Elastika now uses about 60% of the CPU it used to, thanks to a complete overhaul of its physics engine. Added an optional resampler to run Elastika at a different rate than the engine rate. For backward compatibility, the resampler is disabled by default. UI improvement: the channel count sliders in Hiss, Pop, and Split/Add/Merge now visually "snap" in steps, instead of sliding smoothly.pull/789/head