window->internal->ignoreNextMouseDelta = false;
- - mouseDelta = math::Vec();
- - }
- + // Set up NanoVG
- + const int nvgFlags = NVG_ANTIALIAS;
-
- - int cursorMode = glfwGetInputMode(win, GLFW_CURSOR);
- - (void) cursorMode;
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + const DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
- + vg = nvgCreateGL(nvgFlags);
- +#else
- + vg = static_cast<CardinalPluginContext*>(APP)->tlw->getContext();
- +#endif
- + DISTRHO_SAFE_ASSERT_RETURN(vg != nullptr,);
-
- -#if defined ARCH_MAC
- - // Workaround for Mac. We can't use GLFW_CURSOR_DISABLED because it's buggy, so implement it on our own.
- - // This is not an ideal implementation. For example, if the user drags off the screen, the new mouse position will be clamped.
- - if (cursorMode == GLFW_CURSOR_HIDDEN) {
- - // CGSetLocalEventsSuppressionInterval(0.0);
- - glfwSetCursorPos(win, APP->window->internal->lastMousePos.x, APP->window->internal->lastMousePos.y);
- - CGAssociateMouseAndMouseCursorPosition(true);
- - mousePos = APP->window->internal->lastMousePos;
- - }
- - // Because sometimes the cursor turns into an arrow when its position is on the boundary of the window
- - glfwSetCursor(win, NULL);
- +#ifdef NANOVG_GLES2
- + fbVg = nvgCreateSharedGLES2(vg, nvgFlags);
- +#else
- + fbVg = nvgCreateSharedGL2(vg, nvgFlags);
- #endif
-
- - APP->window->internal->lastMousePos = mousePos;
- + // Load default Blendish font
- +#ifndef DGL_NO_SHARED_RESOURCES
- + uiFont = std::make_shared<Font>();
- + uiFont->vg = vg;
- + uiFont->handle = loadFallbackFont(vg);
- +
- + std::shared_ptr<FontWithOriginalContext> uiFont2;
- + uiFont2 = std::make_shared<FontWithOriginalContext>();
- + uiFont2->vg = vg;
- + uiFont2->handle = loadFallbackFont(vg);
- + uiFont2->ofilename = asset::system("res/fonts/DejaVuSans.ttf");
- + internal->fontCache[uiFont2->ofilename] = uiFont2;
- +#else
- + uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
- +#endif
-
- - APP->event->handleHover(mousePos, mouseDelta);
- + if (uiFont != nullptr)
- + bndSetFont(uiFont->handle);
-
- - // Keyboard/mouse MIDI driver
- - int width, height;
- - glfwGetWindowSize(win, &width, &height);
- - math::Vec scaledPos(xpos / width, ypos / height);
- - keyboard::mouseMove(scaledPos);
- +#ifdef DISTRHO_OS_WASM
- + emscripten_lock_orientation(EMSCRIPTEN_ORIENTATION_LANDSCAPE_PRIMARY);
- +#endif
- }
-
- -
- -static void cursorEnterCallback(GLFWwindow* win, int entered) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - if (!entered) {
- - APP->event->handleLeave();
- +void WindowSetPluginRemote(Window* const window, NanoTopLevelWidget* const tlw)
- +{
- + // if nanovg context failed, init only bare minimum
- + if (window->vg == nullptr)
- + {
- + if (tlw != nullptr)
- + {
- + window->internal->tlw = tlw;
- + window->internal->size = rack::math::Vec(tlw->getWidth(), tlw->getHeight());
- + }
- + else
- + {
- + window->internal->tlw = nullptr;
- + window->internal->callback = nullptr;
- + }
- + return;
- }
- -}
-
- -
- -static void scrollCallback(GLFWwindow* win, double x, double y) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - math::Vec scrollDelta = math::Vec(x, y);
- -#if defined ARCH_MAC
- - scrollDelta = scrollDelta.mult(10.0);
- + if (tlw != nullptr)
- + {
- + const GLubyte* vendor = glGetString(GL_VENDOR);
- + const GLubyte* renderer = glGetString(GL_RENDERER);
- + const GLubyte* version = glGetString(GL_VERSION);
- + INFO("Renderer: %s %s", vendor, renderer);
- + INFO("OpenGL: %s", version);
- +
- + window->internal->tlw = tlw;
- + window->internal->size = rack::math::Vec(tlw->getWidth(), tlw->getHeight());
- +
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + // Set up NanoVG
- + window->internal->r_vg = tlw->getContext();
- +#ifdef NANOVG_GLES2
- + window->internal->r_fbVg = nvgCreateSharedGLES2(window->internal->r_vg, NVG_ANTIALIAS);
- #else
- - scrollDelta = scrollDelta.mult(50.0);
- + window->internal->r_fbVg = nvgCreateSharedGL2(window->internal->r_vg, NVG_ANTIALIAS);
- #endif
-
- - APP->event->handleScroll(APP->window->internal->lastMousePos, scrollDelta);
- -}
- + // swap contexts
- + window->internal->o_vg = window->vg;
- + window->internal->o_fbVg = window->fbVg;
- + window->vg = window->internal->r_vg;
- + window->fbVg = window->internal->r_fbVg;
- +
- + // also for fonts and images
- + window->uiFont->vg = window->vg;
- + window->uiFont->handle = loadFallbackFont(window->vg);
- + for (auto& font : window->internal->fontCache)
- + {
- + font.second->vg = window->vg;
- + font.second->ohandle = font.second->handle;
- + font.second->handle = nvgCreateFont(window->vg,
- + font.second->ofilename.c_str(), font.second->ofilename.c_str());
- + }
- + for (auto& image : window->internal->imageCache)
- + {
- + image.second->vg = window->vg;
- + image.second->ohandle = image.second->handle;
- + image.second->handle = nvgCreateImage(window->vg, image.second->ofilename.c_str(),
- + NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
- + }
- +#endif
-
- + // Init settings
- + WindowParametersRestore(window);
-
- -static void charCallback(GLFWwindow* win, unsigned int codepoint) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - if (APP->event->handleText(APP->window->internal->lastMousePos, codepoint))
- - return;
- -}
- + widget::Widget::ContextCreateEvent e = {};
- + e.vg = window->vg;
- + APP->scene->onContextCreate(e);
- + }
- + else
- + {
- + widget::Widget::ContextDestroyEvent e = {};
- + e.vg = window->vg;
- + APP->scene->onContextDestroy(e);
-
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + // swap contexts
- + window->uiFont->vg = window->internal->o_vg;
- + window->vg = window->internal->o_vg;
- + window->fbVg = window->internal->o_fbVg;
- + window->internal->o_vg = nullptr;
- + window->internal->o_fbVg = nullptr;
- +
- + // also for fonts and images
- + window->uiFont->vg = window->vg;
- + window->uiFont->handle = loadFallbackFont(window->vg);
- + for (auto& font : window->internal->fontCache)
- + {
- + font.second->vg = window->vg;
- + font.second->handle = font.second->ohandle;
- + font.second->ohandle = -1;
- + }
- + for (auto& image : window->internal->imageCache)
- + {
- + image.second->vg = window->vg;
- + image.second->handle = image.second->ohandle;
- + image.second->ohandle = -1;
- + }
-
- -static void keyCallback(GLFWwindow* win, int key, int scancode, int action, int mods) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - if (APP->event->handleKey(APP->window->internal->lastMousePos, key, scancode, action, mods))
- - return;
- +#if defined NANOVG_GLES2
- + nvgDeleteGLES2(window->internal->r_fbVg);
- +#else
- + nvgDeleteGL2(window->internal->r_fbVg);
- +#endif
- +#endif
-
- - // Keyboard/mouse MIDI driver
- - if (action == GLFW_PRESS && (mods & RACK_MOD_MASK) == 0) {
- - keyboard::press(key);
- - }
- - if (action == GLFW_RELEASE) {
- - keyboard::release(key);
- + window->internal->tlw = nullptr;
- + window->internal->callback = nullptr;
- }
- }
-
- -
- -static void dropCallback(GLFWwindow* win, int count, const char** paths) {
- - contextSet((Context*) glfwGetWindowUserPointer(win));
- - std::vector<std::string> pathsVec;
- - for (int i = 0; i < count; i++) {
- - pathsVec.push_back(paths[i]);
- +void WindowSetPluginUI(Window* const window, CardinalBaseUI* const ui)
- +{
- + // if nanovg context failed, init only bare minimum
- + if (window->vg == nullptr)
- + {
- + if (ui != nullptr)
- + {
- + window->internal->ui = ui;
- + window->internal->size = rack::math::Vec(ui->getWidth(), ui->getHeight());
- + }
- + else
- + {
- + window->internal->ui = nullptr;
- + window->internal->callback = nullptr;
- + }
- + return;
- }
- - APP->event->handleDrop(APP->window->internal->lastMousePos, pathsVec);
- -}
- -
- -
- -static void errorCallback(int error, const char* description) {
- - WARN("GLFW error %d: %s", error, description);
- -}
-
- + if (ui != nullptr)
- + {
- + const GLubyte* vendor = glGetString(GL_VENDOR);
- + const GLubyte* renderer = glGetString(GL_RENDERER);
- + const GLubyte* version = glGetString(GL_VERSION);
- + INFO("Renderer: %s %s", vendor, renderer);
- + INFO("OpenGL: %s", version);
- +
- + window->internal->tlw = ui;
- + window->internal->ui = ui;
- + window->internal->size = rack::math::Vec(ui->getWidth(), ui->getHeight());
- +
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + // Set up NanoVG
- + window->internal->r_vg = ui->getContext();
- +#ifdef NANOVG_GLES2
- + window->internal->r_fbVg = nvgCreateSharedGLES2(window->internal->r_vg, NVG_ANTIALIAS);
- +#else
- + window->internal->r_fbVg = nvgCreateSharedGL2(window->internal->r_vg, NVG_ANTIALIAS);
- +#endif
-
- -Window::Window() {
- - internal = new Internal;
- - int err;
- -
- - // Set window hints
- -#if defined NANOVG_GL2
- - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
- -#elif defined NANOVG_GL3
- - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
- - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
- - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
- - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
- -#endif
- - glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_TRUE);
- - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
- -
- -#if defined ARCH_MAC
- - glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GLFW_TRUE);
- -#endif
- -
- - // Create window
- - win = glfwCreateWindow(1024, 720, "", NULL, NULL);
- - if (!win) {
- - osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not open GLFW window. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed.");
- - throw Exception("Could not create Window");
- - }
- -
- - float contentScale;
- - glfwGetWindowContentScale(win, &contentScale, NULL);
- - INFO("Window content scale: %f", contentScale);
- -
- - glfwSetWindowSizeLimits(win, WINDOW_SIZE_MIN.x, WINDOW_SIZE_MIN.y, GLFW_DONT_CARE, GLFW_DONT_CARE);
- - if (settings::windowSize.x > 0 && settings::windowSize.y > 0) {
- - glfwSetWindowSize(win, settings::windowSize.x, settings::windowSize.y);
- - }
- - if (settings::windowPos.x > -32000 && settings::windowPos.y > -32000) {
- - glfwSetWindowPos(win, settings::windowPos.x, settings::windowPos.y);
- - }
- - if (settings::windowMaximized) {
- - glfwMaximizeWindow(win);
- - }
- - glfwShowWindow(win);
- -
- - glfwSetWindowUserPointer(win, contextGet());
- - glfwSetInputMode(win, GLFW_LOCK_KEY_MODS, 1);
- -
- - glfwMakeContextCurrent(win);
- - glfwSwapInterval(0);
- - const GLFWvidmode* monitorMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
- - if (monitorMode->refreshRate > 0) {
- - internal->monitorRefreshRate = monitorMode->refreshRate;
- - }
- - else {
- - // Some monitors report 0Hz refresh rate for some reason, so as a workaround, assume 60Hz.
- - internal->monitorRefreshRate = 60;
- - }
- -
- - // Set window callbacks
- - glfwSetWindowPosCallback(win, windowPosCallback);
- - glfwSetWindowSizeCallback(win, windowSizeCallback);
- - glfwSetWindowMaximizeCallback(win, windowMaximizeCallback);
- - glfwSetMouseButtonCallback(win, mouseButtonCallback);
- - // Call this ourselves, but on every frame instead of only when the mouse moves
- - // glfwSetCursorPosCallback(win, cursorPosCallback);
- - glfwSetCursorEnterCallback(win, cursorEnterCallback);
- - glfwSetScrollCallback(win, scrollCallback);
- - glfwSetCharCallback(win, charCallback);
- - glfwSetKeyCallback(win, keyCallback);
- - glfwSetDropCallback(win, dropCallback);
- -
- - // Set up GLEW
- - glewExperimental = GL_TRUE;
- - err = glewInit();
- - if (err != GLEW_OK) {
- - osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not initialize GLEW. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed.");
- - throw Exception("Could not initialize GLEW");
- - }
- -
- - const GLubyte* vendor = glGetString(GL_VENDOR);
- - const GLubyte* renderer = glGetString(GL_RENDERER);
- - const GLubyte* version = glGetString(GL_VERSION);
- - INFO("Renderer: %s %s", vendor, renderer);
- - INFO("OpenGL: %s", version);
- + // swap contexts
- + window->internal->o_vg = window->vg;
- + window->internal->o_fbVg = window->fbVg;
- + window->vg = window->internal->r_vg;
- + window->fbVg = window->internal->r_fbVg;
- +
- + // also for fonts and images
- + window->uiFont->vg = window->vg;
- + window->uiFont->handle = loadFallbackFont(window->vg);
- + for (auto& font : window->internal->fontCache)
- + {
- + font.second->vg = window->vg;
- + font.second->ohandle = font.second->handle;
- + font.second->handle = nvgCreateFont(window->vg,
- + font.second->ofilename.c_str(), font.second->ofilename.c_str());
- + }
- + for (auto& image : window->internal->imageCache)
- + {
- + image.second->vg = window->vg;
- + image.second->ohandle = image.second->handle;
- + image.second->handle = nvgCreateImage(window->vg, image.second->ofilename.c_str(),
- + NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
- + }
- +#endif
-
- - // GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
- - glGetError();
- + // Init settings
- + WindowParametersRestore(window);
-
- - // Set up NanoVG
- - int nvgFlags = NVG_ANTIALIAS;
- -#if defined NANOVG_GL2
- - vg = nvgCreateGL2(nvgFlags);
- - fbVg = nvgCreateSharedGL2(vg, nvgFlags);
- -#elif defined NANOVG_GL3
- - vg = nvgCreateGL3(nvgFlags);
- -#elif defined NANOVG_GLES2
- - vg = nvgCreateGLES2(nvgFlags);
- -#endif
- - if (!vg) {
- - osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not initialize NanoVG. Does your graphics card support OpenGL 2.0 or greater? If so, make sure you have the latest graphics drivers installed.");
- - throw Exception("Could not initialize NanoVG");
- + widget::Widget::ContextCreateEvent e = {};
- + e.vg = window->vg;
- + APP->scene->onContextCreate(e);
- }
- + else
- + {
- + widget::Widget::ContextDestroyEvent e = {};
- + e.vg = window->vg;
- + APP->scene->onContextDestroy(e);
-
- - // Load default Blendish font
- - uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
- - bndSetFont(uiFont->handle);
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + // swap contexts
- + window->uiFont->vg = window->internal->o_vg;
- + window->vg = window->internal->o_vg;
- + window->fbVg = window->internal->o_fbVg;
- + window->internal->o_vg = nullptr;
- + window->internal->o_fbVg = nullptr;
- +
- + // also for fonts and images
- + window->uiFont->vg = window->vg;
- + window->uiFont->handle = loadFallbackFont(window->vg);
- + for (auto& font : window->internal->fontCache)
- + {
- + font.second->vg = window->vg;
- + font.second->handle = font.second->ohandle;
- + font.second->ohandle = -1;
- + }
- + for (auto& image : window->internal->imageCache)
- + {
- + image.second->vg = window->vg;
- + image.second->handle = image.second->ohandle;
- + image.second->ohandle = -1;
- + }
-
- - if (APP->scene) {
- - widget::Widget::ContextCreateEvent e;
- - e.vg = vg;
- - APP->scene->onContextCreate(e);
- +#if defined NANOVG_GLES2
- + nvgDeleteGLES2(window->internal->r_fbVg);
- +#else
- + nvgDeleteGL2(window->internal->r_fbVg);
- +#endif
- +#endif
- +
- + window->internal->tlw = nullptr;
- + window->internal->ui = nullptr;
- + window->internal->callback = nullptr;
- }
- }
-
- +void WindowSetMods(Window* const window, const int mods)
- +{
- + window->internal->mods = mods;
- +}
-
- Window::~Window() {
- - if (APP->scene) {
- - widget::Widget::ContextDestroyEvent e;
- - e.vg = vg;
- - APP->scene->onContextDestroy(e);
- - }
- + {
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- + DGL_NAMESPACE::Window::ScopedGraphicsContext sgc(internal->hiddenWindow);
- + internal->hiddenWindow.close();
- + internal->hiddenApp.idle();
- +#endif
-
- - // Fonts and Images in the cache must be deleted before the NanoVG context is deleted
- - internal->fontCache.clear();
- - internal->imageCache.clear();
- -
- - // nvgDeleteClone(fbVg);
- -
- -#if defined NANOVG_GL2
- - nvgDeleteGL2(vg);
- - nvgDeleteGL2(fbVg);
- -#elif defined NANOVG_GL3
- - nvgDeleteGL3(vg);
- -#elif defined NANOVG_GLES2
- - nvgDeleteGLES2(vg);
- + // Fonts and Images in the cache must be deleted before the NanoVG context is deleted
- + internal->fontCache.clear();
- + internal->imageCache.clear();
- +
- + if (vg != nullptr)
- + {
- +#if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS
- +#if defined NANOVG_GLES2
- + nvgDeleteGLES2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
- + nvgDeleteGLES2(internal->o_vg != nullptr ? internal->o_vg : vg);
- +#else
- + nvgDeleteGL2(internal->o_fbVg != nullptr ? internal->o_fbVg : fbVg);
- + nvgDeleteGL2(internal->o_vg != nullptr ? internal->o_vg : vg);
- #endif
- +#else
- +#if defined NANOVG_GLES2
- + nvgDeleteGLES2(fbVg);
- +#else
- + nvgDeleteGL2(fbVg);
- +#endif
- +#endif
- + }
- + }
-
- - glfwDestroyWindow(win);
- delete internal;
- }
-
-
- math::Vec Window::getSize() {
- - int width, height;
- - glfwGetWindowSize(win, &width, &height);
- - return math::Vec(width, height);
- + return internal->size;
- }
-
-
- void Window::setSize(math::Vec size) {
- size = size.max(WINDOW_SIZE_MIN);
- - glfwSetWindowSize(win, size.x, size.y);
- + internal->size = size;
- +
- + if (DGL_NAMESPACE::NanoTopLevelWidget* const tlw = internal->ui)
- + tlw->setSize(internal->size.x, internal->size.y);
- +}
- +
- +void WindowSetInternalSize(rack::window::Window* const window, math::Vec size) {
- + size = size.max(WINDOW_SIZE_MIN);
- + window->internal->size = size;
- }
-
-
- void Window::run() {
- internal->frame = 0;
- - while (!glfwWindowShouldClose(win)) {
- - step();
- +}
- +
- +
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- +static void Window__flipBitmap(uint8_t* pixels, const int width, const int height, const int depth) {
- + for (int y = 0; y < height / 2; y++) {
- + const int flipY = height - y - 1;
- + uint8_t tmp[width * depth];
- + std::memcpy(tmp, &pixels[y * width * depth], width * depth);
- + std::memmove(&pixels[y * width * depth], &pixels[flipY * width * depth], width * depth);
- + std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
- + }
- +}
- +
- +
- +#ifdef STBI_WRITE_NO_STDIO
- +static void Window__downscaleBitmap(uint8_t* pixels, int& width, int& height) {
- + int targetWidth = width;
- + int targetHeight = height;
- + double scale = 1.0;
- +
- + if (targetWidth > 340) {
- + scale = width / 340.0;
- + targetWidth = 340;
- + targetHeight = height / scale;
- + }
- + if (targetHeight > 210) {
- + scale = height / 210.0;
- + targetHeight = 210;
- + targetWidth = width / scale;
- + }
- + DISTRHO_SAFE_ASSERT_INT_RETURN(targetWidth <= 340, targetWidth,);
- + DISTRHO_SAFE_ASSERT_INT_RETURN(targetHeight <= 210, targetHeight,);
- +
- + // FIXME worst possible quality :/
- + for (int y = 0; y < targetHeight; ++y) {
- + const int ys = static_cast<int>(y * scale);
- + for (int x = 0; x < targetWidth; ++x) {
- + const int xs = static_cast<int>(x * scale);
- + std::memmove(pixels + (width * y + x) * 3, pixels + (width * ys + xs) * 3, 3);
- + }
- + }
- +
- + width = targetWidth;
- + height = targetHeight;
- +}
- +
- +static void Window__writeImagePNG(void* context, void* data, int size) {
- + USE_NAMESPACE_DISTRHO
- + CardinalBaseUI* const ui = static_cast<CardinalBaseUI*>(context);
- + if (char* const screenshot = String::asBase64(data, size).getAndReleaseBuffer()) {
- + ui->setState("screenshot", screenshot);
- + if (ui->remoteDetails != nullptr)
- + remoteUtils::sendScreenshotToRemote(ui->remoteDetails, screenshot);
- + std::free(screenshot);
- }
- }
- +#endif
- +#endif
-
-
- void Window::step() {
- + if (internal->tlw == nullptr || vg == nullptr)
- + return;
- +
- double frameTime = system::getTime();
- if (std::isfinite(internal->frameTime)) {
- internal->lastFrameDuration = frameTime - internal->frameTime;
- @@ -424,57 +622,52 @@
- // Make event handlers and step() have a clean NanoVG context
- nvgReset(vg);
-
- - bndSetFont(uiFont->handle);
- -
- - // Poll events
- - // Save and restore context because event handler set their own context based on which window they originate from.
- - Context* context = contextGet();
- - glfwPollEvents();
- - contextSet(context);
- -
- - // In case glfwPollEvents() sets another OpenGL context
- - glfwMakeContextCurrent(win);
- -
- - // Call cursorPosCallback every frame, not just when the mouse moves
- - {
- - double xpos, ypos;
- - glfwGetCursorPos(win, &xpos, &ypos);
- - cursorPosCallback(win, xpos, ypos);
- - }
- - gamepad::step();
- + if (uiFont != nullptr)
- + bndSetFont(uiFont->handle);
-
- // Set window title
- - std::string windowTitle = APP_NAME + " " + APP_EDITION_NAME + " " + APP_VERSION;
- - if (APP->patch->path != "") {
- - windowTitle += " - ";
- - if (!APP->history->isSaved())
- - windowTitle += "*";
- - windowTitle += system::getFilename(APP->patch->path);
- - }
- - if (windowTitle != internal->lastWindowTitle) {
- - glfwSetWindowTitle(win, windowTitle.c_str());
- - internal->lastWindowTitle = windowTitle;
- + if (isStandalone()) {
- +#if CARDINAL_VARIANT_MINI
- + std::string windowTitle = "Cardinal Mini";
- +#else
- + std::string windowTitle = "Cardinal";
- +#endif
- + if (APP->patch->path != "") {
- + windowTitle += " - ";
- + if (!APP->history->isSaved())
- + windowTitle += "*";
- + windowTitle += system::getFilename(APP->patch->path);
- + }
- + if (windowTitle != internal->lastWindowTitle) {
- + internal->tlw->getWindow().setTitle(windowTitle.c_str());
- + internal->lastWindowTitle = windowTitle;
- + }
- }
-
- // Get desired pixel ratio
- - float newPixelRatio;
- - if (settings::pixelRatio > 0.0) {
- - newPixelRatio = settings::pixelRatio;
- - }
- - else {
- - glfwGetWindowContentScale(win, &newPixelRatio, NULL);
- - newPixelRatio = std::floor(newPixelRatio + 0.5);
- - }
- + float newPixelRatio = internal->tlw->getScaleFactor();
- if (newPixelRatio != pixelRatio) {
- pixelRatio = newPixelRatio;
- APP->event->handleDirty();
- }
-
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- + // Hide menu and background if generating screenshot
- + if (internal->generateScreenshotStep == kScreenshotStepStarted) {
- +#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
- + APP->scene->menuBar->hide();
- + APP->scene->rack->children.front()->hide();
- +#else
- + internal->generateScreenshotStep = kScreenshotStepSecondPass;
- +#endif
- + }
- +#endif
- +
- // Get framebuffer/window ratio
- - int fbWidth, fbHeight;
- - glfwGetFramebufferSize(win, &fbWidth, &fbHeight);
- - int winWidth, winHeight;
- - glfwGetWindowSize(win, &winWidth, &winHeight);
- + int winWidth = internal->tlw->getWidth();
- + int winHeight = internal->tlw->getHeight();
- + int fbWidth = winWidth;
- + int fbHeight = winHeight;
- windowRatio = (float)fbWidth / winWidth;
- // t1 = system::getTime();
-
- @@ -488,10 +681,8 @@
- // t2 = system::getTime();
-
- // Render scene
- - bool visible = glfwGetWindowAttrib(win, GLFW_VISIBLE) && !glfwGetWindowAttrib(win, GLFW_ICONIFIED);
- - if (visible) {
- + {
- // Update and render
- - nvgBeginFrame(vg, fbWidth, fbHeight, pixelRatio);
- nvgScale(vg, pixelRatio, pixelRatio);
-
- // Draw scene
- @@ -502,23 +693,16 @@
- // t3 = system::getTime();
-
- glViewport(0, 0, fbWidth, fbHeight);
- +#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
- + glClearColor(0.0, 0.0, 0.0, 0.0);
- +#else
- glClearColor(0.0, 0.0, 0.0, 1.0);
- +#endif
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- - nvgEndFrame(vg);
- }
- // t4 = system::getTime();
- }
-
- - glfwSwapBuffers(win);
- -
- - // Limit frame rate
- - if (settings::frameRateLimit > 0) {
- - double remaining = getFrameDurationRemaining();
- - if (remaining > 0.0) {
- - system::sleep(remaining);
- - }
- - }
- -
- // t5 = system::getTime();
- // DEBUG("pre-step %6.1f step %6.1f draw %6.1f nvgEndFrame %6.1f glfwSwapBuffers %6.1f total %6.1f",
- // (t1 - frameTime) * 1e3f,
- @@ -528,168 +712,132 @@
- // (t5 - t4) * 1e3f,
- // (t5 - frameTime) * 1e3f
- // );
- - internal->frame++;
- -}
- + ++internal->frame;
- +
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- + if (internal->generateScreenshotStep != kScreenshotStepNone) {
- + ++internal->generateScreenshotStep;
- +
- + int y = 0;
- +#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
- + constexpr const int depth = 4;
- +#else
- + y = APP->scene->menuBar->box.size.y * newPixelRatio;
- + constexpr const int depth = 3;
- +#endif
-
- + // Allocate pixel color buffer
- + uint8_t* const pixels = new uint8_t[winHeight * winWidth * 4];
-
- -static void flipBitmap(uint8_t* pixels, int width, int height, int depth) {
- - for (int y = 0; y < height / 2; y++) {
- - int flipY = height - y - 1;
- - uint8_t tmp[width * depth];
- - std::memcpy(tmp, &pixels[y * width * depth], width * depth);
- - std::memcpy(&pixels[y * width * depth], &pixels[flipY * width * depth], width * depth);
- - std::memcpy(&pixels[flipY * width * depth], tmp, width * depth);
- + // glReadPixels defaults to GL_BACK, but the back-buffer is unstable, so use the front buffer (what the user sees)
- + glReadBuffer(GL_FRONT);
- + glReadPixels(0, 0, winWidth, winHeight, depth == 3 ? GL_RGB : GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- +
- + if (internal->generateScreenshotStep == kScreenshotStepSaving)
- + {
- + // Write pixels to PNG
- + Window__flipBitmap(pixels, winWidth, winHeight, depth);
- + winHeight -= y;
- + const int stride = winWidth * depth;
- + uint8_t* const pixelsWithOffset = pixels + (stride * y);
- +#ifdef STBI_WRITE_NO_STDIO
- + Window__downscaleBitmap(pixelsWithOffset, winWidth, winHeight);
- + stbi_write_png_to_func(Window__writeImagePNG, internal->ui,
- + winWidth, winHeight, depth, pixelsWithOffset, stride);
- +#else
- + stbi_write_png("screenshot.png", winWidth, winHeight, depth, pixelsWithOffset, stride);
- +#endif
- +
- + internal->generateScreenshotStep = kScreenshotStepNone;
- +#ifdef CARDINAL_TRANSPARENT_SCREENSHOTS
- + APP->scene->menuBar->show();
- + APP->scene->rack->children.front()->show();
- +#endif
- + }
- +
- + delete[] pixels;
- }
- +#endif
- }
-
-
- void Window::screenshot(const std::string& screenshotPath) {
- - // Get window framebuffer size
- - int width, height;
- - glfwGetFramebufferSize(APP->window->win, &width, &height);
- -
- - // Allocate pixel color buffer
- - uint8_t* pixels = new uint8_t[height * width * 4];
- -
- - // glReadPixels defaults to GL_BACK, but the back-buffer is unstable, so use the front buffer (what the user sees)
- - glReadBuffer(GL_FRONT);
- - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- -
- - // Write pixels to PNG
- - flipBitmap(pixels, width, height, 4);
- - stbi_write_png(screenshotPath.c_str(), width, height, 4, pixels, width * 4);
- -
- - delete[] pixels;
- }
-
-
- void Window::screenshotModules(const std::string& screenshotsDir, float zoom) {
- - // Disable preferDarkPanels
- - bool preferDarkPanels = settings::preferDarkPanels;
- - settings::preferDarkPanels = false;
- - DEFER({settings::preferDarkPanels = preferDarkPanels;});
- -
- - // Iterate plugins and create directories
- - system::createDirectories(screenshotsDir);
- - for (plugin::Plugin* p : plugin::plugins) {
- - std::string dir = system::join(screenshotsDir, p->slug);
- - system::createDirectory(dir);
- - for (plugin::Model* model : p->models) {
- - std::string filename = system::join(dir, model->slug + ".png");
- -
- - // Skip model if screenshot already exists
- - if (system::isFile(filename))
- - continue;
- -
- - INFO("Screenshotting %s %s to %s", p->slug.c_str(), model->slug.c_str(), filename.c_str());
- -
- - // Create widgets
- - widget::FramebufferWidget* fbw = new widget::FramebufferWidget;
- - fbw->oversample = 2;
- -
- - struct ModuleWidgetContainer : widget::Widget {
- - void draw(const DrawArgs& args) override {
- - Widget::draw(args);
- - Widget::drawLayer(args, 1);
- - }
- - };
- - ModuleWidgetContainer* mwc = new ModuleWidgetContainer;
- - fbw->addChild(mwc);
- -
- - app::ModuleWidget* mw = model->createModuleWidget(NULL);
- - mwc->box.size = mw->box.size;
- - fbw->box.size = mw->box.size;
- - mwc->addChild(mw);
- -
- - // Step to allow the ModuleWidget state to set its default appearance.
- - fbw->step();
- -
- - // Draw to framebuffer
- - fbw->render(math::Vec(zoom, zoom));
- -
- - // Read pixels
- - nvgluBindFramebuffer(fbw->getFramebuffer());
- - int width, height;
- - nvgImageSize(vg, fbw->getImageHandle(), &width, &height);
- - uint8_t* pixels = new uint8_t[height * width * 4];
- - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- -
- - // Write pixels to PNG
- - flipBitmap(pixels, width, height, 4);
- - stbi_write_png(filename.c_str(), width, height, 4, pixels, width * 4);
- -
- - // Cleanup
- - delete[] pixels;
- - nvgluBindFramebuffer(NULL);
- - delete fbw;
- - }
- - }
- }
-
-
- void Window::close() {
- - glfwSetWindowShouldClose(win, GLFW_TRUE);
- + DISTRHO_SAFE_ASSERT_RETURN(internal->tlw != nullptr,);
- +
- + internal->tlw->getWindow().close();
- }
-
-
- void Window::cursorLock() {
- +#ifdef DISTRHO_OS_WASM
- if (!settings::allowCursorLock)
- return;
-
- -#if defined ARCH_MAC
- - glfwSetInputMode(win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
- -#else
- - glfwSetInputMode(win, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
- + emscripten_request_pointerlock(internal->tlw->getWindow().getApp().getClassName(), false);
- #endif
- - internal->ignoreNextMouseDelta = true;
- }
-
-
- void Window::cursorUnlock() {
- +#ifdef DISTRHO_OS_WASM
- if (!settings::allowCursorLock)
- return;
-
- - glfwSetInputMode(win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
- - internal->ignoreNextMouseDelta = true;
- + emscripten_exit_pointerlock();
- +#endif
- }
-
-
- bool Window::isCursorLocked() {
- - return glfwGetInputMode(win, GLFW_CURSOR) != GLFW_CURSOR_NORMAL;
- +#ifdef DISTRHO_OS_WASM
- + EmscriptenPointerlockChangeEvent status;
- + if (emscripten_get_pointerlock_status(&status) == EMSCRIPTEN_RESULT_SUCCESS)
- + return status.isActive;
- +#endif
- + return false;
- }
-
-
- int Window::getMods() {
- - int mods = 0;
- - if (glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS)
- - mods |= GLFW_MOD_SHIFT;
- - if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS)
- - mods |= GLFW_MOD_CONTROL;
- - if (glfwGetKey(win, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS)
- - mods |= GLFW_MOD_ALT;
- - if (glfwGetKey(win, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS)
- - mods |= GLFW_MOD_SUPER;
- - return mods;
- + return internal->mods;
- }
-
-
- void Window::setFullScreen(bool fullScreen) {
- - if (!fullScreen) {
- - glfwSetWindowMonitor(win, NULL, internal->lastWindowX, internal->lastWindowY, internal->lastWindowWidth, internal->lastWindowHeight, GLFW_DONT_CARE);
- +#ifdef DISTRHO_OS_WASM
- + if (fullScreen)
- + {
- + try {
- + emscripten_request_fullscreen(internal->tlw->getWindow().getApp().getClassName(), false);
- + } DISTRHO_SAFE_EXCEPTION("fullscreen");
- }
- - else {
- - glfwGetWindowPos(win, &internal->lastWindowX, &internal->lastWindowY);
- - glfwGetWindowSize(win, &internal->lastWindowWidth, &internal->lastWindowHeight);
- - GLFWmonitor* monitor = glfwGetPrimaryMonitor();
- - const GLFWvidmode* mode = glfwGetVideoMode(monitor);
- - glfwSetWindowMonitor(win, monitor, 0, 0, mode->width, mode->height, mode->refreshRate);
- + else
- + {
- + emscripten_exit_fullscreen();
- }
- +#endif
- }
-
-
- bool Window::isFullScreen() {
- - GLFWmonitor* monitor = glfwGetWindowMonitor(win);
- - return monitor != NULL;
- +#ifdef DISTRHO_OS_WASM
- + EmscriptenFullscreenChangeEvent status;
- + if (emscripten_get_fullscreen_status(&status) == EMSCRIPTEN_RESULT_SUCCESS)
- + return status.isFullscreen;
- + return false;
- +#elif defined(CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS) && defined(CARDINAL_TRANSPARENT_SCREENSHOTS)
- + return internal->generateScreenshotStep != kScreenshotStepNone;
- +#else
- + return false;
- +#endif
- }
-
-
- @@ -709,7 +857,7 @@
-
-
- double Window::getFrameDurationRemaining() {
- - double frameDuration = 1.f / settings::frameRateLimit;
- + double frameDuration = 1.f / internal->monitorRefreshRate;
- return frameDuration - (system::getTime() - internal->frameTime);
- }
-
- @@ -720,14 +868,15 @@
- return pair->second;
-
- // Load font
- - std::shared_ptr<Font> font;
- + std::shared_ptr<FontWithOriginalContext> font;
- try {
- - font = std::make_shared<Font>();
- + font = std::make_shared<FontWithOriginalContext>();
- + font->ofilename = filename;
- font->loadFile(filename, vg);
- }
- catch (Exception& e) {
- WARN("%s", e.what());
- - font = NULL;
- + font = nullptr;
- }
- internal->fontCache[filename] = font;
- return font;
- @@ -740,14 +889,15 @@
- return pair->second;
-
- // Load image
- - std::shared_ptr<Image> image;
- + std::shared_ptr<ImageWithOriginalContext> image;
- try {
- - image = std::make_shared<Image>();
- + image = std::make_shared<ImageWithOriginalContext>();
- + image->ofilename = filename;
- image->loadFile(filename, vg);
- }
- catch (Exception& e) {
- WARN("%s", e.what());
- - image = NULL;
- + image = nullptr;
- }
- internal->imageCache[filename] = image;
- return image;
- @@ -764,28 +914,156 @@
- }
-
-
- -void init() {
- - int err;
- -
- - // Set up GLFW
- -#if defined ARCH_MAC
- - glfwInitHint(GLFW_COCOA_CHDIR_RESOURCES, GLFW_TRUE);
- - glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
- +void generateScreenshot() {
- +#ifdef CARDINAL_WINDOW_CAN_GENERATE_SCREENSHOTS
- + APP->window->internal->generateScreenshotStep = kScreenshotStepStarted;
- #endif
- +}
-
- - glfwSetErrorCallback(errorCallback);
- - err = glfwInit();
- - if (err != GLFW_TRUE) {
- - osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, "Could not initialize GLFW.");
- - throw Exception("Could not initialize GLFW");
- - }
- +
- +void init() {
- }
-
-
- void destroy() {
- - glfwTerminate();
- }
-
-
- } // namespace window
- } // namespace rack
- +
- +
- +START_NAMESPACE_DISTRHO
- +
- +void WindowParametersSave(rack::window::Window* const window)
- +{
- + if (d_isNotEqual(window->internal->params.cableOpacity, rack::settings::cableOpacity))
- + {
- + window->internal->params.cableOpacity = rack::settings::cableOpacity;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterCableOpacity,
- + rack::settings::cableOpacity);
- + }
- + if (d_isNotEqual(window->internal->params.cableTension, rack::settings::cableTension))
- + {
- + window->internal->params.cableTension = rack::settings::cableTension;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterCableTension,
- + rack::settings::cableTension);
- + }
- + if (d_isNotEqual(window->internal->params.rackBrightness, rack::settings::rackBrightness))
- + {
- + window->internal->params.rackBrightness = rack::settings::rackBrightness;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterRackBrightness,
- + rack::settings::rackBrightness);
- + }
- + if (d_isNotEqual(window->internal->params.haloBrightness, rack::settings::haloBrightness))
- + {
- + window->internal->params.haloBrightness = rack::settings::haloBrightness;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterHaloBrightness,
- + rack::settings::haloBrightness);
- + }
- + if (d_isNotEqual(window->internal->params.knobScrollSensitivity, rack::settings::knobScrollSensitivity))
- + {
- + window->internal->params.knobScrollSensitivity = rack::settings::knobScrollSensitivity;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterWheelSensitivity,
- + rack::settings::knobScrollSensitivity);
- + }
- + if (d_isNotEqual(window->internal->params.browserZoom, rack::settings::browserZoom))
- + {
- + window->internal->params.browserZoom = rack::settings::browserZoom;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterBrowserZoom,
- + rack::settings::browserZoom);
- + }
- + if (window->internal->params.knobMode != rack::settings::knobMode)
- + {
- + window->internal->params.knobMode = rack::settings::knobMode;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterKnobMode,
- + rack::settings::knobMode);
- + }
- + if (window->internal->params.browserSort != rack::settings::browserSort)
- + {
- + window->internal->params.browserSort = rack::settings::browserSort;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterBrowserSort,
- + rack::settings::browserSort);
- + }
- + if (window->internal->params.tooltips != rack::settings::tooltips)
- + {
- + window->internal->params.tooltips = rack::settings::tooltips;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterShowTooltips,
- + rack::settings::tooltips);
- + }
- + if (window->internal->params.knobScroll != rack::settings::knobScroll)
- + {
- + window->internal->params.knobScroll = rack::settings::knobScroll;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterWheelKnobControl,
- + rack::settings::knobScroll);
- + }
- + if (window->internal->params.lockModules != rack::settings::lockModules)
- + {
- + window->internal->params.lockModules = rack::settings::lockModules;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterLockModulePositions,
- + rack::settings::lockModules);
- + }
- + if (window->internal->params.squeezeModules != rack::settings::squeezeModules)
- + {
- + window->internal->params.squeezeModules = rack::settings::squeezeModules;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterSqueezeModulePositions,
- + rack::settings::squeezeModules);
- + }
- + if (window->internal->params.invertZoom != rack::settings::invertZoom)
- + {
- + window->internal->params.invertZoom = rack::settings::invertZoom;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterInvertZoom,
- + rack::settings::invertZoom);
- + }
- + if (window->internal->params.rateLimit != rack::settings::rateLimit)
- + {
- + window->internal->params.rateLimit = rack::settings::rateLimit;
- + if (window->internal->callback != nullptr)
- + window->internal->callback->WindowParametersChanged(kWindowParameterUpdateRateLimit,
- + rack::settings::rateLimit);
- + }
- +}
- +
- +void WindowParametersRestore(rack::window::Window* const window)
- +{
- + rack::settings::cableOpacity = window->internal->params.cableOpacity;
- + rack::settings::cableTension = window->internal->params.cableTension;
- + rack::settings::rackBrightness = window->internal->params.rackBrightness;
- + rack::settings::haloBrightness = window->internal->params.haloBrightness;
- + rack::settings::knobScrollSensitivity = window->internal->params.knobScrollSensitivity;
- + rack::settings::browserZoom = window->internal->params.browserZoom;
- + rack::settings::knobMode = static_cast<rack::settings::KnobMode>(window->internal->params.knobMode);
- + rack::settings::browserSort = static_cast<rack::settings::BrowserSort>(window->internal->params.browserSort);
- + rack::settings::tooltips = window->internal->params.tooltips;
- + rack::settings::knobScroll = window->internal->params.knobScroll;
- + rack::settings::lockModules = window->internal->params.lockModules;
- + rack::settings::squeezeModules = window->internal->params.squeezeModules;
- + rack::settings::invertZoom = window->internal->params.invertZoom;
- + rack::settings::rateLimit = window->internal->params.rateLimit;
- +}
- +
- +void WindowParametersSetCallback(rack::window::Window* const window, WindowParametersCallback* const callback)
- +{
- + window->internal->callback = callback;
- +}
- +
- +void WindowParametersSetValues(rack::window::Window* const window, const WindowParameters& params)
- +{
- + window->internal->params = params;
- +}
- +
- +END_NAMESPACE_DISTRHO
- +
|