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A few more wasm tweaks

Signed-off-by: falkTX <falktx@falktx.com>
tags/22.07
falkTX 2 years ago
parent
commit
034515190c
Signed by: falkTX <falktx@falktx.com> GPG Key ID: CDBAA37ABC74FBA0
3 changed files with 145 additions and 1 deletions
  1. +3
    -0
      plugins/Cardinal/src/ImGuiWidget.cpp
  2. +2
    -1
      src/Makefile.cardinal.mk
  3. +140
    -0
      src/emscripten/shell.html

+ 3
- 0
plugins/Cardinal/src/ImGuiWidget.cpp View File

@@ -504,4 +504,7 @@ void ImGuiWidget::drawFramebufferCommon(const Vec& fbSize, const float scaleFact
ImGui_ImplOpenGL2_RenderDrawData(data);
#endif
}

// FIXME
io.KeysDown[GLFW_KEY_DELETE] = io.KeysDown[GLFW_KEY_BACKSPACE] = io.KeysDown[GLFW_KEY_ENTER] = false;
}

+ 2
- 1
src/Makefile.cardinal.mk View File

@@ -205,7 +205,8 @@ BASE_FLAGS += -Wno-unused-variable
# extra linker flags

ifeq ($(WASM),true)
LINK_FLAGS += --preload-file=./resources -sALLOW_MEMORY_GROWTH
LINK_FLAGS += --preload-file=./resources -sALLOW_MEMORY_GROWTH -sINITIAL_MEMORY=32Mb -sLZ4=1 --shell-file=../emscripten/shell.html
# -sDISABLE_EXCEPTION_CATCHING=1
else ifeq ($(HAIKU),true)
LINK_FLAGS += -lpthread
else


+ 140
- 0
src/emscripten/shell.html View File

@@ -0,0 +1,140 @@
<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Cardinal Synth</title>
<style>
html {
background-color: #111;
color: #eee;
}
body, canvas {
padding: 0;
margin: 0;
}

#canvas_wrapper {
display: none;
width: 100vw;
height: 100vh;
}

.emscripten {
display: block;
margin-left: auto;
margin-right: auto;
padding-right: 0;
text-align: center;
}

.spinner {
height: 50px;
width: 50px;
margin: 0px auto;
margin-top: 100px;
-webkit-animation: rotation .8s linear infinite;
-moz-animation: rotation .8s linear infinite;
-o-animation: rotation .8s linear infinite;
animation: rotation 0.8s linear infinite;
border-left: 10px solid rgb(0,150,240);
border-right: 10px solid rgb(0,150,240);
border-bottom: 10px solid rgb(0,150,240);
border-top: 10px solid rgb(100,0,200);
border-radius: 100%;
background-color: rgb(200,100,250);
}
@-webkit-keyframes rotation {
from {-webkit-transform: rotate(0deg);}
to {-webkit-transform: rotate(360deg);}
}
@-moz-keyframes rotation {
from {-moz-transform: rotate(0deg);}
to {-moz-transform: rotate(360deg);}
}
@-o-keyframes rotation {
from {-o-transform: rotate(0deg);}
to {-o-transform: rotate(360deg);}
}
@keyframes rotation {
from {transform: rotate(0deg);}
to {transform: rotate(360deg);}
}

</style>
</head>
<body>
<figure style="overflow:visible;" id="spinner">
<div class="spinner"></div>
<center style="margin-top:0.5em"><strong>Cardinal</strong></center>
</figure>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<div id="canvas_wrapper">
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
</div>

<script type='text/javascript'>
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
var spinnerElement = document.getElementById('spinner');

var Module = {
preRun: [],
postRun: function() {
var canvasWrapper = document.getElementById('canvas_wrapper');
canvasWrapper.style.display = 'block';
window.dispatchEvent(new Event('resize'));
},
canvas: (function() {
var canvas = document.getElementById('canvas');

// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);

return canvas;
})(),
setStatus: function(text) {
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
if (text === Module.setStatus.last.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - Module.setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
Module.setStatus.last.time = now;
Module.setStatus.last.text = text;
if (m) {
text = m[1];
progressElement.value = parseInt(m[2])*100;
progressElement.max = parseInt(m[4])*100;
progressElement.hidden = false;
spinnerElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
if (!text) spinnerElement.hidden = true;
}
statusElement.innerHTML = text;
},
totalDependencies: 0,
monitorRunDependencies: function(left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
Module.setStatus('Downloading...');
window.onerror = function() {
Module.setStatus('Exception thrown, see JavaScript console');
spinnerElement.style.display = 'none';
Module.setStatus = function(text) {
if (text) console.error('[post-exception status] ' + text);
};
};
</script>
{{{ SCRIPT }}}
</body>
</html>

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