Browse Source

Dump of macOS tests, starting integrating some code, very WIP

tags/22.02
falkTX 3 years ago
parent
commit
d6dcdfff55
8 changed files with 593 additions and 22 deletions
  1. +4
    -1
      README.md
  2. +1
    -1
      dpf
  3. +91
    -0
      plugins/CVCRack/CVCRackPlugin.cpp
  4. +76
    -12
      plugins/CVCRack/CVCRackUI.cpp
  5. +3
    -0
      plugins/CVCRack/DistrhoPluginInfo.h
  6. +18
    -8
      plugins/CVCRack/Makefile
  7. +381
    -0
      plugins/CVCRack/Window.cpp
  8. +19
    -0
      plugins/CVCRack/dep.cpp

+ 4
- 1
README.md View File

@@ -1,5 +1,8 @@
# DISTRHO CVCRack

WORK IN PROGRESS
WORK IN PROGRESS - nothing to see here

Just an experiment to see how far we can go about a VCV plugin version that is opensource and uses original VCV source core directly.
Maybe it will work, maybe not, hard to say at this point.

This is a DPF'ied build of [VCVRack](https://github.com/VCVRack/Rack), allowing it to be used as an audio plugin.

+ 1
- 1
dpf

@@ -1 +1 @@
Subproject commit c4e1210897e804a19b3fa35d542765b3feb0236e
Subproject commit 23f89562acbd637a23b9f0333877939ad26c0595

+ 91
- 0
plugins/CVCRack/CVCRackPlugin.cpp View File

@@ -14,12 +14,102 @@
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <asset.hpp>
#include <audio.hpp>
#include <context.hpp>
#include <library.hpp>
#include <keyboard.hpp>
#include <midi.hpp>
#include <plugin.hpp>
#include <random.hpp>
#include <settings.hpp>
#include <system.hpp>
#include <osdialog.h>
#include "DistrhoPlugin.hpp"
START_NAMESPACE_DISTRHO
// -----------------------------------------------------------------------------------------------------------
struct Initializer {
Initializer()
{
using namespace rack;
settings::devMode = true;
system::init();
asset::init();
logger::init();
random::init();
// Log environment
INFO("%s %s v%s", APP_NAME.c_str(), APP_EDITION.c_str(), APP_VERSION.c_str());
INFO("%s", system::getOperatingSystemInfo().c_str());
INFO("System directory: %s", asset::systemDir.c_str());
INFO("User directory: %s", asset::userDir.c_str());
INFO("System time: %s", string::formatTimeISO(system::getUnixTime()).c_str());
// Load settings
settings::init();
try {
settings::load();
}
catch (Exception& e) {
std::string message = e.what();
message += "\n\nResetting settings to default";
d_stdout(message.c_str());
/*
if (!osdialog_message(OSDIALOG_WARNING, OSDIALOG_OK_CANCEL, msg.c_str())) {
exit(1);
}
*/
}
// Check existence of the system res/ directory
std::string resDir = asset::system("res");
if (!system::isDirectory(resDir)) {
std::string message = string::f("Rack's resource directory \"%s\" does not exist. Make sure Rack is correctly installed and launched.", resDir.c_str());
d_stderr2(message.c_str());
/*
osdialog_message(OSDIALOG_ERROR, OSDIALOG_OK, message.c_str());
*/
exit(1);
}
INFO("Initializing environment");
// network::init();
audio::init();
// rtaudioInit();
midi::init();
// rtmidiInit();
keyboard::init();
plugin::init();
library::init();
// discord::init();
}
~Initializer()
{
using namespace rack;
// discord::destroy();
library::destroy();
midi::destroy();
audio::destroy();
plugin::destroy();
INFO("Destroying logger");
logger::destroy();
}
};
static Initializer& getInitializerInstance()
{
static Initializer init;
return init;
}
/**
Plugin to demonstrate parameter outputs using meters.
*/
@@ -130,6 +220,7 @@ private:
Plugin* createPlugin()
{
getInitializerInstance();
return new CVCRackPlugin();
}


+ 76
- 12
plugins/CVCRack/CVCRackUI.cpp View File

@@ -14,19 +14,92 @@
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/

#include <app/common.hpp>
#include <app/Scene.hpp>
#include <context.hpp>
#include <engine/Engine.hpp>
#include <patch.hpp>
#include <ui/common.hpp>
#include <window/Window.hpp>

#include "DistrhoUI.hpp"

GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window) { return nullptr; }
GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char*) {}
GLFWAPI const char* glfwGetKeyName(int key, int scancode) { return nullptr; }
GLFWAPI int glfwGetKeyScancode(int key) { return 0; }

namespace rack {
namespace window {
DISTRHO_NAMESPACE::UI* lastUI = nullptr;
}
}

START_NAMESPACE_DISTRHO

// -----------------------------------------------------------------------------------------------------------

struct Initializer {
Initializer()
{
using namespace rack;

ui::init();
window::init();
}

~Initializer()
{
using namespace rack;

window::destroy();
ui::destroy();
}
};

static Initializer& getInitializerInstance()
{
static Initializer init;
return init;
}

class CVCRackUI : public UI
{
public:
CVCRackUI()
: UI(128, 512)
: UI(1280, 720)
{
setGeometryConstraints(32, 128, false);
using namespace rack;

// Initialize context
INFO("Initializing context");
window::lastUI = this;
contextSet(new Context);
APP->engine = new engine::Engine;
APP->history = new history::State;
APP->event = new widget::EventState;
APP->scene = new app::Scene;
APP->event->rootWidget = APP->scene;
APP->patch = new patch::Manager;
/*if (!settings::headless)*/ {
APP->window = new window::Window;
}
window::lastUI = nullptr;

APP->engine->startFallbackThread();
}

~CVCRackUI() override
{
using namespace rack;

delete APP;
contextSet(NULL);
}

void onNanoDisplay() override
{
APP->window->step();
}

protected:
@@ -41,16 +114,6 @@ protected:
{
}

/* --------------------------------------------------------------------------------------------------------
* Widget Callbacks */

/**
The drawing function.
*/
void onDisplay() override
{
}

// -------------------------------------------------------------------------------------------------------

private:
@@ -65,6 +128,7 @@ private:

UI* createUI()
{
getInitializerInstance();
return new CVCRackUI();
}



+ 3
- 0
plugins/CVCRack/DistrhoPluginInfo.h View File

@@ -28,6 +28,9 @@
#define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 1
// #define DISTRHO_PLUGIN_LV2_CATEGORY "lv2:AnalyserPlugin"
// #define DISTRHO_PLUGIN_VST3_CATEGORIES "Fx|Analyzer"
// #define DISTRHO_PLUGIN_HAS_EMBED_UI 1
// #define DISTRHO_PLUGIN_HAS_EXTERNAL_UI 1
#define DISTRHO_UI_USE_NANOVG 1
#define DISTRHO_UI_USER_RESIZABLE 1

enum Parameters {


+ 18
- 8
plugins/CVCRack/Makefile View File

@@ -16,11 +16,14 @@ FILES_DSP = \
CVCRackPlugin.cpp

FILES_UI = \
CVCRackUI.cpp
CVCRackUI.cpp \
dep.cpp \
Window.cpp

# --------------------------------------------------------------
# Import base definitions

# UI_TYPE = external
include ../../dpf/Makefile.base.mk

# --------------------------------------------------------------
@@ -30,8 +33,6 @@ FILES_DSP += Rack/dep/pffft/pffft.c
FILES_DSP += Rack/dep/pffft/fftpack.c

FILES_UI += Rack/dep/oui-blendish/blendish.c
FILES_UI += Rack/dep/nanovg/src/nanovg.c
# FILES_UI += Rack/dep/glfw/deps/glad.c

# FIXME dont use this
FILES_UI += Rack/dep/osdialog/osdialog.c
@@ -45,13 +46,15 @@ endif

FILES_DSP += $(wildcard Rack/src/*.c)
FILES_DSP += $(wildcard Rack/src/*/*.c)
FILES_DSP += $(filter-out Rack/src/network.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
FILES_DSP += $(wildcard Rack/src/*/*.cpp)
FILES_DSP += $(filter-out Rack/src/dep.cpp Rack/src/gamepad.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
FILES_DSP += $(filter-out Rack/src/window/Window.cpp, $(wildcard Rack/src/*/*.cpp))

# EXTRA_LIBS = Rack/dep/lib/libcurl.a
EXTRA_LIBS += Rack/dep/lib/libglfw3.a
EXTRA_LIBS = Rack/dep/lib/libcrypto.a
EXTRA_LIBS += Rack/dep/lib/libcurl.a
# EXTRA_LIBS += Rack/dep/lib/libglfw3.a
EXTRA_LIBS += Rack/dep/lib/libjansson.a
EXTRA_LIBS += Rack/dep/lib/libspeexdsp.a
EXTRA_LIBS += Rack/dep/lib/libssl.a
EXTRA_LIBS += Rack/dep/lib/libzstd.a

ifeq ($(WINDOWS),true)
@@ -76,16 +79,20 @@ endif
Rack/dep/lib/%.a:
$(MAKE) CMAKE="$(CMAKE) -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_PREFIX='$(abspath Rack/dep)'" -C Rack/dep lib/$*.a

Rack/dep/lib/libcrypto.a: Rack/dep/lib/libssl.a

# --------------------------------------------------------------
# Extra flags for VCV stuff

BASE_FLAGS += -D_APP_VERSION=2.git.0
BASE_FLAGS += -I$(DPF_PATH)/dgl/src/nanovg
BASE_FLAGS += -IRack/include
BASE_FLAGS += -IRack/dep/include
BASE_FLAGS += -IRack/dep/filesystem/include
BASE_FLAGS += -IRack/dep/fuzzysearchdatabase/src
BASE_FLAGS += -IRack/dep/glfw/deps
BASE_FLAGS += -IRack/dep/nanovg/src
BASE_FLAGS += -IRack/dep/glfw/include
# BASE_FLAGS += -IRack/dep/nanovg/src
BASE_FLAGS += -IRack/dep/nanosvg/src
BASE_FLAGS += -IRack/dep/osdialog
BASE_FLAGS += -IRack/dep/oui-blendish
@@ -115,8 +122,11 @@ endif

ifeq ($(MACOS),true)
LINK_FLAGS += -framework IOKit
# LINK_FLAGS += -Wl,-all_load
endif

# LINK_FLAGS += $(OPENGL_LIBS)

# TODO needed on windows? need to check
LINK_FLAGS += -lpthread



+ 381
- 0
plugins/CVCRack/Window.cpp View File

@@ -0,0 +1,381 @@
#include <map>
#include <queue>
#include <thread>

#include <stb_image_write.h>
#include <osdialog.h>

#include <window/Window.hpp>
#include <asset.hpp>
#include <widget/Widget.hpp>
#include <app/Scene.hpp>
#include <keyboard.hpp>
#include <context.hpp>
#include <patch.hpp>
#include <settings.hpp>
#include <plugin.hpp> // used in Window::screenshot
#include <system.hpp> // used in Window::screenshot

#include "DistrhoUI.hpp"

namespace rack {
namespace window {

extern DISTRHO_NAMESPACE::UI* lastUI;

static const math::Vec minWindowSize = math::Vec(640, 480);


void Font::loadFile(const std::string& filename, NVGcontext* vg) {
this->vg = vg;
handle = nvgCreateFont(vg, filename.c_str(), filename.c_str());
if (handle < 0)
throw Exception("Failed to load font %s", filename.c_str());
INFO("Loaded font %s", filename.c_str());
}


Font::~Font() {
// There is no NanoVG deleteFont() function yet, so do nothing
}


std::shared_ptr<Font> Font::load(const std::string& filename) {
return APP->window->loadFont(filename);
}


void Image::loadFile(const std::string& filename, NVGcontext* vg) {
this->vg = vg;
handle = nvgCreateImage(vg, filename.c_str(), NVG_IMAGE_REPEATX | NVG_IMAGE_REPEATY);
if (handle <= 0)
throw Exception("Failed to load image %s", filename.c_str());
INFO("Loaded image %s", filename.c_str());
}


Image::~Image() {
// TODO What if handle is invalid?
if (handle >= 0)
nvgDeleteImage(vg, handle);
}


std::shared_ptr<Image> Image::load(const std::string& filename) {
return APP->window->loadImage(filename);
}


struct Window::Internal {
DISTRHO_NAMESPACE::UI* ui;

std::string lastWindowTitle;

int lastWindowX = 0;
int lastWindowY = 0;
int lastWindowWidth = 0;
int lastWindowHeight = 0;

int frame = 0;
bool ignoreNextMouseDelta = false;
int frameSwapInterval = -1;
double monitorRefreshRate = 0.0;
double frameTime = 0.0;
double lastFrameDuration = 0.0;

math::Vec lastMousePos;

std::map<std::string, std::shared_ptr<Font>> fontCache;
std::map<std::string, std::shared_ptr<Image>> imageCache;

bool fbDirtyOnSubpixelChange = true;
};

Window::Window() {
internal = new Internal;
internal->ui = lastUI;

vg = lastUI->getContext();

int err;

const GLubyte* vendor = glGetString(GL_VENDOR);
const GLubyte* renderer = glGetString(GL_RENDERER);
const GLubyte* version = glGetString(GL_VERSION);
INFO("Renderer: %s %s", vendor, renderer);
INFO("OpenGL: %s", version);
INFO("UI pointer: %p", lastUI);

// GLEW generates GL error because it calls glGetString(GL_EXTENSIONS), we'll consume it here.
glGetError();

// Load default Blendish font
uiFont = loadFont(asset::system("res/fonts/DejaVuSans.ttf"));
bndSetFont(uiFont->handle);

if (APP->scene) {
widget::Widget::ContextCreateEvent e;
APP->scene->onContextCreate(e);
}
}


Window::~Window() {
if (APP->scene) {
widget::Widget::ContextDestroyEvent e;
APP->scene->onContextDestroy(e);
}

// Fonts and Images in the cache must be deleted before the NanoVG context is deleted
internal->fontCache.clear();
internal->imageCache.clear();

// nvgDeleteClone(fbVg);

delete internal;
}


math::Vec Window::getSize() {
return math::Vec(1280, 720);
}


void Window::setSize(math::Vec size) {
size = size.max(minWindowSize);
}


void Window::run() {
internal->frame = 0;
}


void Window::step() {
double frameTime = system::getTime();
double lastFrameTime = internal->frameTime;
internal->frameTime = frameTime;
internal->lastFrameDuration = frameTime - lastFrameTime;
// DEBUG("%.2lf Hz", 1.0 / internal->lastFrameDuration);
double t1 = 0.0, t2 = 0.0, t3 = 0.0, t4 = 0.0, t5 = 0.0;

// Make event handlers and step() have a clean NanoVG context
nvgReset(vg);

bndSetFont(uiFont->handle);
nvgFillColor(vg, nvgRGBf(1, 1, 1));
nvgStrokeColor(vg, nvgRGBf(1, 1, 1));

// Poll events
// Save and restore context because event handler set their own context based on which window they originate from.
Context* context = contextGet();
// glfwPollEvents();
contextSet(context);

// Set window title
std::string windowTitle = APP_NAME + " " + APP_EDITION_NAME + " " + APP_VERSION;
if (APP->patch->path != "") {
windowTitle += " - ";
if (!APP->history->isSaved())
windowTitle += "*";
windowTitle += system::getFilename(APP->patch->path);
}
if (windowTitle != internal->lastWindowTitle) {
internal->ui->getWindow().setTitle(windowTitle.c_str());
internal->lastWindowTitle = windowTitle;
}

// Get desired pixel ratio
float newPixelRatio = internal->ui->getScaleFactor();
if (newPixelRatio != pixelRatio) {
pixelRatio = newPixelRatio;
APP->event->handleDirty();
}

// Get framebuffer/window ratio
int winWidth = internal->ui->getWidth();
int winHeight = internal->ui->getHeight();
int fbWidth = winWidth;// * newPixelRatio;
int fbHeight = winHeight;// * newPixelRatio;
windowRatio = (float)fbWidth / winWidth;
t1 = system::getTime();

if (APP->scene) {
// DEBUG("%f %f %d %d", pixelRatio, windowRatio, fbWidth, winWidth);
// Resize scene
APP->scene->box.size = math::Vec(fbWidth, fbHeight).div(pixelRatio);

// Step scene
APP->scene->step();
t2 = system::getTime();

// Render scene
bool visible = true;
if (visible) {
// Update and render
nvgBeginFrame(vg, fbWidth, fbHeight, pixelRatio);
nvgScale(vg, pixelRatio, pixelRatio);

// Draw scene
widget::Widget::DrawArgs args;
args.vg = vg;
args.clipBox = APP->scene->box.zeroPos();
APP->scene->draw(args);
t3 = system::getTime();

// glViewport(0, -winHeight, fbWidth, fbHeight);
// glClearColor(0.0, 0.0, 0.0, 1.0);
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
nvgEndFrame(vg);
t4 = system::getTime();
}
}

t5 = system::getTime();

// DEBUG("pre-step %6.1f step %6.1f draw %6.1f nvgEndFrame %6.1f glfwSwapBuffers %6.1f total %6.1f",
// (t1 - frameTime) * 1e3f,
// (t2 - t1) * 1e3f,
// (t3 - t2) * 1e3f,
// (t4 - t2) * 1e3f,
// (t5 - t4) * 1e3f,
// (t5 - frameTime) * 1e3f
// );
internal->frame++;
}


void Window::screenshot(const std::string&) {
}


void Window::screenshotModules(const std::string&, float) {
}


void Window::close() {
internal->ui->getWindow().close();
}


void Window::cursorLock() {
if (!settings::allowCursorLock)
return;

internal->ignoreNextMouseDelta = true;
}


void Window::cursorUnlock() {
if (!settings::allowCursorLock)
return;

internal->ignoreNextMouseDelta = true;
}


bool Window::isCursorLocked() {
return false;
}


int Window::getMods() {
int mods = 0;
/*
if (glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS)
mods |= GLFW_MOD_SHIFT;
if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS)
mods |= GLFW_MOD_CONTROL;
if (glfwGetKey(win, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS)
mods |= GLFW_MOD_ALT;
if (glfwGetKey(win, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS)
mods |= GLFW_MOD_SUPER;
*/
return mods;
}


void Window::setFullScreen(bool) {
}


bool Window::isFullScreen() {
return false;
}


double Window::getMonitorRefreshRate() {
return internal->monitorRefreshRate;
}


double Window::getFrameTime() {
return internal->frameTime;
}


double Window::getLastFrameDuration() {
return internal->lastFrameDuration;
}


double Window::getFrameDurationRemaining() {
double frameDurationDesired = internal->frameSwapInterval / internal->monitorRefreshRate;
return frameDurationDesired - (system::getTime() - internal->frameTime);
}


std::shared_ptr<Font> Window::loadFont(const std::string& filename) {
const auto& pair = internal->fontCache.find(filename);
if (pair != internal->fontCache.end())
return pair->second;

// Load font
std::shared_ptr<Font> font;
try {
font = std::make_shared<Font>();
font->loadFile(filename, vg);
}
catch (Exception& e) {
WARN("%s", e.what());
font = NULL;
}
internal->fontCache[filename] = font;
return font;
}


std::shared_ptr<Image> Window::loadImage(const std::string& filename) {
const auto& pair = internal->imageCache.find(filename);
if (pair != internal->imageCache.end())
return pair->second;

// Load image
std::shared_ptr<Image> image;
try {
image = std::make_shared<Image>();
image->loadFile(filename, vg);
}
catch (Exception& e) {
WARN("%s", e.what());
image = NULL;
}
internal->imageCache[filename] = image;
return image;
}


bool& Window::fbDirtyOnSubpixelChange() {
return internal->fbDirtyOnSubpixelChange;
}


void init() {
}

void destroy() {
}


} // namespace window
} // namespace rack

+ 19
- 0
plugins/CVCRack/dep.cpp View File

@@ -0,0 +1,19 @@
// This source file compiles those annoying implementation-in-header libraries

#include <common.hpp> // for fopen_u8

#define GLEW_STATIC
#define GLEW_NO_GLU
#include <GL/glew.h>

#include <nanovg.h>

#define BLENDISH_IMPLEMENTATION
#include <blendish.h>

#define NANOSVG_IMPLEMENTATION
#define NANOSVG_ALL_COLOR_KEYWORDS
#include <nanosvg.h>

#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>

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