7 Commits (a53f15af7785f56c00cecfe57c89a9f91ecee82a)

Author SHA1 Message Date
  falkTX faf27361cc
Expand our custom simde approach to mimic more SSE/AVX headers 2 years ago
  falkTX 8cdc958c1e Standardize native audio behaviour for all systems 2 years ago
  falkTX c39e9f97ab
make sure to not include windows.h in simde 2 years ago
  falkTX e42f21b712
Only use simde, drop sse2neon 2 years ago
  falkTX a5d28c2707
Enable linux-riscv64 builds 2 years ago
  falkTX 5ed8eb4731
More wasm things, high-dpi browser tests 2 years ago
  falkTX 5370e2ad6e
More wasm details, basics mostly work now 2 years ago
  falkTX 7e92b5fd62 Update sse2neon 3 years ago
  falkTX 5465b44705
More tweaks for future wasm 3 years ago
  falkTX 84e0d17adb Enable VelleyAudio again that it builds with v2, drwav workaround 3 years ago
  falkTX a1fa3ee27d Fix logic in previous commit, keep __builtin_ia32_pause ARM compat 3 years ago
  falkTX a00020e597
Support fully headless builds 3 years ago
  falkTX 9ce1e18c1f
Move common rack/plugins external repos to new include/ dir 3 years ago
  falkTX 2a5769a6ca Reorganize files, add Fundamental plugins 3 years ago
  falkTX 124643459f Move event and scene to UI; Handle special keys 3 years ago
  falkTX 11c9e2f91b Fixup macOS situation and universal builds 3 years ago
  falkTX 2c4a9e26cc
Add header comments; Alternative x86 linux build; Fix mac build 3 years ago
  falkTX fd4f878d74
NEON compatibility stuff 3 years ago