Browse Source

Start of custom asset location handling, WIP

tags/22.02
falkTX 3 years ago
parent
commit
0c6746fdce
5 changed files with 63 additions and 10 deletions
  1. +1
    -1
      dpf
  2. +27
    -7
      src/CardinalPlugin.cpp
  3. +6
    -1
      src/CardinalUI.cpp
  4. +1
    -1
      src/Makefile
  5. +28
    -0
      src/dep.cpp

+ 1
- 1
dpf

@@ -1 +1 @@
Subproject commit eca8056dc29865bbcbcab0dc6494b20dd459c7ad
Subproject commit 1af66e49db01b5e2a5f90e85fe748c162bb83a48

+ 27
- 7
src/CardinalPlugin.cpp View File

@@ -31,6 +31,11 @@
#include <osdialog.h>
#ifdef NDEBUG
# undef DEBUG
#endif
#include "DistrhoPluginUtils.hpp"
#include "PluginContext.hpp"
#include "WindowParameters.hpp"
#include "extra/Base64.hpp"
@@ -63,26 +68,41 @@ struct Initializer {
settings::threadCount = 1;
system::init();
asset::init();
logger::init();
random::init();
ui::init();
// Make system dir point to source code location. It is good enough for now
asset::systemDir = CARDINAL_PLUGIN_SOURCE_DIR DISTRHO_OS_SEP_STR "Rack";
std::string resDir;
if (const char* const bundlePath = plugin->getBundlePath())
{
asset::systemDir = bundlePath;
#ifdef DISTRHO_OS_MAC
asset::systemDir += "/Contents/Resources";
#endif
}
else
{
// Make system dir point to source code location as fallback
// TODO use /usr/share if on linux? if we count on it being installed..
asset::systemDir = CARDINAL_PLUGIN_SOURCE_DIR DISTRHO_OS_SEP_STR "Rack" DISTRHO_OS_SEP_STR "res";
}
asset::userDir = asset::systemDir;
// Log environment
INFO("%s %s v%s", APP_NAME.c_str(), APP_EDITION.c_str(), APP_VERSION.c_str());
INFO("%s", system::getOperatingSystemInfo().c_str());
INFO("Binary filename: %s", getBinaryFilename());
INFO("Bundle path: %s", plugin->getBundlePath());
INFO("System directory: %s", asset::systemDir.c_str());
INFO("User directory: %s", asset::userDir.c_str());
// Check existence of the system res/ directory
const std::string resDir = asset::system("res");
if (! system::isDirectory(resDir))
if (! system::isDirectory(asset::systemDir))
{
d_stderr2("Resource directory \"%s\" does not exist.\n"
"Make sure Cardinal was downloaded and installed correctly.", resDir.c_str());
d_stderr2("System directory \"%s\" does not exist.\n"
"Make sure Cardinal was downloaded and installed correctly.", asset::systemDir.c_str());
}
INFO("Initializing audio driver");


+ 6
- 1
src/CardinalUI.cpp View File

@@ -88,13 +88,18 @@ class CardinalUI : public UI,

public:
CardinalUI()
: UI(1280, 720),
: UI(1228, 666),
fContext(getRackContextFromPlugin(getPluginInstancePointer())),
fResizeHandle(this)
{
if (isResizable())
fResizeHandle.hide();

const double scaleFactor = getScaleFactor();

if (scaleFactor != 1)
setSize(1228 * scaleFactor, 666 * scaleFactor);

fContext->window = new rack::window::Window;

{


+ 1
- 1
src/Makefile View File

@@ -47,7 +47,7 @@ endif

FILES_DSP += $(wildcard Rack/src/*.c)
FILES_DSP += $(wildcard Rack/src/*/*.c)
FILES_DSP += $(filter-out Rack/src/common.cpp Rack/src/dep.cpp Rack/src/discord.cpp Rack/src/gamepad.cpp Rack/src/keyboard.cpp Rack/src/library.cpp Rack/src/network.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
FILES_DSP += $(filter-out Rack/src/asset.cpp Rack/src/common.cpp Rack/src/dep.cpp Rack/src/discord.cpp Rack/src/gamepad.cpp Rack/src/keyboard.cpp Rack/src/library.cpp Rack/src/network.cpp Rack/src/rtaudio.cpp Rack/src/rtmidi.cpp, $(wildcard Rack/src/*.cpp))
FILES_DSP += $(filter-out Rack/src/window/Window.cpp, $(wildcard Rack/src/*/*.cpp))

# --------------------------------------------------------------


+ 28
- 0
src/dep.cpp View File

@@ -71,6 +71,34 @@ Exception::Exception(const char* format, ...)
}
}

// Custom assets location
#include <algorithm>
#include <asset.hpp>
#include <system.hpp>
#include <plugin/Plugin.hpp>
namespace rack {
namespace asset {
std::string systemDir;
std::string userDir;
std::string bundlePath;
static inline std::string& trim(std::string& s) {
if (std::strncmp(s.c_str(), "res" DISTRHO_OS_SEP_STR, 4) == 0)
s = s.substr(4, s.size()-4);
return s;
}
std::string system(std::string filename) {
return system::join(systemDir, trim(filename));
}
std::string user(std::string filename) {
return system::join(userDir, trim(filename));
}
std::string plugin(plugin::Plugin* plugin, std::string filename) {
DISTRHO_SAFE_ASSERT_RETURN(plugin != nullptr, {});
return system::join(systemDir, plugin->path, trim(filename));
}
}
}

// Define the stuff needed for VCVRack but unused for Cardinal
#include <library.hpp>
#include <network.hpp>


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