Signed-off-by: falkTX <falktx@falktx.com>tags/22.02
@@ -1150,10 +1150,10 @@ struct IldaeilModuleWidget : ModuleWidget { | |||||
addChild(ildaeilWidget); | addChild(ildaeilWidget); | ||||
} | } | ||||
addChild(createWidget<ScrewSilver>(Vec(0, 0))); | |||||
addChild(createWidget<ScrewSilver>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, 0))); | |||||
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewBlack>(Vec(0, 0))); | |||||
addChild(createWidget<ScrewBlack>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewBlack>(Vec(RACK_GRID_WIDTH, 0))); | |||||
addChild(createWidget<ScrewBlack>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addInput(createInput<PJ301MPort>(Vec(3, 54), module, IldaeilModule::INPUT1)); | addInput(createInput<PJ301MPort>(Vec(3, 54), module, IldaeilModule::INPUT1)); | ||||
addInput(createInput<PJ301MPort>(Vec(3, 54 + 30), module, IldaeilModule::INPUT2)); | addInput(createInput<PJ301MPort>(Vec(3, 54 + 30), module, IldaeilModule::INPUT2)); | ||||
@@ -97,10 +97,10 @@ struct glBarsWidget : ModuleWidget { | |||||
setModule(module); | setModule(module); | ||||
setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/glBars.svg"))); | setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/glBars.svg"))); | ||||
addChild(createWidget<ScrewSilver>(Vec(0, 0))); | |||||
addChild(createWidget<ScrewSilver>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, 0))); | |||||
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewBlack>(Vec(0, 0))); | |||||
addChild(createWidget<ScrewBlack>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
addChild(createWidget<ScrewBlack>(Vec(RACK_GRID_WIDTH, 0))); | |||||
addChild(createWidget<ScrewBlack>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||||
#ifndef HEADLESS | #ifndef HEADLESS | ||||
glBarsRenderer->box.pos = Vec(2 * RACK_GRID_WIDTH, 0); | glBarsRenderer->box.pos = Vec(2 * RACK_GRID_WIDTH, 0); | ||||